Reverting normal cone introduction
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@@ -7,8 +7,6 @@ struct MeshletDescription
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uint32_t primitiveCount;
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uint32_t vertexOffset;
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uint32_t primitiveOffset;
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float3 color;
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float pad;
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};
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struct MeshData
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@@ -22,8 +20,8 @@ struct MeshData
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uint32_t pad0[3];
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};
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static const uint MAX_VERTICES = 64;
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static const uint MAX_PRIMITIVES = 126;
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static const uint MAX_VERTICES = 256;
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static const uint MAX_PRIMITIVES = 256;
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static const uint TASK_GROUP_SIZE = 128;
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static const uint MESH_GROUP_SIZE = 32;
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static const uint MAX_MESHLETS_PER_MESH = 512;
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