Formatted EVERYTHING

This commit is contained in:
Dynamitos
2024-06-09 12:20:53 +02:00
parent f18bf8acbe
commit d95dab850c
265 changed files with 8002 additions and 12310 deletions
+18 -33
View File
@@ -1,37 +1,29 @@
#pragma once
#include "Resources.h"
#include "Enums.h"
#include "Graphics/Shader.h"
#include "Resources.h"
namespace Seele
{
namespace Vulkan
{
namespace Seele {
namespace Vulkan {
DECLARE_REF(Graphics)
DECLARE_REF(DescriptorLayout)
class Shader
{
public:
class Shader {
public:
Shader(PGraphics graphics, VkShaderStageFlags stage);
virtual ~Shader();
void create(ShaderCreateInfo createInfo);
constexpr VkShaderModule getModuleHandle() const
{
return module;
}
constexpr const char* getEntryPointName() const
{
//SLang renames all entry points to main, so we dont need that
return "main";//entryPointName.c_str();
}
constexpr VkShaderStageFlags getStage() const
{
return stage;
constexpr VkShaderModule getModuleHandle() const { return module; }
constexpr const char* getEntryPointName() const {
// SLang renames all entry points to main, so we dont need that
return "main"; // entryPointName.c_str();
}
constexpr VkShaderStageFlags getStage() const { return stage; }
uint32 getShaderHash() const;
private:
private:
PGraphics graphics;
VkShaderModule module;
VkShaderStageFlags stage;
@@ -39,17 +31,10 @@ private:
};
DEFINE_REF(Shader)
template <typename Base, VkShaderStageFlags stageFlags>
class ShaderBase : public Base, public Shader
{
public:
ShaderBase(PGraphics graphics)
: Shader(graphics, stageFlags)
{
}
virtual ~ShaderBase()
{
}
template <typename Base, VkShaderStageFlags stageFlags> class ShaderBase : public Base, public Shader {
public:
ShaderBase(PGraphics graphics) : Shader(graphics, stageFlags) {}
virtual ~ShaderBase() {}
};
using VertexShader = ShaderBase<Gfx::VertexShader, VK_SHADER_STAGE_VERTEX_BIT>;
using FragmentShader = ShaderBase<Gfx::FragmentShader, VK_SHADER_STAGE_FRAGMENT_BIT>;
@@ -63,4 +48,4 @@ DEFINE_REF(ComputeShader)
DEFINE_REF(TaskShader)
DEFINE_REF(MeshShader)
} // namespace Vulkan
}
} // namespace Seele