Formatted EVERYTHING
This commit is contained in:
@@ -1,21 +1,17 @@
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#include "Command.h"
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#include "Graphics.h"
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#include "Pipeline.h"
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#include "Descriptor.h"
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#include "Enums.h"
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#include "Framebuffer.h"
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#include "RenderPass.h"
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#include "Graphics.h"
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#include "Pipeline.h"
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#include "Descriptor.h"
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#include "RenderPass.h"
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#include "Window.h"
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using namespace Seele;
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using namespace Seele::Vulkan;
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Command::Command(PGraphics graphics, PCommandPool pool)
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: graphics(graphics)
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, pool(pool)
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{
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Command::Command(PGraphics graphics, PCommandPool pool) : graphics(graphics), pool(pool) {
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VkCommandBufferAllocateInfo allocInfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
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.pNext = nullptr,
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@@ -28,17 +24,15 @@ Command::Command(PGraphics graphics, PCommandPool pool)
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fence = new Fence(graphics);
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signalSemaphore = new Semaphore(graphics);
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state = State::Init;
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//std::cout << "Cmd " << handle << " semaphore " << signalSemaphore->getHandle() << std::endl;
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// std::cout << "Cmd " << handle << " semaphore " << signalSemaphore->getHandle() << std::endl;
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}
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Command::~Command()
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{
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Command::~Command() {
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vkFreeCommandBuffers(graphics->getDevice(), pool->getHandle(), 1, &handle);
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waitSemaphores.clear();
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}
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void Command::begin()
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{
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void Command::begin() {
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VkCommandBufferBeginInfo beginInfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
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.pNext = nullptr,
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@@ -49,14 +43,12 @@ void Command::begin()
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state = State::Begin;
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}
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void Command::end()
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{
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void Command::end() {
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VK_CHECK(vkEndCommandBuffer(handle));
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state = State::End;
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}
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void Command::beginRenderPass(PRenderPass renderPass, PFramebuffer framebuffer)
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{
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void Command::beginRenderPass(PRenderPass renderPass, PFramebuffer framebuffer) {
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assert(state == State::Begin);
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boundRenderPass = renderPass;
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boundFramebuffer = framebuffer;
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@@ -73,8 +65,7 @@ void Command::beginRenderPass(PRenderPass renderPass, PFramebuffer framebuffer)
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state = State::RenderPass;
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}
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void Command::endRenderPass()
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{
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void Command::endRenderPass() {
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boundRenderPass->endRenderPass();
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boundRenderPass = nullptr;
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boundFramebuffer = nullptr;
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@@ -82,23 +73,19 @@ void Command::endRenderPass()
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state = State::Begin;
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}
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void Command::executeCommands(Array<Gfx::ORenderCommand> commands)
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{
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void Command::executeCommands(Array<Gfx::ORenderCommand> commands) {
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assert(state == State::RenderPass);
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if(commands.size() == 0)
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{
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//std::cout << "No commands provided" << std::endl;
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if (commands.size() == 0) {
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// std::cout << "No commands provided" << std::endl;
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return;
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}
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Array<VkCommandBuffer> cmdBuffers(commands.size());
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for (uint32 i = 0; i < commands.size(); ++i)
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{
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for (uint32 i = 0; i < commands.size(); ++i) {
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auto command = Gfx::PRenderCommand(commands[i]).cast<RenderCommand>();
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command->end();
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for(auto& descriptor : command->boundResources)
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{
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for (auto& descriptor : command->boundResources) {
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boundResources.add(descriptor);
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//std::cout << "Cmd " << handle << " bound descriptor " << descriptor->getHandle() << std::endl;
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// std::cout << "Cmd " << handle << " bound descriptor " << descriptor->getHandle() << std::endl;
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}
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cmdBuffers[i] = command->getHandle();
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executingRenders.add(std::move(commands[i]));
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@@ -106,21 +93,17 @@ void Command::executeCommands(Array<Gfx::ORenderCommand> commands)
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vkCmdExecuteCommands(handle, (uint32)cmdBuffers.size(), cmdBuffers.data());
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}
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void Command::executeCommands(Array<Gfx::OComputeCommand> commands)
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{
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if(commands.size() == 0)
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{
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void Command::executeCommands(Array<Gfx::OComputeCommand> commands) {
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if (commands.size() == 0) {
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return;
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}
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Array<VkCommandBuffer> cmdBuffers(commands.size());
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for (uint32 i = 0; i < commands.size(); ++i)
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{
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for (uint32 i = 0; i < commands.size(); ++i) {
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auto command = Gfx::PComputeCommand(commands[i]).cast<ComputeCommand>();
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command->end();
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for(auto& descriptor : command->boundResources)
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{
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for (auto& descriptor : command->boundResources) {
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boundResources.add(descriptor);
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//std::cout << "Cmd " << handle << " bound descriptor " << descriptor->getHandle() << std::endl;
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// std::cout << "Cmd " << handle << " bound descriptor " << descriptor->getHandle() << std::endl;
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}
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cmdBuffers[i] = command->getHandle();
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executingComputes.add(std::move(commands[i]));
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@@ -128,35 +111,29 @@ void Command::executeCommands(Array<Gfx::OComputeCommand> commands)
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vkCmdExecuteCommands(handle, (uint32)cmdBuffers.size(), cmdBuffers.data());
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}
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void Command::waitForSemaphore(VkPipelineStageFlags flags, PSemaphore semaphore)
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{
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void Command::waitForSemaphore(VkPipelineStageFlags flags, PSemaphore semaphore) {
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waitSemaphores.add(semaphore);
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waitFlags.add(flags);
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//std::cout << "Cmd " << handle << " wait for " << semaphore->getHandle() << std::endl;
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// std::cout << "Cmd " << handle << " wait for " << semaphore->getHandle() << std::endl;
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}
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void Command::checkFence()
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{
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void Command::checkFence() {
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assert(state == State::Submit || !fence->isSignaled());
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if (fence->isSignaled())
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{
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//std::cout << "Cmd " << handle << " was signaled" << std::endl;
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if (fence->isSignaled()) {
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// std::cout << "Cmd " << handle << " was signaled" << std::endl;
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vkResetCommandBuffer(handle, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
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fence->reset();
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for(auto& command : executingComputes)
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{
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for (auto& command : executingComputes) {
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command->reset();
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}
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pool->cacheCommands(std::move(executingComputes));
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for(auto& command : executingRenders)
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{
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for (auto& command : executingRenders) {
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command->reset();
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}
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pool->cacheCommands(std::move(executingRenders));
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for(auto& descriptor : boundResources)
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{
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for (auto& descriptor : boundResources) {
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descriptor->unbind();
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//std::cout << "Cmd " << handle << " unbind " << descriptor->getHandle() << std::endl;
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// std::cout << "Cmd " << handle << " unbind " << descriptor->getHandle() << std::endl;
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}
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boundResources.clear();
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graphics->getDestructionManager()->notifyCommandComplete();
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@@ -164,11 +141,9 @@ void Command::checkFence()
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}
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}
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void Command::waitForCommand(uint32 timeout)
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{
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void Command::waitForCommand(uint32 timeout) {
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pool->submitCommands();
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if (state == State::Begin)
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{
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if (state == State::Begin) {
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// is already done
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return;
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}
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@@ -176,26 +151,16 @@ void Command::waitForCommand(uint32 timeout)
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checkFence();
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}
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void Command::bindResource(PCommandBoundResource resource)
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{
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void Command::bindResource(PCommandBoundResource resource) {
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resource->bind();
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boundResources.add(resource);
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}
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PFence Command::getFence()
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{
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return fence;
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}
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PFence Command::getFence() { return fence; }
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PCommandPool Command::getPool()
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{
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return pool;
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}
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PCommandPool Command::getPool() { return pool; }
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RenderCommand::RenderCommand(PGraphics graphics, VkCommandPool cmdPool)
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: graphics(graphics)
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, owner(cmdPool)
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{
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RenderCommand::RenderCommand(PGraphics graphics, VkCommandPool cmdPool) : graphics(graphics), owner(cmdPool) {
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VkCommandBufferAllocateInfo allocInfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
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.pNext = nullptr,
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@@ -206,14 +171,9 @@ RenderCommand::RenderCommand(PGraphics graphics, VkCommandPool cmdPool)
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VK_CHECK(vkAllocateCommandBuffers(graphics->getDevice(), &allocInfo, &handle));
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}
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RenderCommand::~RenderCommand() { vkFreeCommandBuffers(graphics->getDevice(), owner, 1, &handle); }
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RenderCommand::~RenderCommand()
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{
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vkFreeCommandBuffers(graphics->getDevice(), owner, 1, &handle);
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}
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void RenderCommand::begin(PRenderPass renderPass, PFramebuffer framebuffer)
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{
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void RenderCommand::begin(PRenderPass renderPass, PFramebuffer framebuffer) {
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threadId = std::this_thread::get_id();
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ready = false;
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VkCommandBufferInheritanceInfo inheritanceInfo = {
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@@ -234,93 +194,81 @@ void RenderCommand::begin(PRenderPass renderPass, PFramebuffer framebuffer)
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VK_CHECK(vkBeginCommandBuffer(handle, &beginInfo));
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}
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void RenderCommand::end()
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{
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VK_CHECK(vkEndCommandBuffer(handle));
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}
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void RenderCommand::end() { VK_CHECK(vkEndCommandBuffer(handle)); }
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void RenderCommand::reset()
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{
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void RenderCommand::reset() {
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vkResetCommandBuffer(handle, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
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boundResources.clear();
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ready = true;
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}
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bool RenderCommand::isReady()
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{
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return ready;
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}
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bool RenderCommand::isReady() { return ready; }
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void RenderCommand::setViewport(Gfx::PViewport viewport)
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{
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void RenderCommand::setViewport(Gfx::PViewport viewport) {
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assert(threadId == std::this_thread::get_id());
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VkViewport vp = viewport.cast<Viewport>()->getHandle();
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VkRect2D scissors = {
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.offset = {
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.x = (int32)viewport->getOffsetX(),
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.y = (int32)viewport->getOffsetY(),
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},
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.extent = {
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.width = viewport->getWidth(),
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.height = viewport->getHeight(),
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},
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.offset =
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{
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.x = (int32)viewport->getOffsetX(),
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.y = (int32)viewport->getOffsetY(),
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},
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.extent =
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{
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.width = viewport->getWidth(),
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.height = viewport->getHeight(),
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},
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};
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vkCmdSetViewport(handle, 0, 1, &vp);
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vkCmdSetScissor(handle, 0, 1, &scissors);
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}
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void RenderCommand::bindPipeline(Gfx::PGraphicsPipeline gfxPipeline)
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{
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void RenderCommand::bindPipeline(Gfx::PGraphicsPipeline gfxPipeline) {
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assert(threadId == std::this_thread::get_id());
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pipeline = gfxPipeline.cast<GraphicsPipeline>();
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pipeline->bind(handle);
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}
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void RenderCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet, Array<uint32> dynamicOffsets)
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{
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void RenderCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet, Array<uint32> dynamicOffsets) {
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assert(threadId == std::this_thread::get_id());
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auto descriptor = descriptorSet.cast<DescriptorSet>();
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assert(descriptor->writeDescriptors.size() == 0);
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descriptor->bind();
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boundResources.add(descriptor.getHandle());
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for (auto binding : descriptor->boundResources)
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{
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for (auto binding : descriptor->boundResources) {
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binding->bind();
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boundResources.add(binding);
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}
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VkDescriptorSet setHandle = descriptor->getHandle();
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), pipeline->getPipelineLayout()->findParameter(descriptorSet->getName()), 1, &setHandle, dynamicOffsets.size(), dynamicOffsets.data());
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(),
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pipeline->getPipelineLayout()->findParameter(descriptorSet->getName()), 1, &setHandle, dynamicOffsets.size(),
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dynamicOffsets.data());
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}
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void RenderCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorSets, Array<uint32> dynamicOffsets)
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{
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void RenderCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorSets, Array<uint32> dynamicOffsets) {
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assert(threadId == std::this_thread::get_id());
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VkDescriptorSet* sets = new VkDescriptorSet[descriptorSets.size()];
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for(uint32 i = 0; i < descriptorSets.size(); ++i)
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{
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for (uint32 i = 0; i < descriptorSets.size(); ++i) {
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auto descriptorSet = descriptorSets[i].cast<DescriptorSet>();
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assert(descriptorSet->writeDescriptors.size() == 0);
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descriptorSet->bind();
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boundResources.add(descriptorSet.getHandle());
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for (auto binding : descriptorSet->boundResources)
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{
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for (auto binding : descriptorSet->boundResources) {
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binding->bind();
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boundResources.add(binding);
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}
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sets[pipeline->getPipelineLayout()->findParameter(descriptorSet->getName())] = descriptorSet->getHandle();
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}
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets, dynamicOffsets.size(), dynamicOffsets.data());
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets,
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dynamicOffsets.size(), dynamicOffsets.data());
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delete[] sets;
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}
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void RenderCommand::bindVertexBuffer(const Array<Gfx::PVertexBuffer>& streams)
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{
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void RenderCommand::bindVertexBuffer(const Array<Gfx::PVertexBuffer>& streams) {
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assert(threadId == std::this_thread::get_id());
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Array<VkBuffer> buffers(streams.size());
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Array<VkDeviceSize> offsets(streams.size());
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for(uint32 i = 0; i < streams.size(); ++i)
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{
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for (uint32 i = 0; i < streams.size(); ++i) {
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PVertexBuffer buf = streams[i].cast<VertexBuffer>();
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buffers[i] = buf->getHandle();
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offsets[i] = 0;
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@@ -329,8 +277,7 @@ void RenderCommand::bindVertexBuffer(const Array<Gfx::PVertexBuffer>& streams)
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};
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vkCmdBindVertexBuffers(handle, 0, (uint32)streams.size(), buffers.data(), offsets.data());
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}
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void RenderCommand::bindIndexBuffer(Gfx::PIndexBuffer indexBuffer)
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{
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void RenderCommand::bindIndexBuffer(Gfx::PIndexBuffer indexBuffer) {
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assert(threadId == std::this_thread::get_id());
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PIndexBuffer buf = indexBuffer.cast<IndexBuffer>();
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buf->getAlloc()->bind();
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@@ -338,39 +285,31 @@ void RenderCommand::bindIndexBuffer(Gfx::PIndexBuffer indexBuffer)
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vkCmdBindIndexBuffer(handle, buf->getHandle(), 0, cast(buf->getIndexType()));
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}
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void RenderCommand::pushConstants(Gfx::SeShaderStageFlags stage, uint32 offset, uint32 size, const void* data)
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{
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void RenderCommand::pushConstants(Gfx::SeShaderStageFlags stage, uint32 offset, uint32 size, const void* data) {
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assert(threadId == std::this_thread::get_id());
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vkCmdPushConstants(handle, pipeline->getLayout(), stage, offset, size, data);
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}
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void RenderCommand::draw(uint32 vertexCount, uint32 instanceCount, int32 firstVertex, uint32 firstInstance)
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{
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void RenderCommand::draw(uint32 vertexCount, uint32 instanceCount, int32 firstVertex, uint32 firstInstance) {
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assert(threadId == std::this_thread::get_id());
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vkCmdDraw(handle, vertexCount, instanceCount, firstVertex, firstInstance);
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}
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void RenderCommand::drawIndexed(uint32 indexCount, uint32 instanceCount, int32 firstIndex, uint32 vertexOffset, uint32 firstInstance)
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{
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void RenderCommand::drawIndexed(uint32 indexCount, uint32 instanceCount, int32 firstIndex, uint32 vertexOffset, uint32 firstInstance) {
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assert(threadId == std::this_thread::get_id());
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vkCmdDrawIndexed(handle, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
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}
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void RenderCommand::drawMesh(uint32 groupX, uint32 groupY, uint32 groupZ)
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{
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void RenderCommand::drawMesh(uint32 groupX, uint32 groupY, uint32 groupZ) {
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assert(threadId == std::this_thread::get_id());
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graphics->vkCmdDrawMeshTasksEXT(handle, groupX, groupY, groupZ);
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}
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void RenderCommand::drawMeshIndirect(Gfx::PShaderBuffer buffer, uint64 offset, uint32 drawCount, uint32 stride)
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{
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void RenderCommand::drawMeshIndirect(Gfx::PShaderBuffer buffer, uint64 offset, uint32 drawCount, uint32 stride) {
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assert(threadId == std::this_thread::get_id());
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graphics->vkCmdDrawMeshTasksIndirectEXT(handle, buffer.cast<ShaderBuffer>()->getHandle(), offset, drawCount, stride);
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}
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ComputeCommand::ComputeCommand(PGraphics graphics, VkCommandPool cmdPool)
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: graphics(graphics)
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, owner(cmdPool)
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{
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ComputeCommand::ComputeCommand(PGraphics graphics, VkCommandPool cmdPool) : graphics(graphics), owner(cmdPool) {
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VkCommandBufferAllocateInfo allocInfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
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.pNext = nullptr,
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@@ -381,14 +320,9 @@ ComputeCommand::ComputeCommand(PGraphics graphics, VkCommandPool cmdPool)
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VK_CHECK(vkAllocateCommandBuffers(graphics->getDevice(), &allocInfo, &handle));
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}
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ComputeCommand::~ComputeCommand() { vkFreeCommandBuffers(graphics->getDevice(), owner, 1, &handle); }
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ComputeCommand::~ComputeCommand()
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{
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vkFreeCommandBuffers(graphics->getDevice(), owner, 1, &handle);
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}
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void ComputeCommand::begin()
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{
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void ComputeCommand::begin() {
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threadId = std::this_thread::get_id();
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ready = false;
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VkCommandBufferInheritanceInfo inheritanceInfo = {
|
||||
@@ -409,86 +343,74 @@ void ComputeCommand::begin()
|
||||
VK_CHECK(vkBeginCommandBuffer(handle, &beginInfo));
|
||||
}
|
||||
|
||||
void ComputeCommand::end()
|
||||
{
|
||||
void ComputeCommand::end() {
|
||||
assert(threadId == std::this_thread::get_id());
|
||||
VK_CHECK(vkEndCommandBuffer(handle));
|
||||
}
|
||||
|
||||
void ComputeCommand::reset()
|
||||
{
|
||||
void ComputeCommand::reset() {
|
||||
assert(threadId == std::this_thread::get_id());
|
||||
vkResetCommandBuffer(handle, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
|
||||
boundResources.clear();
|
||||
ready = true;
|
||||
}
|
||||
bool ComputeCommand::isReady()
|
||||
{
|
||||
return ready;
|
||||
}
|
||||
bool ComputeCommand::isReady() { return ready; }
|
||||
|
||||
void ComputeCommand::bindPipeline(Gfx::PComputePipeline computePipeline)
|
||||
{
|
||||
void ComputeCommand::bindPipeline(Gfx::PComputePipeline computePipeline) {
|
||||
assert(threadId == std::this_thread::get_id());
|
||||
pipeline = computePipeline.cast<ComputePipeline>();
|
||||
pipeline->bind(handle);
|
||||
}
|
||||
|
||||
void ComputeCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet, Array<uint32> dynamicOffsets)
|
||||
{
|
||||
void ComputeCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet, Array<uint32> dynamicOffsets) {
|
||||
assert(threadId == std::this_thread::get_id());
|
||||
auto descriptor = descriptorSet.cast<DescriptorSet>();
|
||||
assert(descriptor->writeDescriptors.size() == 0);
|
||||
boundResources.add(descriptor.getHandle());
|
||||
|
||||
for (auto binding : descriptor->boundResources)
|
||||
{
|
||||
for (auto binding : descriptor->boundResources) {
|
||||
binding->bind();
|
||||
boundResources.add(binding);
|
||||
}
|
||||
|
||||
|
||||
VkDescriptorSet setHandle = descriptor->getHandle();
|
||||
vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->getLayout(), pipeline->getPipelineLayout()->findParameter(descriptorSet->getName()), 1, &setHandle, dynamicOffsets.size(), dynamicOffsets.data());
|
||||
vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->getLayout(),
|
||||
pipeline->getPipelineLayout()->findParameter(descriptorSet->getName()), 1, &setHandle, dynamicOffsets.size(),
|
||||
dynamicOffsets.data());
|
||||
}
|
||||
|
||||
void ComputeCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorSets, Array<uint32> dynamicOffsets)
|
||||
{
|
||||
void ComputeCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorSets, Array<uint32> dynamicOffsets) {
|
||||
assert(threadId == std::this_thread::get_id());
|
||||
VkDescriptorSet* sets = new VkDescriptorSet[descriptorSets.size()];
|
||||
for(uint32 i = 0; i < descriptorSets.size(); ++i)
|
||||
{
|
||||
for (uint32 i = 0; i < descriptorSets.size(); ++i) {
|
||||
auto descriptorSet = descriptorSets[i].cast<DescriptorSet>();
|
||||
assert(descriptorSet->writeDescriptors.size() == 0);
|
||||
descriptorSet->bind();
|
||||
boundResources.add(descriptorSet.getHandle());
|
||||
|
||||
//std::cout << "Binding descriptor " << descriptorSet->getHandle() << " to cmd " << handle << std::endl;
|
||||
for (auto binding : descriptorSet->boundResources)
|
||||
{
|
||||
// std::cout << "Binding descriptor " << descriptorSet->getHandle() << " to cmd " << handle << std::endl;
|
||||
for (auto binding : descriptorSet->boundResources) {
|
||||
binding->bind();
|
||||
boundResources.add(binding);
|
||||
}
|
||||
sets[pipeline->getPipelineLayout()->findParameter(descriptorSet->getName())] = descriptorSet->getHandle();
|
||||
}
|
||||
vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets, dynamicOffsets.size(), dynamicOffsets.data());
|
||||
vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets,
|
||||
dynamicOffsets.size(), dynamicOffsets.data());
|
||||
delete[] sets;
|
||||
}
|
||||
|
||||
void ComputeCommand::pushConstants(Gfx::SeShaderStageFlags stage, uint32 offset, uint32 size, const void* data)
|
||||
{
|
||||
void ComputeCommand::pushConstants(Gfx::SeShaderStageFlags stage, uint32 offset, uint32 size, const void* data) {
|
||||
assert(threadId == std::this_thread::get_id());
|
||||
vkCmdPushConstants(handle, pipeline->getLayout(), stage, offset, size, data);
|
||||
}
|
||||
|
||||
void ComputeCommand::dispatch(uint32 threadX, uint32 threadY, uint32 threadZ)
|
||||
{
|
||||
void ComputeCommand::dispatch(uint32 threadX, uint32 threadY, uint32 threadZ) {
|
||||
assert(threadId == std::this_thread::get_id());
|
||||
vkCmdDispatch(handle, threadX, threadY, threadZ);
|
||||
}
|
||||
|
||||
CommandPool::CommandPool(PGraphics graphics, PQueue queue)
|
||||
: graphics(graphics), queue(queue), queueFamilyIndex(queue->getFamilyIndex())
|
||||
{
|
||||
CommandPool::CommandPool(PGraphics graphics, PQueue queue) : graphics(graphics), queue(queue), queueFamilyIndex(queue->getFamilyIndex()) {
|
||||
VkCommandPoolCreateInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -498,16 +420,14 @@ CommandPool::CommandPool(PGraphics graphics, PQueue queue)
|
||||
VK_CHECK(vkCreateCommandPool(graphics->getDevice(), &info, nullptr, &commandPool));
|
||||
// TODO: dont reset individual commands, reset pool instead
|
||||
allocatedBuffers.add(new Command(graphics, this));
|
||||
|
||||
|
||||
command = allocatedBuffers.back();
|
||||
command->begin();
|
||||
}
|
||||
|
||||
CommandPool::~CommandPool()
|
||||
{
|
||||
CommandPool::~CommandPool() {
|
||||
vkDeviceWaitIdle(graphics->getDevice());
|
||||
for (auto& cmd : allocatedBuffers)
|
||||
{
|
||||
for (auto& cmd : allocatedBuffers) {
|
||||
cmd->checkFence();
|
||||
}
|
||||
allocatedRenderCommands.clear();
|
||||
@@ -518,32 +438,22 @@ CommandPool::~CommandPool()
|
||||
queue = nullptr;
|
||||
}
|
||||
|
||||
PCommand CommandPool::getCommands()
|
||||
{
|
||||
return command;
|
||||
}
|
||||
void CommandPool::cacheCommands(Array<ORenderCommand> commands)
|
||||
{
|
||||
for(auto&& cmd : commands)
|
||||
{
|
||||
allocatedRenderCommands.add(std::move(cmd));
|
||||
}
|
||||
PCommand CommandPool::getCommands() { return command; }
|
||||
void CommandPool::cacheCommands(Array<ORenderCommand> commands) {
|
||||
for (auto&& cmd : commands) {
|
||||
allocatedRenderCommands.add(std::move(cmd));
|
||||
}
|
||||
}
|
||||
|
||||
void CommandPool::cacheCommands(Array<OComputeCommand> commands)
|
||||
{
|
||||
for(auto&& cmd : commands)
|
||||
{
|
||||
allocatedComputeCommands.add(std::move(cmd));
|
||||
}
|
||||
void CommandPool::cacheCommands(Array<OComputeCommand> commands) {
|
||||
for (auto&& cmd : commands) {
|
||||
allocatedComputeCommands.add(std::move(cmd));
|
||||
}
|
||||
}
|
||||
|
||||
ORenderCommand CommandPool::createRenderCommand(const std::string& name)
|
||||
{
|
||||
for (uint32 i = 0; i < allocatedRenderCommands.size(); ++i)
|
||||
{
|
||||
if (allocatedRenderCommands[i]->isReady())
|
||||
{
|
||||
ORenderCommand CommandPool::createRenderCommand(const std::string& name) {
|
||||
for (uint32 i = 0; i < allocatedRenderCommands.size(); ++i) {
|
||||
if (allocatedRenderCommands[i]->isReady()) {
|
||||
ORenderCommand cmdBuffer = std::move(allocatedRenderCommands[i]);
|
||||
allocatedRenderCommands.removeAt(i, false);
|
||||
cmdBuffer->name = name;
|
||||
@@ -557,12 +467,9 @@ ORenderCommand CommandPool::createRenderCommand(const std::string& name)
|
||||
return result;
|
||||
}
|
||||
|
||||
OComputeCommand CommandPool::createComputeCommand(const std::string& name)
|
||||
{
|
||||
for (uint32 i = 0; i < allocatedComputeCommands.size(); ++i)
|
||||
{
|
||||
if (allocatedComputeCommands[i]->isReady())
|
||||
{
|
||||
OComputeCommand CommandPool::createComputeCommand(const std::string& name) {
|
||||
for (uint32 i = 0; i < allocatedComputeCommands.size(); ++i) {
|
||||
if (allocatedComputeCommands[i]->isReady()) {
|
||||
OComputeCommand cmdBuffer = std::move(allocatedComputeCommands[i]);
|
||||
allocatedComputeCommands.removeAt(i, false);
|
||||
cmdBuffer->name = name;
|
||||
@@ -576,32 +483,26 @@ OComputeCommand CommandPool::createComputeCommand(const std::string& name)
|
||||
return result;
|
||||
}
|
||||
|
||||
void CommandPool::submitCommands(PSemaphore signalSemaphore)
|
||||
{
|
||||
void CommandPool::submitCommands(PSemaphore signalSemaphore) {
|
||||
assert(command->state == Command::State::Begin); // Not in a renderpass
|
||||
command->end();
|
||||
Array<VkSemaphore> semaphores = { command->signalSemaphore->getHandle() };
|
||||
if (signalSemaphore != nullptr)
|
||||
{
|
||||
Array<VkSemaphore> semaphores = {command->signalSemaphore->getHandle()};
|
||||
if (signalSemaphore != nullptr) {
|
||||
semaphores.add(signalSemaphore->getHandle());
|
||||
}
|
||||
queue->submitCommandBuffer(command, semaphores);
|
||||
//std::cout << "Cmd " << command->getHandle() << " signalling " << command->signalSemaphore->getHandle() << std::endl;
|
||||
// std::cout << "Cmd " << command->getHandle() << " signalling " << command->signalSemaphore->getHandle() << std::endl;
|
||||
|
||||
PSemaphore waitSemaphore = command->signalSemaphore;
|
||||
for (uint32 i = 0; i < allocatedBuffers.size(); ++i)
|
||||
{
|
||||
for (uint32 i = 0; i < allocatedBuffers.size(); ++i) {
|
||||
PCommand cmdBuffer = allocatedBuffers[i];
|
||||
cmdBuffer->checkFence();
|
||||
if (cmdBuffer->state == Command::State::Init)
|
||||
{
|
||||
if (cmdBuffer->state == Command::State::Init) {
|
||||
command = cmdBuffer;
|
||||
command->begin();
|
||||
command->waitForSemaphore(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, waitSemaphore);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
assert(cmdBuffer->state == Command::State::Submit);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user