Formatted EVERYTHING
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@@ -3,11 +3,9 @@
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#include "Metal/MTLStageInputOutputDescriptor.hpp"
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#include "Resources.h"
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namespace Seele
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{
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namespace Metal
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{
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constexpr uint64 METAL_VERTEXBUFFER_OFFSET = 6;// something about metal vertex fetch
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namespace Seele {
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namespace Metal {
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constexpr uint64 METAL_VERTEXBUFFER_OFFSET = 6; // something about metal vertex fetch
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constexpr uint64 METAL_VERTEXATTRIBUTE_OFFSET = 11;
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MTL::PixelFormat cast(Gfx::SeFormat format);
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@@ -32,5 +30,5 @@ MTL::PrimitiveTopologyClass cast(Gfx::SePrimitiveTopology topology);
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Gfx::SePrimitiveTopology cast(MTL::PrimitiveTopologyClass topology);
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MTL::IndexType cast(Gfx::SeIndexType indexType);
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Gfx::SeIndexType cast(MTL::IndexType indexType);
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}
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}
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} // namespace Metal
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} // namespace Seele
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