Formatted EVERYTHING

This commit is contained in:
Dynamitos
2024-06-09 12:20:53 +02:00
parent f18bf8acbe
commit d95dab850c
265 changed files with 8002 additions and 12310 deletions
+8 -15
View File
@@ -1,22 +1,15 @@
#pragma once
#include "ShaderExpression.h"
#include "Graphics/Descriptor.h"
#include "ShaderExpression.h"
namespace Seele
{
namespace Seele {
DECLARE_REF(MaterialInstance)
class Material
{
public:
class Material {
public:
Material();
Material(Gfx::PGraphics graphics,
Gfx::ODescriptorLayout layout,
uint32 uniformDataSize,
uint32 uniformBinding,
std::string materialName,
Array<OShaderExpression> expressions,
Array<std::string> parameter,
MaterialNode brdf);
Material(Gfx::PGraphics graphics, Gfx::ODescriptorLayout layout, uint32 uniformDataSize, uint32 uniformBinding,
std::string materialName, Array<OShaderExpression> expressions, Array<std::string> parameter, MaterialNode brdf);
~Material();
const Gfx::PDescriptorLayout getDescriptorLayout() const { return layout; }
Gfx::PDescriptorLayout getDescriptorLayout() { return layout; }
@@ -30,7 +23,7 @@ public:
void compile();
private:
private:
Gfx::PGraphics graphics;
uint32 uniformDataSize;
uint32 uniformBinding;