Formatted EVERYTHING
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@@ -2,16 +2,15 @@
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#include "Actor.h"
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#include "Component/Mesh.h"
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namespace Seele
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{
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class StaticMeshActor : public Actor
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{
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public:
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namespace Seele {
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class StaticMeshActor : public Actor {
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public:
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StaticMeshActor(PScene scene, PMeshAsset mesh);
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virtual ~StaticMeshActor();
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Component::Mesh& getMesh();
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const Component::Mesh& getMesh() const;
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private:
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private:
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};
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DEFINE_REF(StaticMeshActor)
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} // namespace Seele
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