Depth rendering of terrain works
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@@ -36,7 +36,6 @@ protected:
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Vector2 pad0;
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} viewParams;
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PRenderGraphResources resources;
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static constexpr uint32 INDEX_VIEW_PARAMS = 0;
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Gfx::ODescriptorLayout viewParamsLayout;
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Gfx::OUniformBuffer viewParamsBuffer;
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Gfx::PDescriptorSet viewParamsSet;
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