Depth rendering of terrain works

This commit is contained in:
Dynamitos
2023-11-10 19:18:09 +01:00
parent effb0c6214
commit c30619d07d
28 changed files with 298 additions and 502 deletions
+4
View File
@@ -239,6 +239,10 @@ void MeshLoader::loadGlobalMeshes(const aiScene* scene, const Array<PMaterialIns
completeMeshlet();
}
}
if (!uniqueVertices.empty())
{
completeMeshlet();
}
vertexData->loadMesh(id, meshlets);