Irradiance works
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+4
-1
@@ -100,8 +100,11 @@ int main() {
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.filePath = sourcePath / "import/textures/skybox.jpg",
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.type = TextureImportType::TEXTURE_CUBEMAP,
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});
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//AssetImporter::importEnvironmentMap(EnvironmentImportArgs{
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// .filePath = sourcePath / "import/models/main1_sponza/textures/kloppenheim_05_4k.hdr",
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//});
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AssetImporter::importEnvironmentMap(EnvironmentImportArgs{
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.filePath = sourcePath / "import/models/main1_sponza/textures/kloppenheim_05_4k.hdr",
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.filePath = sourcePath / "import/textures/newport_loft.hdr",
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});
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// AssetImporter::importMesh(MeshImportArgs{
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// .filePath = sourcePath / "import/models/ship.fbx",
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