Removing meshlet debugging code

This commit is contained in:
Dynamitos
2023-12-15 12:30:08 +01:00
parent b24635e848
commit e233fb9c5b
2 changed files with 6 additions and 7 deletions
+1 -1
View File
@@ -29,5 +29,5 @@ float4 fragmentMain(in FragmentParameter params) : SV_Target
{
result += pLightEnv.pointLights[i].illuminate(lightingParams, brdf);
}
return float4(materialParams.vertexColor, 1.0f);
return float4(result, 1.0f);
}
+5 -6
View File
@@ -29,19 +29,19 @@ void taskMain(
localToClip = mul(pViewParams.projectionMatrix, mul(pViewParams.viewMatrix, instance.transformMatrix));
// Left
viewFrustum.sides[0].n = float3(1, 0, 0);
viewFrustum.sides[0].d = 0.7;
viewFrustum.sides[0].d = 1;
// Right
viewFrustum.sides[1].n = float3(-1, 0, 0);
viewFrustum.sides[1].d = 0.7;
viewFrustum.sides[1].d = 1;
// Top
viewFrustum.sides[2].n = float3(0, -1, 0);
viewFrustum.sides[2].d = 0.7;
viewFrustum.sides[2].d = 1;
// Bottom
viewFrustum.sides[3].n = float3(0, 1, 0);
viewFrustum.sides[3].d = 0.7;
viewFrustum.sides[3].d = 1;
// Base
viewFrustum.basePlane.n = float3(0, 0, 1);
viewFrustum.basePlane.d = 0.2;
viewFrustum.basePlane.d = 0;
}
GroupMemoryBarrierWithGroupSync();
MeshData mesh = pScene.meshData[groupID];
@@ -120,7 +120,6 @@ void meshMain(
{
uint vertexIndex = pScene.vertexIndices[m.vertexOffset + v];
VertexAttributes attr = pVertexData.getAttributes(md.indicesOffset + vertexIndex);
attr.vertexColor = m.color;
vertices[v] = attr.getParameter(inst.transformMatrix);
}
}