Formatted EVERYTHING

This commit is contained in:
Dynamitos
2024-06-09 12:20:53 +02:00
parent f18bf8acbe
commit d95dab850c
265 changed files with 8002 additions and 12310 deletions
+7 -7
View File
@@ -1,22 +1,22 @@
#pragma once
#include "MinimalEngine.h"
#include "Asset/AssetRegistry.h"
#include "MinimalEngine.h"
namespace Seele
{
namespace Seele {
DECLARE_REF(TextureLoader)
DECLARE_REF(FontLoader)
DECLARE_REF(MeshLoader)
DECLARE_REF(MaterialLoader)
class AssetImporter
{
public:
class AssetImporter {
public:
static void importMesh(struct MeshImportArgs args);
static void importTexture(struct TextureImportArgs args);
static void importFont(struct FontImportArgs args);
static void importMaterial(struct MaterialImportArgs args);
static void init(Gfx::PGraphics graphics);
private:
private:
static AssetImporter& get();
UPTextureLoader textureLoader;
UPFontLoader fontLoader;