Dynamitos
|
0dce84459e
|
Implemented basic game dll interaction
|
2023-01-29 18:58:59 +01:00 |
|
Dynamitos
|
2208ab438a
|
overhauled physics engine
|
2023-01-21 18:43:21 +01:00 |
|
Dynamitos
|
3c7346cf7b
|
Moving projection to viewport
|
2022-11-30 10:19:45 +01:00 |
|
Dynamitos
|
f635ee2100
|
Implementing ECS SystemBase and updating slang
|
2022-11-15 12:19:11 +01:00 |
|
Dynamitos
|
6d48267ec2
|
Basic mutability framework
|
2022-01-12 14:40:26 +01:00 |
|
Dynamitos
|
79ced0a30f
|
Then chaining still kinda broken
|
2021-12-22 14:32:40 +01:00 |
|
Dynamitos
|
01049019fd
|
coroutines truly are cursed
|
2021-11-11 20:12:50 +01:00 |
|
Dynamitos
|
451572f254
|
Finished writeup and fixed crashes
|
2021-10-19 23:04:38 +02:00 |
|
Dynamitos
|
b1d8ef4120
|
Preparing for Writeup
|
2021-10-15 23:12:29 +02:00 |
|
Dynamitos
|
0cf13bcff5
|
Adding basic depth prepass
|
2021-05-06 17:02:10 +02:00 |
|
Dynamitos
|
312ae2af9a
|
3700 FPS here we go
|
2021-04-13 23:09:16 +02:00 |
|
Stefan Högler
|
d5f0fe644f
|
Fixing a boatload of warnings
|
2021-04-01 16:40:14 +02:00 |
|
Dynamitos
|
28f0f88c03
|
Provisional multithreading framework
|
2021-03-31 12:18:16 +02:00 |
|
Dynamitos
|
fb3c66cc4c
|
Starting implementation of UI framework
|
2021-01-19 15:30:00 +01:00 |
|
Dynamitos
|
b4fc5df74e
|
First render
|
2020-10-23 01:47:56 +02:00 |
|
Dynamitos
|
8d4c43361b
|
First runnable render loop
|
2020-10-14 01:49:43 +02:00 |
|
Dynamitos
|
ceee96b462
|
Trying to fix invalid descriptorlayout
|
2020-10-03 11:00:10 +02:00 |
|
Dynamitos
|
facbfed79c
|
Improving Material shader code generation
|
2020-09-19 14:36:50 +02:00 |
|
Dynamitos
|
f27859a02c
|
Fixing slang compilation temporarily, renaming vertexfactory
|
2020-08-06 00:54:43 +02:00 |
|
Dynamitos
|
ab4a3b5e23
|
Loading logic moved to Asset classes
|
2020-06-08 01:44:47 +02:00 |
|
Dynamitos
|
356e6058fe
|
Redo of render paths
|
2020-06-02 11:46:18 +02:00 |
|