Graceful exit

This commit is contained in:
Dynamitos
2023-12-12 11:37:00 +01:00
parent 3feb331927
commit dc28979cfd
13 changed files with 99 additions and 255 deletions
+5 -2
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@@ -17,6 +17,9 @@
using namespace Seele;
using namespace Seele::Editor;
// make it global so it gets deleted last and automatically
static Gfx::OGraphics graphics;
int main()
{
#ifdef WIN32
@@ -31,7 +34,7 @@ int main()
std::string gameName = "TrackClear";
std::filesystem::path cmakePath = outputPath / "cmake";
Gfx::OGraphics graphics = new Vulkan::Graphics();
graphics = new Vulkan::Graphics();
GraphicsInitializer initializer;
graphics->init(initializer);
@@ -246,7 +249,7 @@ int main()
{
windowManager->render();
}
vd->~StaticMeshVertexData();
vd->destroy();
//export game
if (false)
{
+12 -1
View File
@@ -6,7 +6,6 @@ using namespace Seele;
extern List<VertexData*> vertexDataList;
StaticMeshVertexData::StaticMeshVertexData()
{
vertexDataList.add(this);
@@ -128,6 +127,18 @@ void StaticMeshVertexData::init(Gfx::PGraphics graphics)
descriptorSet = descriptorLayout->allocateDescriptorSet();
}
void StaticMeshVertexData::destroy()
{
VertexData::destroy();
positions = nullptr;
texCoords = nullptr;
normals = nullptr;
tangents = nullptr;
biTangents = nullptr;
colors = nullptr;
descriptorLayout = nullptr;
}
void StaticMeshVertexData::bindBuffers(Gfx::PRenderCommand)
{
// TODO: for legacy vertex buffer binding
@@ -21,6 +21,7 @@ public:
virtual void serializeMesh(MeshId id, uint64 numVertices, ArchiveBuffer& buffer) override;
virtual void deserializeMesh(MeshId id, ArchiveBuffer& buffer) override;
virtual void init(Gfx::PGraphics graphics) override;
virtual void destroy() override;
virtual void bindBuffers(Gfx::PRenderCommand command) override;
virtual Gfx::PDescriptorLayout getVertexDataLayout() override;
virtual Gfx::PDescriptorSet getVertexDataSet() override;
+15 -6
View File
@@ -97,11 +97,11 @@ void VertexData::loadMesh(MeshId id, Array<uint32> loadedIndices, Array<Meshlet>
{
uint32 numMeshlets = std::min<uint32>(512, loadedMeshlets.size() - currentMesh);
uint32 meshletOffset = meshlets.size();
AABB meshAABB;
//AABB meshAABB;
for (uint32 i = 0; i < numMeshlets; ++i)
{
Meshlet& m = loadedMeshlets[currentMesh + i];
meshAABB = meshAABB.combine(m.boundingBox);
//meshAABB = meshAABB.combine(m.boundingBox);
uint32 vertexOffset = vertexIndices.size();
vertexIndices.resize(vertexOffset + m.numVertices);
std::memcpy(vertexIndices.data() + vertexOffset, m.uniqueVertices, m.numVertices * sizeof(uint32));
@@ -109,7 +109,6 @@ void VertexData::loadMesh(MeshId id, Array<uint32> loadedIndices, Array<Meshlet>
primitiveIndices.resize(primitiveOffset + (m.numPrimitives * 3));
std::memcpy(primitiveIndices.data() + primitiveOffset, m.primitiveLayout, m.numPrimitives * 3 * sizeof(uint8));
meshlets.add(MeshletDescription{
.boundingBox = m.boundingBox,
.vertexCount = m.numVertices,
.primitiveCount = m.numPrimitives,
.vertexOffset = vertexOffset,
@@ -117,10 +116,9 @@ void VertexData::loadMesh(MeshId id, Array<uint32> loadedIndices, Array<Meshlet>
});
}
meshData[id].add(MeshData{
.boundingBox = meshAABB,
.numMeshlets = numMeshlets,
.meshletOffset = meshletOffset,
.indicesOffset = static_cast<uint32>(meshOffsets[id]),
.numMeshlets = (uint16)numMeshlets,
.indicesOffset = (uint16)meshOffsets[id],
});
currentMesh += numMeshlets;
}
@@ -225,6 +223,17 @@ void Seele::VertexData::init(Gfx::PGraphics _graphics)
graphics->getShaderCompiler()->registerVertexData(this);
}
void VertexData::destroy()
{
instanceDataLayout = nullptr;
meshletBuffer = nullptr;
vertexIndicesBuffer = nullptr;
primitiveIndicesBuffer = nullptr;
indexBuffer = nullptr;
meshData.clear();
materialData.clear();
}
VertexData::VertexData()
: idCounter(0)
, head(0)
+4 -4
View File
@@ -41,13 +41,13 @@ public:
};
struct MeshData
{
AABB boundingBox;
uint32 numMeshlets = 0;
uint32 meshletOffset = 0;
uint16 numMeshlets = 0;
uint16 indicesOffset = 0;
uint32 firstIndex = 0;
uint32 numIndices = 0;
uint32 indicesOffset = 0;
};
static_assert(sizeof(MeshData) == 16);
struct MeshInstanceData
{
InstanceData instance;
@@ -86,13 +86,13 @@ public:
static List<VertexData*> getList();
static VertexData* findByTypeName(std::string name);
virtual void init(Gfx::PGraphics graphics);
virtual void destroy();
protected:
virtual void resizeBuffers() = 0;
virtual void updateBuffers() = 0;
VertexData();
struct MeshletDescription
{
AABB boundingBox;
uint32_t vertexCount;
uint32_t primitiveCount;
uint32_t vertexOffset;
-3
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@@ -267,7 +267,6 @@ void Buffer::unmap()
.size = pending.size,
};
vkCmdCopyBuffer(cmdHandle, stagingBuffer->getHandle(), buffers[currentBuffer].buffer, 1, &region);
graphics->getQueueCommands(owner)->submitCommands();
}
//requestOwnershipTransfer(pending.prevQueue);
pendingBuffers.erase(this);
@@ -328,7 +327,6 @@ void UniformBuffer::unmap()
std::memset(&region, 0, sizeof(VkBufferCopy));
region.size = Vulkan::Buffer::size;
vkCmdCopyBuffer(cmdHandle, dedicatedStagingBuffer->getHandle(), buffers[currentBuffer].buffer, 1, &region);
graphics->getQueueCommands(currentOwner)->submitCommands();
}
else
{
@@ -416,7 +414,6 @@ void ShaderBuffer::unmap()
.size = Vulkan::Buffer::size,
};
vkCmdCopyBuffer(cmdHandle, dedicatedStagingBuffer->getHandle(), buffers[currentBuffer].buffer, 1, &region);
graphics->getQueueCommands(currentOwner)->submitCommands();
}
else
{
+5 -3
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@@ -407,7 +407,9 @@ void Graphics::pickPhysicalDevice()
VkPhysicalDevice bestDevice = VK_NULL_HANDLE;
uint32 deviceRating = 0;
features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
features.pNext = &features12;
features.pNext = &features11;
features11.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
features11.pNext = &features12;
features12.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
features12.pNext = nullptr;
for (auto dev : physicalDevices)
@@ -446,7 +448,7 @@ void Graphics::pickPhysicalDevice()
{
if (std::strcmp(VK_EXT_MESH_SHADER_EXTENSION_NAME, extensionProps[i].extensionName) == 0)
{
meshShadingEnabled = true;
//meshShadingEnabled = true;
break;
}
}
@@ -565,7 +567,7 @@ void Graphics::createDevice(GraphicsInitializer initializer)
}
VkDeviceCreateInfo deviceInfo = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.pNext = &features12,
.pNext = &features11,
.queueCreateInfoCount = (uint32)queueInfos.size(),
.pQueueCreateInfos = queueInfos.data(),
.enabledExtensionCount = (uint32)initializer.deviceExtensions.size(),
+1
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@@ -93,6 +93,7 @@ protected:
thread_local static OCommandPool dedicatedTransferCommands;
VkPhysicalDeviceProperties props;
VkPhysicalDeviceFeatures2 features;
VkPhysicalDeviceVulkan11Features features11;
VkPhysicalDeviceVulkan12Features features12;
VkDebugReportCallbackEXT callback;
Map<uint32, OFramebuffer> allocatedFramebuffers;