Formatted EVERYTHING
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@@ -2,14 +2,6 @@
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using namespace Seele;
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Entity::Entity(PScene scene)
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: scene(scene)
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, identifier(scene->createEntity())
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{
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}
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Entity::Entity(PScene scene) : scene(scene), identifier(scene->createEntity()) {}
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Entity::~Entity()
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{
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scene->destroyEntity(identifier);
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}
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Entity::~Entity() { scene->destroyEntity(identifier); }
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