Fixing a boatload of warnings
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@@ -2,8 +2,8 @@
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#include "View.h"
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namespace Seele
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{
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DECLARE_REF(Scene);
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DECLARE_REF(CameraActor);
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DECLARE_REF(Scene)
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DECLARE_REF(CameraActor)
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class SceneView : public View
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{
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public:
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@@ -20,5 +20,5 @@ private:
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virtual void scrollCallback(double xOffset, double yOffset) override;
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virtual void fileCallback(int count, const char** paths) override;
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};
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DEFINE_REF(SceneView);
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DEFINE_REF(SceneView)
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} // namespace Seele
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