Formatted EVERYTHING

This commit is contained in:
Dynamitos
2024-06-09 12:20:53 +02:00
parent f18bf8acbe
commit d95dab850c
265 changed files with 8002 additions and 12310 deletions
@@ -2,11 +2,9 @@
#include "MinimalEngine.h"
#include "RenderPass.h"
namespace Seele
{
class DepthPrepass : public RenderPass
{
public:
namespace Seele {
class DepthPrepass : public RenderPass {
public:
DepthPrepass(Gfx::PGraphics graphics, PScene scene);
DepthPrepass(DepthPrepass&&) = default;
DepthPrepass& operator=(DepthPrepass&&) = default;
@@ -16,7 +14,8 @@ public:
virtual void endFrame() override;
virtual void publishOutputs() override;
virtual void createRenderPass() override;
private:
private:
Gfx::RenderTargetAttachment depthAttachment;
Gfx::RenderTargetAttachment visibilityAttachment;
Gfx::OPipelineLayout depthPrepassLayout;