Started declaring graphics resources
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@@ -6,10 +6,10 @@ Seele::Window::Window(const WindowCreateInfo& createInfo)
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: width(createInfo.width)
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, height(createInfo.height)
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{
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graphics = new VulkanGraphics();
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center = new Section();
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center->resizeArea(Rect(1, 1, 0, 0));
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center->addView(new SceneView());
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graphics = new VulkanGraphics();
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center->addView(new SceneView(graphics));
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windowHandle = graphics->createWindow(createInfo);
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}
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