Game interface changes
This commit is contained in:
@@ -33,8 +33,6 @@ struct Camera
|
||||
private:
|
||||
float yaw;
|
||||
float pitch;
|
||||
// Spring arm transform
|
||||
Math::Transform relativeTransform;
|
||||
Matrix4 viewMatrix;
|
||||
Vector cameraPos;
|
||||
bool bNeedsViewBuild;
|
||||
|
||||
Reference in New Issue
Block a user