Game interface changes

This commit is contained in:
Dynamitos
2024-01-05 21:16:36 +01:00
parent 1ff3ddf9a3
commit f17f05433f
6 changed files with 6 additions and 31 deletions
+1 -2
View File
@@ -1,14 +1,13 @@
#pragma once
#include "Scene/Scene.h"
#include "System/SystemGraph.h"
#include "Asset/AssetRegistry.h"
namespace Seele
{
class Game
{
public:
Game(AssetRegistry*) {}
Game() {}
virtual ~Game() {}
virtual void setupScene(PScene scene, PSystemGraph graph) = 0;
};