Formatted EVERYTHING
This commit is contained in:
@@ -1,37 +1,35 @@
|
||||
#include "MaterialLoader.h"
|
||||
#include "Asset/AssetRegistry.h"
|
||||
#include "Asset/MaterialAsset.h"
|
||||
#include "Asset/TextureAsset.h"
|
||||
#include "Graphics/Graphics.h"
|
||||
#include "Graphics/Shader.h"
|
||||
#include "Asset/MaterialAsset.h"
|
||||
#include "Asset/AssetRegistry.h"
|
||||
#include "Material/Material.h"
|
||||
#include "Window/WindowManager.h"
|
||||
#include "Material/ShaderExpression.h"
|
||||
#include "Asset/TextureAsset.h"
|
||||
#include <nlohmann/json.hpp>
|
||||
#include "Window/WindowManager.h"
|
||||
#include <fmt/core.h>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
|
||||
using namespace Seele;
|
||||
using json = nlohmann::json;
|
||||
|
||||
MaterialLoader::MaterialLoader(Gfx::PGraphics graphics)
|
||||
: graphics(graphics)
|
||||
{
|
||||
MaterialLoader::MaterialLoader(Gfx::PGraphics graphics) : graphics(graphics) {
|
||||
OMaterialAsset placeholderAsset = new MaterialAsset();
|
||||
import(MaterialImportArgs{
|
||||
.filePath = std::filesystem::absolute("./shaders/Placeholder.json"),
|
||||
.importPath = "",
|
||||
}, placeholderAsset);
|
||||
import(
|
||||
MaterialImportArgs{
|
||||
.filePath = std::filesystem::absolute("./shaders/Placeholder.json"),
|
||||
.importPath = "",
|
||||
},
|
||||
placeholderAsset);
|
||||
AssetRegistry::get().assetRoot->materials[""] = std::move(placeholderAsset);
|
||||
}
|
||||
|
||||
MaterialLoader::~MaterialLoader()
|
||||
{
|
||||
}
|
||||
MaterialLoader::~MaterialLoader() {}
|
||||
|
||||
void MaterialLoader::importAsset(MaterialImportArgs args)
|
||||
{
|
||||
void MaterialLoader::importAsset(MaterialImportArgs args) {
|
||||
std::filesystem::path assetPath = args.filePath.filename();
|
||||
assetPath.replace_extension("asset");
|
||||
OMaterialAsset asset = new MaterialAsset(args.importPath, assetPath.stem().string());
|
||||
@@ -41,14 +39,13 @@ void MaterialLoader::importAsset(MaterialImportArgs args)
|
||||
import(args, ref);
|
||||
}
|
||||
|
||||
void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset)
|
||||
{
|
||||
void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset) {
|
||||
auto jsonstream = std::ifstream(args.filePath.c_str());
|
||||
json j;
|
||||
jsonstream >> j;
|
||||
std::string materialName = j["name"].get<std::string>() + "Material";
|
||||
Gfx::ODescriptorLayout layout = graphics->createDescriptorLayout("pMaterial");
|
||||
//Shader file needs to conform to the slang standard, which prohibits _
|
||||
// Shader file needs to conform to the slang standard, which prohibits _
|
||||
materialName.erase(std::remove(materialName.begin(), materialName.end(), '_'), materialName.end());
|
||||
materialName.erase(std::remove(materialName.begin(), materialName.end(), '-'), materialName.end());
|
||||
|
||||
@@ -59,22 +56,21 @@ void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset)
|
||||
uint32 key = 0;
|
||||
uint32 auxKey = 0;
|
||||
Array<std::string> parameters;
|
||||
for(auto& param : j["params"].items())
|
||||
{
|
||||
for (auto& param : j["params"].items()) {
|
||||
std::string type = param.value()["type"].get<std::string>();
|
||||
auto defaultValue = param.value().find("default");
|
||||
// TODO: ALIGNMENT RULES
|
||||
if(type.compare("float") == 0)
|
||||
{
|
||||
if (type.compare("float") == 0) {
|
||||
float defaultData = 0.f;
|
||||
if (defaultValue != param.value().end())
|
||||
{
|
||||
if (defaultValue != param.value().end()) {
|
||||
defaultData = std::stof(defaultValue.value().get<std::string>());
|
||||
}
|
||||
OFloatParameter p = new FloatParameter(param.key(), defaultData, uniformBufferOffset, uniformBinding);
|
||||
if(uniformBinding == -1)
|
||||
{
|
||||
layout->addDescriptorBinding(Gfx::DescriptorBinding{.binding = bindingCounter, .descriptorType = Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER,});
|
||||
if (uniformBinding == -1) {
|
||||
layout->addDescriptorBinding(Gfx::DescriptorBinding{
|
||||
.binding = bindingCounter,
|
||||
.descriptorType = Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
});
|
||||
uniformBinding = bindingCounter++;
|
||||
}
|
||||
uniformBufferOffset += 4;
|
||||
@@ -82,93 +78,85 @@ void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset)
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
// TODO: ALIGNMENT RULES
|
||||
else if(type.compare("float3") == 0)
|
||||
{
|
||||
else if (type.compare("float3") == 0) {
|
||||
Vector defaultData = Vector(0, 0, 0);
|
||||
if (defaultValue != param.value().end())
|
||||
{
|
||||
if (defaultValue != param.value().end()) {
|
||||
defaultData = parseVector(defaultValue.value().get<std::string>().c_str());
|
||||
}
|
||||
OVectorParameter p = new VectorParameter(param.key(), defaultData, uniformBufferOffset, uniformBinding);
|
||||
if(uniformBinding == -1)
|
||||
{
|
||||
layout->addDescriptorBinding(Gfx::DescriptorBinding{.binding = bindingCounter, .descriptorType = Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER,});
|
||||
if (uniformBinding == -1) {
|
||||
layout->addDescriptorBinding(Gfx::DescriptorBinding{
|
||||
.binding = bindingCounter,
|
||||
.descriptorType = Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
});
|
||||
uniformBinding = bindingCounter++;
|
||||
}
|
||||
uniformBufferOffset += 16;
|
||||
parameters.add(p->key);
|
||||
parameters.add(p->key);
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
else if(type.compare("Texture2D") == 0)
|
||||
{
|
||||
} else if (type.compare("Texture2D") == 0) {
|
||||
PTextureAsset texture;
|
||||
if(defaultValue != param.value().end())
|
||||
{
|
||||
if (defaultValue != param.value().end()) {
|
||||
std::string defaultString = defaultValue.value().get<std::string>();
|
||||
auto slashPos = defaultString.rfind("/");
|
||||
std::string folder = "";
|
||||
if (slashPos != std::string::npos)
|
||||
{
|
||||
if (slashPos != std::string::npos) {
|
||||
folder = defaultString.substr(0, slashPos - 1);
|
||||
defaultString = defaultString.substr(slashPos, defaultString.length());
|
||||
}
|
||||
|
||||
texture = AssetRegistry::findTexture(folder, defaultString);
|
||||
}
|
||||
if(texture == nullptr)
|
||||
{
|
||||
if (texture == nullptr) {
|
||||
texture = AssetRegistry::findTexture("", ""); // this will return placeholder texture
|
||||
}
|
||||
OTextureParameter p = new TextureParameter(param.key(), texture, bindingCounter);
|
||||
layout->addDescriptorBinding(Gfx::DescriptorBinding{ .binding = bindingCounter++, .descriptorType = Gfx::SE_DESCRIPTOR_TYPE_SAMPLED_IMAGE, });
|
||||
layout->addDescriptorBinding(Gfx::DescriptorBinding{
|
||||
.binding = bindingCounter++,
|
||||
.descriptorType = Gfx::SE_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
||||
});
|
||||
parameters.add(p->key);
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
else if(type.compare("Sampler") == 0)
|
||||
{
|
||||
} else if (type.compare("Sampler") == 0) {
|
||||
OSamplerParameter p = new SamplerParameter(param.key(), graphics->createSampler({}), bindingCounter);
|
||||
layout->addDescriptorBinding(Gfx::DescriptorBinding{.binding = bindingCounter++, .descriptorType = Gfx::SE_DESCRIPTOR_TYPE_SAMPLER,});
|
||||
layout->addDescriptorBinding(Gfx::DescriptorBinding{
|
||||
.binding = bindingCounter++,
|
||||
.descriptorType = Gfx::SE_DESCRIPTOR_TYPE_SAMPLER,
|
||||
});
|
||||
parameters.add(p->key);
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
else if (type.compare("Sampler2D") == 0)
|
||||
{
|
||||
} else if (type.compare("Sampler2D") == 0) {
|
||||
PTextureAsset texture;
|
||||
if (defaultValue != param.value().end())
|
||||
{
|
||||
if (defaultValue != param.value().end()) {
|
||||
std::string defaultString = defaultValue.value().get<std::string>();
|
||||
auto slashPos = defaultString.rfind("/");
|
||||
std::string folder = "";
|
||||
if (slashPos != std::string::npos)
|
||||
{
|
||||
if (slashPos != std::string::npos) {
|
||||
folder = defaultString.substr(0, slashPos - 1);
|
||||
defaultString = defaultString.substr(slashPos, defaultString.length());
|
||||
}
|
||||
|
||||
texture = AssetRegistry::findTexture(folder, defaultString);
|
||||
}
|
||||
if (texture == nullptr)
|
||||
{
|
||||
if (texture == nullptr) {
|
||||
texture = AssetRegistry::findTexture("", ""); // this will return placeholder texture
|
||||
}
|
||||
OCombinedTextureParameter p = new CombinedTextureParameter(param.key(), texture, graphics->createSampler({}), bindingCounter);
|
||||
layout->addDescriptorBinding(Gfx::DescriptorBinding{ .binding = bindingCounter++, .descriptorType = Gfx::SE_DESCRIPTOR_TYPE_SAMPLER, });
|
||||
layout->addDescriptorBinding(Gfx::DescriptorBinding{
|
||||
.binding = bindingCounter++,
|
||||
.descriptorType = Gfx::SE_DESCRIPTOR_TYPE_SAMPLER,
|
||||
});
|
||||
parameters.add(p->key);
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
std::cout << "Error unsupported parameter type" << std::endl;
|
||||
}
|
||||
}
|
||||
uint32 uniformDataSize = uniformBufferOffset;
|
||||
auto referenceExpression = [¶meters, &auxKey, &expressions](json obj) -> std::string
|
||||
{
|
||||
if(obj.is_string())
|
||||
{
|
||||
auto referenceExpression = [¶meters, &auxKey, &expressions](json obj) -> std::string {
|
||||
if (obj.is_string()) {
|
||||
std::string str = obj.get<std::string>();
|
||||
if (parameters.find(str) != parameters.end())
|
||||
{
|
||||
if (parameters.find(str) != parameters.end()) {
|
||||
return str;
|
||||
}
|
||||
OConstantExpression c = new ConstantExpression(str, ExpressionType::UNKNOWN);
|
||||
@@ -176,28 +164,23 @@ void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset)
|
||||
c->key = name;
|
||||
expressions.add(std::move(c));
|
||||
return name;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
return fmt::format("{0}", obj.get<uint32>());
|
||||
}
|
||||
};
|
||||
MaterialNode mat;
|
||||
|
||||
for(auto& param : j["code"].items())
|
||||
{
|
||||
for (auto& param : j["code"].items()) {
|
||||
auto& obj = param.value();
|
||||
std::string exp = obj["exp"].get<std::string>();
|
||||
if (exp.compare("Const") == 0)
|
||||
{
|
||||
if (exp.compare("Const") == 0) {
|
||||
OConstantExpression p = new ConstantExpression();
|
||||
std::string name = fmt::format("{0}", key++);
|
||||
p->key = name;
|
||||
p->expr = obj["value"];
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
if(exp.compare("Add") == 0)
|
||||
{
|
||||
if (exp.compare("Add") == 0) {
|
||||
OAddExpression p = new AddExpression();
|
||||
std::string name = fmt::format("{0}", key++);
|
||||
p->key = name;
|
||||
@@ -205,8 +188,7 @@ void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset)
|
||||
p->inputs["rhs"].source = referenceExpression(obj["rhs"]);
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
if(exp.compare("Sub") == 0)
|
||||
{
|
||||
if (exp.compare("Sub") == 0) {
|
||||
OSubExpression p = new SubExpression();
|
||||
std::string name = fmt::format("{0}", key++);
|
||||
p->key = name;
|
||||
@@ -214,8 +196,7 @@ void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset)
|
||||
p->inputs["rhs"].source = referenceExpression(obj["rhs"]);
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
if(exp.compare("Mul") == 0)
|
||||
{
|
||||
if (exp.compare("Mul") == 0) {
|
||||
OMulExpression p = new MulExpression();
|
||||
std::string name = fmt::format("{0}", key++);
|
||||
p->key = name;
|
||||
@@ -223,63 +204,49 @@ void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset)
|
||||
p->inputs["rhs"].source = referenceExpression(obj["rhs"]);
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
if(exp.compare("Swizzle") == 0)
|
||||
{
|
||||
if (exp.compare("Swizzle") == 0) {
|
||||
OSwizzleExpression p = new SwizzleExpression();
|
||||
std::string name = fmt::format("{0}", key++);
|
||||
p->key = name;
|
||||
p->inputs["target"].source = referenceExpression(obj["target"]);
|
||||
int32 i = 0;
|
||||
for(auto& c : obj["comp"].items())
|
||||
{
|
||||
for (auto& c : obj["comp"].items()) {
|
||||
p->comp[i++] = c.value().get<uint32>();
|
||||
}
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
if(exp.compare("Sample") == 0)
|
||||
{
|
||||
if (exp.compare("Sample") == 0) {
|
||||
OSampleExpression p = new SampleExpression();
|
||||
std::string name = fmt::format("{0}", key++);
|
||||
p->key = name;
|
||||
if (obj.contains("texture"))
|
||||
{
|
||||
if (obj.contains("texture")) {
|
||||
p->inputs["texture"].source = referenceExpression(obj["texture"]);
|
||||
}
|
||||
p->inputs["sampler"].source = referenceExpression(obj["sampler"]);
|
||||
p->inputs["coords"].source = referenceExpression(obj["coords"]);
|
||||
expressions.add(std::move(p));
|
||||
}
|
||||
if(exp.compare("BRDF") == 0)
|
||||
{
|
||||
if (exp.compare("BRDF") == 0) {
|
||||
mat.profile = obj["profile"].get<std::string>();
|
||||
for(auto& val : obj["values"].items())
|
||||
{
|
||||
for (auto& val : obj["values"].items()) {
|
||||
mat.variables[val.key()] = referenceExpression(val.value());
|
||||
}
|
||||
}
|
||||
}
|
||||
layout->create();
|
||||
asset->material = new Material(
|
||||
graphics,
|
||||
std::move(layout),
|
||||
uniformDataSize,
|
||||
uniformBinding,
|
||||
materialName,
|
||||
std::move(expressions),
|
||||
std::move(parameters),
|
||||
std::move(mat)
|
||||
);
|
||||
asset->material = new Material(graphics, std::move(layout), uniformDataSize, uniformBinding, materialName, std::move(expressions),
|
||||
std::move(parameters), std::move(mat));
|
||||
|
||||
asset->material->compile();
|
||||
graphics->getShaderCompiler()->registerMaterial(asset->material);
|
||||
asset->setStatus(Asset::Status::Ready);
|
||||
|
||||
if (asset->getName().empty())
|
||||
{
|
||||
if (asset->getName().empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto stream = AssetRegistry::createWriteStream((std::filesystem::path(asset->folderPath) / asset->getName()).string().append(".asset"), std::ios::binary);
|
||||
auto stream = AssetRegistry::createWriteStream((std::filesystem::path(asset->folderPath) / asset->getName()).string().append(".asset"),
|
||||
std::ios::binary);
|
||||
|
||||
ArchiveBuffer archive;
|
||||
Serialization::save(archive, MaterialAsset::IDENTIFIER);
|
||||
@@ -290,7 +257,4 @@ void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset)
|
||||
////co_return;
|
||||
}
|
||||
|
||||
PMaterialAsset MaterialLoader::getPlaceHolderMaterial()
|
||||
{
|
||||
return placeholderMaterial;
|
||||
}
|
||||
PMaterialAsset MaterialLoader::getPlaceHolderMaterial() { return placeholderMaterial; }
|
||||
|
||||
Reference in New Issue
Block a user