Depth rendering of terrain works

This commit is contained in:
Dynamitos
2023-11-10 19:18:09 +01:00
parent effb0c6214
commit c30619d07d
28 changed files with 298 additions and 502 deletions
-4
View File
@@ -18,9 +18,6 @@ struct Transform
Matrix4 toMatrix() const { return transform.toMatrix(); }
bool isDirty() const { return dirty; }
void clean() { dirty = false; }
void setPosition(Vector pos);
void setRotation(Quaternion quat);
void setScale(Vector scale);
@@ -34,7 +31,6 @@ struct Transform
void addRelativeRotation(Quaternion rotation);
void addRelativeRotation(Vector rotation);
private:
bool dirty = true;
Math::Transform transform;
};
DECLARE_COMPONENT(Transform)