Depth rendering of terrain works
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@@ -6,6 +6,7 @@
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#include "Asset/AssetRegistry.h"
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#include "System/LightGather.h"
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#include "System/MeshUpdater.h"
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#include "System/CameraUpdater.h"
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using namespace Seele;
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@@ -76,6 +77,7 @@ void GameView::reloadGame()
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gameInterface.getGame()->setupScene(scene, systemGraph);
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systemGraph->addSystem(new System::LightGather(scene));
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systemGraph->addSystem(new System::MeshUpdater(scene));
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systemGraph->addSystem(new System::CameraUpdater(scene));
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}
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void GameView::keyCallback(KeyCode code, InputAction action, KeyModifier)
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