Adding cached depth renderpass

This commit is contained in:
Dynamitos
2024-05-30 16:56:22 +02:00
parent 4b6022237b
commit f278afad66
20 changed files with 908 additions and 677 deletions
+1 -2
View File
@@ -20,12 +20,11 @@ public:
private:
Gfx::RenderTargetAttachment colorAttachment;
Gfx::RenderTargetAttachment depthAttachment;
Gfx::RenderTargetAttachment meshletIdAttachment;
Gfx::RenderTargetAttachment visibilityAttachment;
Gfx::PShaderBuffer oLightIndexList;
Gfx::PShaderBuffer tLightIndexList;
Gfx::PTexture2D oLightGrid;
Gfx::PTexture2D tLightGrid;
Gfx::OTexture2D meshletIdTexture;
Gfx::PDescriptorSet opaqueCulling;
Gfx::PDescriptorSet transparentCulling;