Formatted EVERYTHING

This commit is contained in:
Dynamitos
2024-06-09 12:20:53 +02:00
parent f18bf8acbe
commit d95dab850c
265 changed files with 8002 additions and 12310 deletions
@@ -1,11 +1,9 @@
#pragma once
#include "RenderPass.h"
namespace Seele
{
class CachedDepthPass : public RenderPass
{
public:
namespace Seele {
class CachedDepthPass : public RenderPass {
public:
CachedDepthPass(Gfx::PGraphics graphics, PScene scene);
CachedDepthPass(CachedDepthPass&&) = default;
CachedDepthPass& operator=(CachedDepthPass&&) = default;
@@ -15,14 +13,15 @@ public:
virtual void endFrame() override;
virtual void publishOutputs() override;
virtual void createRenderPass() override;
private:
private:
Gfx::RenderTargetAttachment depthAttachment;
Gfx::RenderTargetAttachment visibilityAttachment;
Gfx::OTexture2D depthBuffer;
Gfx::OTexture2D visibilityBuffer;
Gfx::OPipelineLayout depthPrepassLayout;
Gfx::PShaderBuffer cullingBuffer;
};
DEFINE_REF(CachedDepthPass)
}
} // namespace Seele