Adding cached depth renderpass

This commit is contained in:
Dynamitos
2024-05-30 16:56:22 +02:00
parent 4b6022237b
commit f278afad66
20 changed files with 908 additions and 677 deletions
@@ -2,6 +2,8 @@ target_sources(Engine
PRIVATE
BasePass.h
BasePass.cpp
CachedDepthPass.h
CachedDepthPass.cpp
DebugPass.h
DebugPass.cpp
DepthPrepass.h
@@ -15,10 +17,6 @@ target_sources(Engine
RenderPass.cpp
SkyboxRenderPass.h
SkyboxRenderPass.cpp
#StaticDepthPrepass.h
#StaticDepthPrepass.cpp
#StaticBasePass.h
#StaticBasePass.cpp
TextPass.h
TextPass.cpp
UIPass.h
@@ -28,6 +26,7 @@ target_sources(Engine
PUBLIC FILE_SET HEADERS
FILES
BasePass.h
CachedDepthPass.h
DebugPass.h
DepthPrepass.h
LightCullingPass.h
@@ -35,7 +34,5 @@ target_sources(Engine
RenderGraphResources.h
RenderPass.h
SkyboxRenderPass.h
#StaticDepthPrepass.h
#StaticBasePass.h
TextPass.h
UIPass.h)