Trying to fix invalid descriptorlayout
This commit is contained in:
@@ -71,6 +71,11 @@ ShaderBuffer::~ShaderBuffer()
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graphics = nullptr;
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}
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VkDeviceSize ShaderBuffer::getOffset() const
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{
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return buffers[currentBuffer].allocation->getOffset();
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}
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void ShaderBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
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{
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VkBufferMemoryBarrier barrier =
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@@ -235,7 +240,7 @@ void ShaderBuffer::unlock()
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UniformBuffer::UniformBuffer(PGraphics graphics, const BulkResourceData &resourceData)
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: Vulkan::ShaderBuffer(graphics, resourceData.size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, resourceData.owner)
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, Gfx::UniformBuffer(graphics->getFamilyMapping(), resourceData.owner)
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, Gfx::UniformBuffer(graphics->getFamilyMapping(), resourceData)
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{
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if (resourceData.data != nullptr)
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{
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@@ -150,6 +150,7 @@ void SecondaryCmdBuffer::begin(PCmdBuffer parent)
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inheritanceInfo.renderPass = parent->renderPass->getHandle();
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inheritanceInfo.subpass = parent->subpassIndex;
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beginInfo.pInheritanceInfo = &inheritanceInfo;
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beginInfo.flags = VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
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VK_CHECK(vkBeginCommandBuffer(handle, &beginInfo));
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}
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@@ -158,6 +159,14 @@ void SecondaryCmdBuffer::end()
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VK_CHECK(vkEndCommandBuffer(handle));
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}
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void SecondaryCmdBuffer::setViewport(Gfx::PViewport viewport)
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{
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VkViewport vp = viewport.cast<Viewport>()->getHandle();
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VkRect2D scissors = init::Rect2D(viewport->getSizeX(), viewport->getSizeY(), viewport->getOffsetX(), viewport->getOffsetY());
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vkCmdSetViewport(handle, 0, 1, &vp);
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vkCmdSetScissor(handle, 0, 1, &scissors);
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}
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void SecondaryCmdBuffer::bindPipeline(Gfx::PGraphicsPipeline gfxPipeline)
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{
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pipeline = gfxPipeline.cast<GraphicsPipeline>();
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@@ -168,6 +177,17 @@ void SecondaryCmdBuffer::bindDescriptor(Gfx::PDescriptorSet descriptorSet)
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VkDescriptorSet setHandle = descriptorSet.cast<DescriptorSet>()->getHandle();
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), descriptorSet->getSetIndex(), 1, &setHandle, 0, nullptr);
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}
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void SecondaryCmdBuffer::bindDescriptor(Array<Gfx::PDescriptorSet> descriptorSets)
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{
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VkDescriptorSet* sets = new VkDescriptorSet[descriptorSets.size()];
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for(uint32 i = 0; i < descriptorSets.size(); ++i)
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{
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auto descriptorSet = descriptorSets[i].cast<DescriptorSet>();
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sets[descriptorSet->getSetIndex()] = descriptorSet->getHandle();
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}
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), 0, descriptorSets.size(), sets, 0, nullptr);
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delete[] sets;
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}
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void SecondaryCmdBuffer::bindVertexBuffer(const Array<VertexInputStream>& streams)
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{
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Array<VkBuffer> buffers(streams.size());
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@@ -70,15 +70,17 @@ private:
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DEFINE_REF(CmdBuffer);
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DECLARE_REF(GraphicsPipeline);
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class SecondaryCmdBuffer : public CmdBufferBase, public Gfx::RenderCommand
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class SecondaryCmdBuffer : public Gfx::RenderCommand, public CmdBufferBase
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{
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public:
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SecondaryCmdBuffer(PGraphics graphics, VkCommandPool cmdPool);
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virtual ~SecondaryCmdBuffer();
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void begin(PCmdBuffer parent);
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void end();
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virtual void setViewport(Gfx::PViewport viewport) override;
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virtual void bindPipeline(Gfx::PGraphicsPipeline pipeline) override;
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virtual void bindDescriptor(Gfx::PDescriptorSet descriptorSet) override;
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virtual void bindDescriptor(Array<Gfx::PDescriptorSet> descriptorSets) override;
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virtual void bindVertexBuffer(const Array<VertexInputStream>& streams) override;
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virtual void bindIndexBuffer(Gfx::PIndexBuffer indexBuffer) override;
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virtual void draw(const MeshBatchElement& data) override;
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@@ -7,6 +7,11 @@
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using namespace Seele;
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using namespace Seele::Vulkan;
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DescriptorLayout::DescriptorLayout(PGraphics graphics)
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: graphics(graphics)
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, layoutHandle(VK_NULL_HANDLE)
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{
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}
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DescriptorLayout::~DescriptorLayout()
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{
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if (layoutHandle != VK_NULL_HANDLE)
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@@ -36,7 +41,13 @@ void DescriptorLayout::create()
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init::DescriptorSetLayoutCreateInfo(bindings.data(), bindings.size());
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VK_CHECK(vkCreateDescriptorSetLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle));
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std::cout << "creating descriptorlayout " << layoutHandle << std::endl;
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allocator = new DescriptorAllocator(graphics, *this);
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boost::crc_32_type result;
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result.process_bytes(bindings.data(), sizeof(VkDescriptorSetLayoutBinding) * bindings.size());
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hash = result.checksum();
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}
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PipelineLayout::~PipelineLayout()
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@@ -47,15 +58,23 @@ PipelineLayout::~PipelineLayout()
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}
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}
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static Map<uint32, VkPipelineLayout> layoutCache;
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void PipelineLayout::create()
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{
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vulkanDescriptorLayouts.resize(descriptorSetLayouts.size());
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for (size_t i = 0; i < descriptorSetLayouts.size(); ++i)
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{
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// There could be unused descriptor set indices
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if(descriptorSetLayouts[i] == nullptr)
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{
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continue;
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}
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PDescriptorLayout layout = descriptorSetLayouts[i].cast<DescriptorLayout>();
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layout->create();
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vulkanDescriptorLayouts[i] = layout->getHandle();
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}
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VkPipelineLayoutCreateInfo createInfo =
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init::PipelineLayoutCreateInfo(vulkanDescriptorLayouts.data(), vulkanDescriptorLayouts.size());
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Array<VkPushConstantRange> vkPushConstants(pushConstants.size());
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@@ -67,11 +86,20 @@ void PipelineLayout::create()
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}
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createInfo.pushConstantRangeCount = vkPushConstants.size();
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createInfo.pPushConstantRanges = vkPushConstants.data();
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VK_CHECK(vkCreatePipelineLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle));
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boost::crc_32_type result;
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result.process_bytes(&createInfo, sizeof(VkPipelineLayoutCreateInfo));
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result.process_bytes(createInfo.pPushConstantRanges, sizeof(VkPushConstantRange) * createInfo.pushConstantRangeCount);
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result.process_bytes(createInfo.pSetLayouts, sizeof(VkDescriptorSetLayout) * createInfo.setLayoutCount);
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layoutHash = result.checksum();
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if(layoutCache[layoutHash] != VK_NULL_HANDLE)
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{
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layoutHandle = layoutCache[layoutHash];
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return;
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}
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VK_CHECK(vkCreatePipelineLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle));
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layoutCache[layoutHash] = layoutHandle;
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}
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void PipelineLayout::reset()
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@@ -85,29 +113,57 @@ DescriptorSet::~DescriptorSet()
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{
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}
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void DescriptorSet::beginFrame()
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{
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currentFrameSet = (currentFrameSet + 1) % Gfx::numFramesBuffered;
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}
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void DescriptorSet::endFrame()
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{
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}
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void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer)
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{
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PUniformBuffer vulkanBuffer = uniformBuffer.cast<UniformBuffer>();
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// VkDescriptorBufferInfo bufferInfo = init::DescriptorBufferInfo(vulkanBuffer->getHandle(), vulkanBuffer->getOffset(), vulkanBuffer->getSize());
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// bufferInfos.add(bufferInfo);
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UniformBuffer* cachedBuffer = reinterpret_cast<UniformBuffer*>(cachedData[currentFrameSet][binding]);
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if(vulkanBuffer->isDataEquals(cachedBuffer))
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{
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return;
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}
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VkDescriptorBufferInfo bufferInfo = init::DescriptorBufferInfo(vulkanBuffer->getHandle(), 0, vulkanBuffer->getSize());
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bufferInfos.add(bufferInfo);
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VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, binding, &bufferInfos.back());
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VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle[currentFrameSet], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, binding, &bufferInfos.back());
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writeDescriptors.add(writeDescriptor);
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cachedData[currentFrameSet][binding] = vulkanBuffer.getHandle();
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}
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void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PStructuredBuffer uniformBuffer)
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{
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PStructuredBuffer vulkanBuffer = uniformBuffer.cast<StructuredBuffer>();
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// VkDescriptorBufferInfo bufferInfo = init::DescriptorBufferInfo(vulkanBuffer->getHandle(), vulkanBuffer->getOffset(), vulkanBuffer->getSize());
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// bufferInfos.add(bufferInfo);
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StructuredBuffer* cachedBuffer = reinterpret_cast<StructuredBuffer*>(cachedData[currentFrameSet][binding]);
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if(vulkanBuffer.getHandle() == cachedBuffer)
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{
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return;
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}
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VkDescriptorBufferInfo bufferInfo = init::DescriptorBufferInfo(vulkanBuffer->getHandle(), 0, vulkanBuffer->getSize());
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bufferInfos.add(bufferInfo);
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VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, binding, &bufferInfos.back());
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VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle[currentFrameSet], VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, binding, &bufferInfos.back());
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writeDescriptors.add(writeDescriptor);
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cachedData[currentFrameSet][binding] = vulkanBuffer.getHandle();
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}
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void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSamplerState samplerState)
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{
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PSamplerState vulkanSampler = samplerState.cast<SamplerState>();
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SamplerState* cachedSampler = reinterpret_cast<SamplerState*>(cachedData[currentFrameSet][binding]);
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if(vulkanSampler.getHandle() == cachedSampler)
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{
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return;
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}
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VkDescriptorImageInfo imageInfo =
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init::DescriptorImageInfo(
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vulkanSampler->sampler,
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@@ -115,13 +171,20 @@ void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSamplerState samplerSt
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VK_IMAGE_LAYOUT_UNDEFINED);
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imageInfos.add(imageInfo);
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VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, VK_DESCRIPTOR_TYPE_SAMPLER, binding, &imageInfos.back());
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VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle[currentFrameSet], VK_DESCRIPTOR_TYPE_SAMPLER, binding, &imageInfos.back());
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writeDescriptors.add(writeDescriptor);
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cachedData[currentFrameSet][binding] = vulkanSampler.getHandle();
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}
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void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSamplerState samplerState)
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{
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PTextureHandle vulkanTexture = TextureBase::cast(texture);
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TextureHandle* vulkanTexture = TextureBase::cast(texture);
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TextureHandle* cachedTexture = reinterpret_cast<TextureHandle*>(cachedData[currentFrameSet][binding]);
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if(vulkanTexture == cachedTexture)
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{
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return;
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}
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//It is assumed that the image is in the correct layout
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VkDescriptorImageInfo imageInfo =
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init::DescriptorImageInfo(
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@@ -134,12 +197,14 @@ void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::
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imageInfo.sampler = vulkanSampler->sampler;
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}
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imageInfos.add(imageInfo);
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VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, samplerState != nullptr ? VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER : VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, binding, &imageInfos.back());
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VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle[currentFrameSet], samplerState != nullptr ? VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER : VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, binding, &imageInfos.back());
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if (vulkanTexture->getUsage() & VK_IMAGE_USAGE_STORAGE_BIT)
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{
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writeDescriptor.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
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}
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writeDescriptors.add(writeDescriptor);
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cachedData[currentFrameSet][binding] = vulkanTexture;
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}
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bool DescriptorSet::operator<(Gfx::PDescriptorSet other)
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@@ -160,8 +225,10 @@ void DescriptorSet::writeChanges()
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}
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DescriptorAllocator::DescriptorAllocator(PGraphics graphics, DescriptorLayout &layout)
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: layout(layout), graphics(graphics)
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: layout(layout), graphics(graphics), currentCachedIndex(0)
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{
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std::memset(&cachedHandles, 0, sizeof(cachedHandles));
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uint32 perTypeSizes[VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT]; // TODO: FIX ENUM
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std::memset(perTypeSizes, 0, sizeof(perTypeSizes));
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for (uint32 i = 0; i < layout.getBindings().size(); ++i)
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@@ -198,5 +265,25 @@ void DescriptorAllocator::allocateDescriptorSet(Gfx::PDescriptorSet &descriptorS
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VkDescriptorSetLayout layoutHandle = layout.getHandle();
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VkDescriptorSetAllocateInfo allocInfo =
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init::DescriptorSetAllocateInfo(poolHandle, &layoutHandle, 1);
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VK_CHECK(vkAllocateDescriptorSets(graphics->getDevice(), &allocInfo, &vulkanSet->setHandle));
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for(uint32 i = 0; i < Gfx::numFramesBuffered; ++i)
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{
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if(cachedHandles[currentCachedIndex] != VK_NULL_HANDLE)
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{
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vulkanSet->setHandle[i] = cachedHandles[currentCachedIndex++];
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}
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else
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{
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VK_CHECK(vkAllocateDescriptorSets(graphics->getDevice(), &allocInfo, &vulkanSet->setHandle[i]));
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cachedHandles[currentCachedIndex++] = vulkanSet->setHandle[i];
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}
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vulkanSet->cachedData[i].resize(layout.bindings.size());
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// Not really pretty, but this way the set knows which ones are valid
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std::memset(vulkanSet->cachedData[i].data(), 0, sizeof(void*) * vulkanSet->cachedData[i].size());
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}
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}
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void DescriptorAllocator::reset()
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{
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currentCachedIndex = 0;
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}
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@@ -9,10 +9,7 @@ DECLARE_REF(Graphics);
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class DescriptorLayout : public Gfx::DescriptorLayout
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{
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public:
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DescriptorLayout(PGraphics graphics)
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: graphics(graphics), layoutHandle(VK_NULL_HANDLE)
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{
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}
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DescriptorLayout(PGraphics graphics);
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virtual ~DescriptorLayout();
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virtual void create();
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inline VkDescriptorSetLayout getHandle() const
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@@ -21,9 +18,11 @@ public:
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}
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private:
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uint32 hash;
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PGraphics graphics;
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Array<VkDescriptorSetLayoutBinding> bindings;
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VkDescriptorSetLayout layoutHandle;
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friend class DescriptorAllocator;
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};
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DEFINE_REF(DescriptorLayout);
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class PipelineLayout : public Gfx::PipelineLayout
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@@ -59,6 +58,7 @@ public:
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DescriptorAllocator(PGraphics graphics, DescriptorLayout &layout);
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virtual ~DescriptorAllocator();
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virtual void allocateDescriptorSet(Gfx::PDescriptorSet &descriptorSet);
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virtual void reset();
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inline VkDescriptorPool getHandle() const
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{
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@@ -71,7 +71,9 @@ public:
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private:
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PGraphics graphics;
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int maxSets = 512;
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const static int maxSets = 512;
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VkDescriptorSet cachedHandles[maxSets];
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uint32 currentCachedIndex;
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VkDescriptorPool poolHandle;
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DescriptorLayout &layout;
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};
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@@ -81,10 +83,13 @@ class DescriptorSet : public Gfx::DescriptorSet
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{
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public:
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DescriptorSet(PGraphics graphics, PDescriptorAllocator owner)
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: graphics(graphics), owner(owner), setHandle(VK_NULL_HANDLE)
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: graphics(graphics), owner(owner), currentFrameSet(0)
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{
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}
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virtual ~DescriptorSet();
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virtual void beginFrame();
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virtual void endFrame();
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virtual void writeChanges();
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virtual void updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer);
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virtual void updateBuffer(uint32_t binding, Gfx::PStructuredBuffer uniformBuffer);
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virtual void updateSampler(uint32_t binding, Gfx::PSamplerState samplerState);
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@@ -92,7 +97,7 @@ public:
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virtual bool operator<(Gfx::PDescriptorSet other);
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inline VkDescriptorSet getHandle() const
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{
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return setHandle;
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return setHandle[currentFrameSet];
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}
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virtual uint32 getSetIndex() const
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{
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@@ -100,11 +105,15 @@ public:
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}
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private:
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virtual void writeChanges();
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Array<VkDescriptorImageInfo> imageInfos;
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Array<VkDescriptorBufferInfo> bufferInfos;
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Array<VkWriteDescriptorSet> writeDescriptors;
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VkDescriptorSet setHandle;
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// contains the previously bound resources at every binding
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// since the layout is fixed, trying to bind a texture to a buffer
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// would not work anyways, so casts should be safe
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Array<void*> cachedData[Gfx::numFramesBuffered];
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VkDescriptorSet setHandle[Gfx::numFramesBuffered];
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uint32 currentFrameSet;
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PDescriptorAllocator owner;
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PGraphics graphics;
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friend class DescriptorAllocator;
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@@ -39,6 +39,7 @@ Framebuffer::Framebuffer(PGraphics graphics, PRenderPass renderPass, Gfx::PRende
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renderPass->getRenderArea().extent.width,
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renderPass->getRenderArea().extent.height,
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1);
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VK_CHECK(vkCreateFramebuffer(graphics->getDevice(), &createInfo, nullptr, &handle));
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boost::crc_32_type result;
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@@ -124,6 +124,13 @@ Gfx::PRenderCommand Graphics::createRenderCommand()
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cmdBuffer->begin(getGraphicsCommands()->getCommands());
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return cmdBuffer;
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}
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Gfx::PVertexDeclaration Graphics::createVertexDeclaration(const Array<Gfx::VertexElement>& element)
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{
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PVertexDeclaration declaration = new VertexDeclaration(element);
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return declaration;
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}
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Gfx::PVertexShader Graphics::createVertexShader(const ShaderCreateInfo& createInfo)
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{
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PVertexShader shader = new VertexShader(this);
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@@ -159,6 +166,15 @@ Gfx::PGraphicsPipeline Graphics::createGraphicsPipeline(const GraphicsPipelineCr
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PGraphicsPipeline pipeline = pipelineCache->createPipeline(createInfo);
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return pipeline;
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}
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Gfx::PSamplerState Graphics::createSamplerState(const SamplerCreateInfo& createInfo)
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{
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PSamplerState sampler = new SamplerState(); // TODO: proper sampler creation
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VkSamplerCreateInfo vkInfo =
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init::SamplerCreateInfo();
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VK_CHECK(vkCreateSampler(handle, &vkInfo, nullptr, &sampler->sampler));
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return sampler;
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}
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Gfx::PDescriptorLayout Graphics::createDescriptorLayout()
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{
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PDescriptorLayout layout = new DescriptorLayout(this);
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@@ -280,7 +296,7 @@ void Graphics::initInstance(GraphicsInitializer initInfo)
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appInfo.applicationVersion = VK_MAKE_VERSION(0, 0, 1);
|
||||
appInfo.pEngineName = initInfo.engineName;
|
||||
appInfo.engineVersion = VK_MAKE_VERSION(0, 0, 1);
|
||||
appInfo.apiVersion = VK_API_VERSION_1_1;
|
||||
appInfo.apiVersion = VK_API_VERSION_1_2;
|
||||
|
||||
VkInstanceCreateInfo info = {};
|
||||
info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
|
||||
@@ -53,12 +53,14 @@ public:
|
||||
virtual Gfx::PVertexBuffer createVertexBuffer(const VertexBufferCreateInfo &bulkData) override;
|
||||
virtual Gfx::PIndexBuffer createIndexBuffer(const IndexBufferCreateInfo &bulkData) override;
|
||||
virtual Gfx::PRenderCommand createRenderCommand() override;
|
||||
virtual Gfx::PVertexDeclaration createVertexDeclaration(const Array<Gfx::VertexElement>& element) override;
|
||||
virtual Gfx::PVertexShader createVertexShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::PControlShader createControlShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::PEvaluationShader createEvaluationShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::PGeometryShader createGeometryShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::PFragmentShader createFragmentShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::PGraphicsPipeline createGraphicsPipeline(const GraphicsPipelineCreateInfo& createInfo) override;
|
||||
virtual Gfx::PSamplerState createSamplerState(const SamplerCreateInfo& createInfo) override;
|
||||
|
||||
virtual Gfx::PDescriptorLayout createDescriptorLayout() override;
|
||||
virtual Gfx::PPipelineLayout createPipelineLayout() override;
|
||||
|
||||
@@ -49,6 +49,14 @@ void QueueOwnedResourceDeletion::run()
|
||||
}
|
||||
}
|
||||
|
||||
void UniformBuffer::updateContents(const BulkResourceData &resourceData)
|
||||
{
|
||||
Gfx::UniformBuffer::updateContents(resourceData);
|
||||
void* data = lock();
|
||||
std::memcpy(data, resourceData.data, resourceData.size);
|
||||
unlock();
|
||||
}
|
||||
|
||||
Semaphore::Semaphore(PGraphics graphics)
|
||||
: graphics(graphics)
|
||||
{
|
||||
@@ -121,3 +129,12 @@ void Fence::wait(uint32 timeout)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
VertexDeclaration::VertexDeclaration(const Array<Gfx::VertexElement>& elementList)
|
||||
: elementList(elementList)
|
||||
{
|
||||
}
|
||||
|
||||
VertexDeclaration::~VertexDeclaration()
|
||||
{
|
||||
}
|
||||
|
||||
@@ -53,6 +53,17 @@ private:
|
||||
};
|
||||
DEFINE_REF(Fence);
|
||||
|
||||
class VertexDeclaration : public Gfx::VertexDeclaration
|
||||
{
|
||||
public:
|
||||
Array<Gfx::VertexElement> elementList;
|
||||
|
||||
VertexDeclaration(const Array<Gfx::VertexElement>& elementList);
|
||||
virtual ~VertexDeclaration();
|
||||
private:
|
||||
};
|
||||
DEFINE_REF(VertexDeclaration);
|
||||
|
||||
class QueueOwnedResourceDeletion
|
||||
{
|
||||
public:
|
||||
@@ -83,6 +94,11 @@ public:
|
||||
{
|
||||
return buffers[currentBuffer].buffer;
|
||||
}
|
||||
uint32 getSize() const
|
||||
{
|
||||
return size;
|
||||
}
|
||||
VkDeviceSize getOffset() const;
|
||||
void advanceBuffer()
|
||||
{
|
||||
currentBuffer = (currentBuffer + 1) % numBuffers;
|
||||
@@ -116,7 +132,7 @@ class UniformBuffer : public Gfx::UniformBuffer, public ShaderBuffer
|
||||
public:
|
||||
UniformBuffer(PGraphics graphics, const BulkResourceData &resourceData);
|
||||
virtual ~UniformBuffer();
|
||||
|
||||
virtual void updateContents(const BulkResourceData &resourceData);
|
||||
protected:
|
||||
// Inherited via Vulkan::Buffer
|
||||
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner);
|
||||
@@ -232,23 +248,16 @@ private:
|
||||
friend class TextureBase;
|
||||
friend class Texture2D;
|
||||
};
|
||||
DEFINE_REF(TextureHandle);
|
||||
|
||||
DECLARE_REF(TextureBase);
|
||||
class TextureBase
|
||||
{
|
||||
public:
|
||||
static PTextureHandle cast(Gfx::PTexture texture)
|
||||
{
|
||||
PTextureBase base = texture.cast<TextureBase>();
|
||||
return base->textureHandle;
|
||||
}
|
||||
static TextureHandle* cast(Gfx::PTexture texture);
|
||||
void changeLayout(VkImageLayout newLayout);
|
||||
|
||||
protected:
|
||||
PTextureHandle textureHandle;
|
||||
TextureHandle* textureHandle;
|
||||
};
|
||||
DEFINE_REF(TextureBase);
|
||||
|
||||
class Texture2D : public Gfx::Texture2D, public TextureBase
|
||||
{
|
||||
@@ -290,7 +299,7 @@ protected:
|
||||
};
|
||||
DEFINE_REF(Texture2D);
|
||||
|
||||
class SamplerState
|
||||
class SamplerState : public Gfx::SamplerState
|
||||
{
|
||||
public:
|
||||
VkSampler sampler;
|
||||
@@ -343,9 +352,9 @@ public:
|
||||
virtual ~Viewport();
|
||||
virtual void resize(uint32 newX, uint32 newY);
|
||||
virtual void move(uint32 newOffsetX, uint32 newOffsetY);
|
||||
|
||||
protected:
|
||||
VkViewport getHandle() const { return handle; }
|
||||
private:
|
||||
VkViewport handle;
|
||||
PGraphics graphics;
|
||||
friend class Graphics;
|
||||
};
|
||||
|
||||
@@ -768,7 +768,14 @@ VkPipelineShaderStageCreateInfo init::PipelineShaderStageCreateInfo(VkShaderStag
|
||||
#pragma warning(disable : 4100)
|
||||
VkBool32 Seele::Vulkan::debugCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objType, uint64_t obj, size_t location, int32_t code, const char *layerPrefix, const char *msg, void *userDataManager)
|
||||
{
|
||||
std::cerr << layerPrefix << ": " << msg << std::endl;
|
||||
if(flags & VK_DEBUG_REPORT_ERROR_BIT_EXT)
|
||||
{
|
||||
std::cerr << layerPrefix << ": " << msg << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cerr << layerPrefix << ": " << msg << std::endl;
|
||||
}
|
||||
return VK_FALSE;
|
||||
}
|
||||
#pragma warning(default : 4100)
|
||||
|
||||
@@ -54,24 +54,17 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
createInfo.flags = 0;
|
||||
createInfo.stageCount = 0;
|
||||
|
||||
PPipelineLayout layout = graphics->createPipelineLayout();
|
||||
|
||||
VkPipelineTessellationStateCreateInfo tessInfo;
|
||||
VkPipelineShaderStageCreateInfo stageInfos[5];
|
||||
std::memset(stageInfos, 0, sizeof(stageInfos));
|
||||
if(gfxInfo.vertexShader != nullptr)
|
||||
{
|
||||
PVertexShader shader = gfxInfo.vertexShader.cast<VertexShader>();
|
||||
VkPipelineShaderStageCreateInfo& vertInfo = stageInfos[createInfo.stageCount++];
|
||||
vertInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
vertInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
vertInfo.module = shader->getModuleHandle();
|
||||
vertInfo.pName = shader->getEntryPointName();
|
||||
for(auto descriptor : shader->getDescriptorLayouts())
|
||||
{
|
||||
layout->addDescriptorLayout(descriptor.key, descriptor.value);
|
||||
}
|
||||
}
|
||||
|
||||
PVertexShader vertexShader = gfxInfo.vertexShader.cast<VertexShader>();
|
||||
VkPipelineShaderStageCreateInfo& vertInfo = stageInfos[createInfo.stageCount++];
|
||||
vertInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
vertInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
vertInfo.module = vertexShader->getModuleHandle();
|
||||
vertInfo.pName = vertexShader->getEntryPointName();
|
||||
|
||||
if(gfxInfo.controlShader != nullptr)
|
||||
{
|
||||
assert(gfxInfo.evalShader != nullptr);
|
||||
@@ -94,15 +87,6 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
tessInfo.pNext = 0;
|
||||
tessInfo.flags = 0;
|
||||
tessInfo.patchControlPoints = control->getNumPatches();
|
||||
|
||||
for(auto descriptor : eval->getDescriptorLayouts())
|
||||
{
|
||||
layout->addDescriptorLayout(descriptor.key, descriptor.value);
|
||||
}
|
||||
for(auto descriptor : control->getDescriptorLayouts())
|
||||
{
|
||||
layout->addDescriptorLayout(descriptor.key, descriptor.value);
|
||||
}
|
||||
}
|
||||
if(gfxInfo.geometryShader != nullptr)
|
||||
{
|
||||
@@ -113,11 +97,6 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
geometryInfo.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
|
||||
geometryInfo.module = geometry->getModuleHandle();
|
||||
geometryInfo.pName = geometry->getEntryPointName();
|
||||
|
||||
for(auto descriptor : geometry->getDescriptorLayouts())
|
||||
{
|
||||
layout->addDescriptorLayout(descriptor.key, descriptor.value);
|
||||
}
|
||||
}
|
||||
if(gfxInfo.fragmentShader != nullptr)
|
||||
{
|
||||
@@ -128,40 +107,81 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
fragmentInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
fragmentInfo.module = fragment->getModuleHandle();
|
||||
fragmentInfo.pName = fragment->getEntryPointName();
|
||||
|
||||
for(auto descriptor : fragment->getDescriptorLayouts())
|
||||
{
|
||||
layout->addDescriptorLayout(descriptor.key, descriptor.value);
|
||||
}
|
||||
}
|
||||
layout->create();
|
||||
VkPipelineVertexInputStateCreateInfo vertexInput =
|
||||
init::PipelineVertexInputStateCreateInfo();
|
||||
Gfx::PVertexDeclaration vertexDecl = gfxInfo.vertexDeclaration;
|
||||
auto vertexStreams = vertexDecl->getVertexStreams();
|
||||
Array<VkVertexInputBindingDescription> bindingDesc(vertexStreams.size());
|
||||
Array<VkVertexInputAttributeDescription> attribDesc;
|
||||
PVertexDeclaration vertexDecl = gfxInfo.vertexDeclaration;
|
||||
auto vertexStreams = vertexDecl->elementList;
|
||||
uint32 bindingNum = 0;
|
||||
for(auto vertexBinding : vertexStreams)
|
||||
uint32 bindingsMask = 0;
|
||||
uint32 attributesNum = 0;
|
||||
Array<VkVertexInputBindingDescription> bindings;
|
||||
Array<VkVertexInputAttributeDescription> attributes;
|
||||
Map<uint32, uint32> bindingToStream;
|
||||
Map<uint32, uint32> streamToBinding;
|
||||
std::memset(bindings.data(), 0, sizeof(VkVertexInputBindingDescription) * 16); // if default allocation size ever changes, this breaks
|
||||
std::memset(attributes.data(), 0, sizeof(VkVertexInputAttributeDescription) * 16);
|
||||
for(auto& element : vertexStreams)
|
||||
{
|
||||
uint32 stride = 0;
|
||||
for(auto vertexAttrib : vertexBinding.getVertexDescriptions())
|
||||
//if((1 << element.attributeIndex) & vertexAttributeMask) // TODO: attribute mask
|
||||
{
|
||||
auto attrib = attribDesc.add();
|
||||
attrib.binding = bindingNum;
|
||||
attrib.format = cast(vertexAttrib.vertexFormat);
|
||||
attrib.location = vertexAttrib.location;
|
||||
attrib.offset = vertexAttrib.offset;
|
||||
if(element.streamIndex >= bindings.size())
|
||||
{
|
||||
bindings.resize(element.streamIndex + 1); // This should not cause any actual allocations
|
||||
}
|
||||
VkVertexInputBindingDescription currBinding = bindings[element.streamIndex];
|
||||
if((bindingsMask & (1 << element.streamIndex)) != 0)
|
||||
{
|
||||
assert(currBinding.binding == element.streamIndex);
|
||||
assert(currBinding.inputRate == element.bInstanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX);
|
||||
assert(currBinding.stride == element.stride);
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(currBinding.binding == 0 && currBinding.inputRate == 0 && currBinding.stride == 0);
|
||||
currBinding.binding = element.streamIndex;
|
||||
currBinding.inputRate = element.bInstanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
currBinding.stride = element.stride;
|
||||
|
||||
bindingsMask |= 1 << element.streamIndex;
|
||||
}
|
||||
}
|
||||
bindingDesc[bindingNum].binding = bindingNum;
|
||||
bindingDesc[bindingNum].stride = stride;
|
||||
bindingDesc[bindingNum].inputRate = vertexBinding.isInstanced() ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
}
|
||||
|
||||
for(uint32 i = 0; i < bindings.size(); ++i)
|
||||
{
|
||||
if(!((1 << i) & bindingsMask))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bindingToStream[bindingNum] = i;
|
||||
streamToBinding[i] = bindingNum;
|
||||
VkVertexInputBindingDescription& currBinding = bindings[bindingNum];
|
||||
currBinding = bindings[i];
|
||||
currBinding.binding = bindingNum;
|
||||
bindingNum++;
|
||||
}
|
||||
vertexInput.pVertexBindingDescriptions = bindingDesc.data();
|
||||
vertexInput.vertexBindingDescriptionCount = bindingDesc.size();
|
||||
vertexInput.pVertexAttributeDescriptions = attribDesc.data();
|
||||
vertexInput.vertexAttributeDescriptionCount = attribDesc.size();
|
||||
|
||||
for(auto& element : vertexStreams)
|
||||
{
|
||||
//TODO: vertex attribute mask
|
||||
if(attributesNum >= attributes.size())
|
||||
{
|
||||
attributes.resize(attributesNum + 1); // This should not cause any actual allocations
|
||||
}
|
||||
|
||||
VkVertexInputAttributeDescription& currAttribute = attributes[attributesNum++];
|
||||
currAttribute.location = element.attributeIndex;
|
||||
currAttribute.binding = streamToBinding[element.streamIndex];
|
||||
currAttribute.format = cast(element.vertexFormat);
|
||||
currAttribute.offset = element.offset;
|
||||
}
|
||||
|
||||
vertexInput.pVertexBindingDescriptions = bindings.data();
|
||||
vertexInput.vertexBindingDescriptionCount = bindings.size();
|
||||
vertexInput.pVertexAttributeDescriptions = attributes.data();
|
||||
vertexInput.vertexAttributeDescriptionCount = attributes.size();
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo assemblyInfo =
|
||||
init::PipelineInputAssemblyStateCreateInfo(
|
||||
@@ -242,6 +262,8 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
0
|
||||
);
|
||||
|
||||
PPipelineLayout layout = gfxInfo.pipelineLayout.cast<PipelineLayout>();
|
||||
|
||||
createInfo.pStages = stageInfos;
|
||||
createInfo.pVertexInputState = &vertexInput;
|
||||
createInfo.pInputAssemblyState = &assemblyInfo;
|
||||
@@ -260,7 +282,7 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
auto beginTime = std::chrono::high_resolution_clock::now();
|
||||
VK_CHECK(vkCreateGraphicsPipelines(graphics->getDevice(), cache, 1, &createInfo, nullptr, &pipelineHandle));
|
||||
auto endTime = std::chrono::high_resolution_clock::now();
|
||||
int64 delta = std::chrono::duration_cast<std::chrono::milliseconds>(endTime - beginTime).count();
|
||||
int64 delta = std::chrono::duration_cast<std::chrono::microseconds>(endTime - beginTime).count();
|
||||
std::cout << "Gfx creation time: " << delta << std::endl;
|
||||
|
||||
PGraphicsPipeline result = new GraphicsPipeline(graphics, pipelineHandle, layout, gfxInfo);
|
||||
|
||||
@@ -11,6 +11,11 @@ RenderPass::RenderPass(PGraphics graphics, Gfx::PRenderTargetLayout layout)
|
||||
: Gfx::RenderPass(layout)
|
||||
, graphics(graphics)
|
||||
{
|
||||
renderArea.extent.width = layout->width;
|
||||
renderArea.extent.height = layout->height;
|
||||
renderArea.offset.x = 0;
|
||||
renderArea.offset.y = 0;
|
||||
subpassContents = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS;
|
||||
Array<VkAttachmentDescription> attachments;
|
||||
Array<VkAttachmentReference> inputRefs;
|
||||
Array<VkAttachmentReference> colorRefs;
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
#include "VulkanGraphics.h"
|
||||
#include "VulkanDescriptorSets.h"
|
||||
#include "slang.h"
|
||||
#include "spirv_cross/spirv_reflect.hpp"
|
||||
#include <fstream>
|
||||
|
||||
using namespace slang;
|
||||
using namespace Seele;
|
||||
@@ -46,8 +48,42 @@ static SlangStage getStageFromShaderType(ShaderType type)
|
||||
}
|
||||
}
|
||||
|
||||
/*static void createMixedDescriptorLayout(PDescriptorLayout layout, VariableLayoutReflection* parameter)
|
||||
{
|
||||
//std::cout << "category: " << (uint32)parameter->ge << std::endl;
|
||||
uint32 categoryCount = parameter->getCategoryCount();
|
||||
std::cout << "Mixed parameter " << parameter->getName() << " with categories: " << std::endl;
|
||||
for(uint32 i = 0; i < categoryCount; ++i)
|
||||
{
|
||||
ParameterCategory category = parameter->getCategoryByIndex(i);
|
||||
uint32 offset = parameter->getOffset(category);
|
||||
uint32 space = parameter->getBindingSpace(category);
|
||||
std::cout << "category: " << category << std::endl << " offset: " << offset << std::endl << " space: " << space << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
static Gfx::SeDescriptorType getTypeFromKind(slang::TypeReflection::Kind kind)
|
||||
{
|
||||
switch (kind)
|
||||
{
|
||||
case slang::TypeReflection::Kind::ConstantBuffer:
|
||||
case slang::TypeReflection::Kind::GenericTypeParameter:
|
||||
case slang::TypeReflection::Kind::ParameterBlock:
|
||||
return Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
case slang::TypeReflection::Kind::ShaderStorageBuffer:
|
||||
return Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
||||
case slang::TypeReflection::Kind::TextureBuffer:
|
||||
return Gfx::SE_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
||||
case slang::TypeReflection::Kind::SamplerState:
|
||||
return Gfx::SE_DESCRIPTOR_TYPE_SAMPLER;
|
||||
default:
|
||||
return Gfx::SE_DESCRIPTOR_TYPE_MAX_ENUM;
|
||||
}
|
||||
}*/
|
||||
|
||||
void Shader::create(const ShaderCreateInfo& createInfo)
|
||||
{
|
||||
std::cout << "--------------------------------" << std::endl;
|
||||
entryPointName = createInfo.entryPoint;
|
||||
static SlangSession* session = spCreateSession(NULL);
|
||||
|
||||
@@ -82,28 +118,14 @@ void Shader::create(const ShaderCreateInfo& createInfo)
|
||||
std::cout << diagnostics << std::endl;
|
||||
}
|
||||
|
||||
ShaderReflection* reflection = slang::ShaderReflection::get(request);
|
||||
|
||||
uint32 parameterCount = reflection->getParameterCount();
|
||||
for(uint32 i = 0; i < parameterCount; ++i)
|
||||
{
|
||||
VariableLayoutReflection* parameter =
|
||||
reflection->getParameterByIndex(i);
|
||||
uint32 descriptorIndex = parameter->getBindingSpace();
|
||||
uint32 descriptorBinding = parameter->getBindingIndex();
|
||||
PDescriptorLayout& layout = descriptorSets[descriptorIndex];
|
||||
std::cout << parameter->getTypeLayout()->getName() << std::endl;
|
||||
//layout->addDescriptorBinding(descriptorBinding, parame)
|
||||
}
|
||||
|
||||
size_t dataSize = 0;
|
||||
const void* data = spGetEntryPointCode(request, entryPointIndex, &dataSize);
|
||||
const uint32* data = reinterpret_cast<const uint32*>(spGetEntryPointCode(request, entryPointIndex, &dataSize));
|
||||
|
||||
VkShaderModuleCreateInfo moduleInfo;
|
||||
moduleInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
moduleInfo.pNext = nullptr;
|
||||
moduleInfo.flags = 0;
|
||||
moduleInfo.codeSize = dataSize;
|
||||
moduleInfo.pCode = static_cast<const uint32*>(data);
|
||||
moduleInfo.pCode = data;
|
||||
VK_CHECK(vkCreateShaderModule(graphics->getDevice(), &moduleInfo, nullptr, &module));
|
||||
}
|
||||
@@ -22,7 +22,8 @@ public:
|
||||
}
|
||||
const char* getEntryPointName() const
|
||||
{
|
||||
return entryPointName.c_str();
|
||||
//SLang renames all entry points to main, so we dont need that
|
||||
return "main";//entryPointName.c_str();
|
||||
}
|
||||
Map<uint32, PDescriptorLayout> getDescriptorLayouts();
|
||||
private:
|
||||
|
||||
@@ -162,6 +162,16 @@ TextureHandle::~TextureHandle()
|
||||
deletionQueue.addPendingDelete(cmdBuffer, [device, img]() { vkDestroyImage(device, img, nullptr); });
|
||||
}
|
||||
|
||||
TextureHandle* TextureBase::cast(Gfx::PTexture texture)
|
||||
{
|
||||
if(texture->getTexture2D() != nullptr)
|
||||
{
|
||||
PTexture2D texture2D = texture.cast<Texture2D>();
|
||||
return texture2D->textureHandle;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void TextureHandle::changeLayout(VkImageLayout newLayout)
|
||||
{
|
||||
VkImageMemoryBarrier barrier =
|
||||
|
||||
@@ -258,6 +258,9 @@ void Window::choosePresentMode(const Array<VkPresentModeKHR> &modes)
|
||||
Viewport::Viewport(PGraphics graphics, PWindow owner, const ViewportCreateInfo &viewportInfo)
|
||||
: Gfx::Viewport(owner, viewportInfo), graphics(graphics)
|
||||
{
|
||||
handle = init::Viewport(static_cast<float>(viewportInfo.sizeX), static_cast<float>(viewportInfo.sizeY), 0.f, 1.f);
|
||||
handle.x = static_cast<float>(viewportInfo.offsetX);
|
||||
handle.y = static_cast<float>(viewportInfo.offsetY);
|
||||
}
|
||||
|
||||
Viewport::~Viewport()
|
||||
|
||||
Reference in New Issue
Block a user