implemented basic shader expressions

This commit is contained in:
Dynamitos
2023-02-24 22:09:07 +01:00
parent 48fa098546
commit f46262b66e
67 changed files with 1390 additions and 852 deletions
+10
View File
@@ -0,0 +1,10 @@
cmake_minimum_required(VERSION 3.7...3.23)
if(${CMAKE_VERSION} VERSION_LESS 3.12)
cmake_policy(VERSION ${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION})
endif()
set(CMAKE_CXX_STANDARD 20)
project(${GAME_TITLE})
add_executable(${GAME_TITLE} main.cpp )
+2 -1
View File
@@ -1,4 +1,5 @@
#include "Window/WindowManager.h"
#include ""
#include "Asset/AssetRegistry.h"
int main()
@@ -22,7 +23,7 @@ int main()
},
},
};
new GameView(windowManager->getGraphics(), window, gameViewInfo);
new GameView(windowManager->getGraphics(), window, gameViewInfo, ${DLL_PATH});
window->render();
return 0;
}