Irradiance works
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@@ -45,7 +45,6 @@ void TextureAsset::load(ArchiveBuffer& buffer) {
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.width = ktxHandle->baseWidth,
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.height = ktxHandle->baseHeight,
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.depth = ktxHandle->baseDepth,
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.layers = ktxHandle->numFaces,
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.elements = ktxHandle->numLayers,
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.useMip = true,
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.usage = Gfx::SE_IMAGE_USAGE_SAMPLED_BIT,
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