Trying to fix invalid descriptorlayout
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace Seele
|
||||
{
|
||||
DECLARE_REF(Material);
|
||||
DECLARE_REF(MaterialAsset);
|
||||
DECLARE_REF(VertexShaderInput);
|
||||
DECLARE_NAME_REF(Gfx, VertexBuffer);
|
||||
DECLARE_NAME_REF(Gfx, IndexBuffer);
|
||||
@@ -54,7 +54,7 @@ struct MeshBatch
|
||||
|
||||
PVertexShaderInput vertexInput;
|
||||
|
||||
PMaterial material;
|
||||
PMaterialAsset material;
|
||||
|
||||
inline int32 getNumPrimitives() const
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user