Commit Graph
21 Commits
Author SHA1 Message Date
Dynamitos 0dce84459e Implemented basic game dll interaction 2023-01-29 18:58:59 +01:00
Dynamitos 2208ab438a overhauled physics engine 2023-01-21 18:43:21 +01:00
Dynamitos 3c7346cf7b Moving projection to viewport 2022-11-30 10:19:45 +01:00
Dynamitos f635ee2100 Implementing ECS SystemBase and updating slang 2022-11-15 12:19:11 +01:00
Dynamitos 6d48267ec2 Basic mutability framework 2022-01-12 14:40:26 +01:00
Dynamitos 79ced0a30f Then chaining still kinda broken 2021-12-22 14:32:40 +01:00
Dynamitos 01049019fd coroutines truly are cursed 2021-11-11 20:12:50 +01:00
Dynamitos 451572f254 Finished writeup and fixed crashes 2021-10-19 23:04:38 +02:00
Dynamitos b1d8ef4120 Preparing for Writeup 2021-10-15 23:12:29 +02:00
Dynamitos 0cf13bcff5 Adding basic depth prepass 2021-05-06 17:02:10 +02:00
Dynamitos 312ae2af9a 3700 FPS here we go 2021-04-13 23:09:16 +02:00
Stefan Högler d5f0fe644f Fixing a boatload of warnings 2021-04-01 16:40:14 +02:00
Dynamitos 28f0f88c03 Provisional multithreading framework 2021-03-31 12:18:16 +02:00
Dynamitos fb3c66cc4c Starting implementation of UI framework 2021-01-19 15:30:00 +01:00
Dynamitos b4fc5df74e First render 2020-10-23 01:47:56 +02:00
Dynamitos 8d4c43361b First runnable render loop 2020-10-14 01:49:43 +02:00
Dynamitos ceee96b462 Trying to fix invalid descriptorlayout 2020-10-03 11:00:10 +02:00
Dynamitos facbfed79c Improving Material shader code generation 2020-09-19 14:36:50 +02:00
Dynamitos f27859a02c Fixing slang compilation temporarily, renaming vertexfactory 2020-08-06 00:54:43 +02:00
Dynamitos ab4a3b5e23 Loading logic moved to Asset classes 2020-06-08 01:44:47 +02:00
Dynamitos 356e6058fe Redo of render paths 2020-06-02 11:46:18 +02:00