Trying to fix invalid descriptorlayout
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@@ -53,6 +53,17 @@ private:
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};
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DEFINE_REF(Fence);
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class VertexDeclaration : public Gfx::VertexDeclaration
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{
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public:
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Array<Gfx::VertexElement> elementList;
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VertexDeclaration(const Array<Gfx::VertexElement>& elementList);
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virtual ~VertexDeclaration();
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private:
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};
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DEFINE_REF(VertexDeclaration);
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class QueueOwnedResourceDeletion
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{
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public:
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@@ -83,6 +94,11 @@ public:
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{
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return buffers[currentBuffer].buffer;
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}
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uint32 getSize() const
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{
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return size;
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}
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VkDeviceSize getOffset() const;
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void advanceBuffer()
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{
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currentBuffer = (currentBuffer + 1) % numBuffers;
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@@ -116,7 +132,7 @@ class UniformBuffer : public Gfx::UniformBuffer, public ShaderBuffer
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public:
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UniformBuffer(PGraphics graphics, const BulkResourceData &resourceData);
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virtual ~UniformBuffer();
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virtual void updateContents(const BulkResourceData &resourceData);
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protected:
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// Inherited via Vulkan::Buffer
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virtual void requestOwnershipTransfer(Gfx::QueueType newOwner);
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@@ -232,23 +248,16 @@ private:
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friend class TextureBase;
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friend class Texture2D;
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};
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DEFINE_REF(TextureHandle);
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DECLARE_REF(TextureBase);
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class TextureBase
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{
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public:
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static PTextureHandle cast(Gfx::PTexture texture)
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{
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PTextureBase base = texture.cast<TextureBase>();
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return base->textureHandle;
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}
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static TextureHandle* cast(Gfx::PTexture texture);
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void changeLayout(VkImageLayout newLayout);
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protected:
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PTextureHandle textureHandle;
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TextureHandle* textureHandle;
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};
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DEFINE_REF(TextureBase);
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class Texture2D : public Gfx::Texture2D, public TextureBase
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{
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@@ -290,7 +299,7 @@ protected:
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};
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DEFINE_REF(Texture2D);
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class SamplerState
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class SamplerState : public Gfx::SamplerState
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{
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public:
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VkSampler sampler;
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@@ -343,9 +352,9 @@ public:
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virtual ~Viewport();
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virtual void resize(uint32 newX, uint32 newY);
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virtual void move(uint32 newOffsetX, uint32 newOffsetY);
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protected:
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VkViewport getHandle() const { return handle; }
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private:
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VkViewport handle;
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PGraphics graphics;
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friend class Graphics;
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};
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