Trying to fix invalid descriptorlayout
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@@ -16,15 +16,19 @@ protected:
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Gfx::PGraphics graphics;
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virtual void addMeshBatch(
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const MeshBatch& meshBatch,
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const PPrimitiveComponent primitiveComponent,
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// const PPrimitiveComponent primitiveComponent,
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const Gfx::PRenderPass renderPass,
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Gfx::PPipelineLayout pipelineLayout,
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Gfx::PDescriptorLayout primitiveLayout,
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Array<Gfx::PDescriptorSet> descriptorSets,
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int32 staticMeshId = -1) = 0;
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void buildMeshDrawCommand(
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const MeshBatch& meshBatch,
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const PPrimitiveComponent primitiveComponent,
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// const PPrimitiveComponent primitiveComponent,
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const Gfx::PRenderPass renderPass,
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Gfx::PPipelineLayout pipelineLayout,
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Gfx::PRenderCommand drawCommand,
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PMaterial material,
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Array<Gfx::PDescriptorSet> descriptors,
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Gfx::PVertexShader vertexShader,
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Gfx::PControlShader controlShader,
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Gfx::PEvaluationShader evaluationShader,
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