Formatted EVERYTHING

This commit is contained in:
Dynamitos
2024-06-09 12:20:53 +02:00
parent f18bf8acbe
commit d95dab850c
265 changed files with 8002 additions and 12310 deletions
@@ -3,51 +3,31 @@
using namespace Seele;
RenderGraphResources::RenderGraphResources()
{
}
RenderGraphResources::RenderGraphResources() {}
RenderGraphResources::~RenderGraphResources()
{
}
RenderGraphResources::~RenderGraphResources() {}
Gfx::RenderTargetAttachment RenderGraphResources::requestRenderTarget(const std::string& outputName)
{
Gfx::RenderTargetAttachment RenderGraphResources::requestRenderTarget(const std::string& outputName) {
return registeredAttachments.at(outputName);
}
Gfx::PTexture RenderGraphResources::requestTexture(const std::string& outputName)
{
return registeredTextures.at(outputName);
}
Gfx::PTexture RenderGraphResources::requestTexture(const std::string& outputName) { return registeredTextures.at(outputName); }
Gfx::PShaderBuffer RenderGraphResources::requestBuffer(const std::string& outputName)
{
return registeredBuffers.at(outputName);
}
Gfx::PShaderBuffer RenderGraphResources::requestBuffer(const std::string& outputName) { return registeredBuffers.at(outputName); }
Gfx::PUniformBuffer RenderGraphResources::requestUniform(const std::string& outputName)
{
return registeredUniforms.at(outputName);
}
Gfx::PUniformBuffer RenderGraphResources::requestUniform(const std::string& outputName) { return registeredUniforms.at(outputName); }
void RenderGraphResources::registerRenderPassOutput(const std::string& outputName, Gfx::RenderTargetAttachment attachment)
{
void RenderGraphResources::registerRenderPassOutput(const std::string& outputName, Gfx::RenderTargetAttachment attachment) {
registeredAttachments[outputName] = attachment;
}
void RenderGraphResources::registerTextureOutput(const std::string& outputName, Gfx::PTexture texture)
{
void RenderGraphResources::registerTextureOutput(const std::string& outputName, Gfx::PTexture texture) {
registeredTextures[outputName] = texture;
}
void RenderGraphResources::registerBufferOutput(const std::string& outputName, Gfx::PShaderBuffer buffer)
{
void RenderGraphResources::registerBufferOutput(const std::string& outputName, Gfx::PShaderBuffer buffer) {
registeredBuffers[outputName] = buffer;
}
void RenderGraphResources::registerUniformOutput(const std::string& outputName, Gfx::PUniformBuffer buffer)
{
void RenderGraphResources::registerUniformOutput(const std::string& outputName, Gfx::PUniformBuffer buffer) {
registeredUniforms[outputName] = buffer;
}