Dynamitos
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1ca861459c
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Refactoring graphics
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2023-10-26 18:37:29 +02:00 |
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Dynamitos
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1b6e1a8453
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Starting to refactor into mesh shading
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2023-10-07 19:29:53 +02:00 |
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Dynamitos
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fcc4fc12d4
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Refactor ShaderBuffer
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2023-08-28 21:23:13 +02:00 |
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Dynamitos
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f1062e5bcb
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Fixed BlinnPhong shading
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2023-02-27 13:52:57 +01:00 |
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Dynamitos
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cd28e433cc
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Somewhat working camera
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2022-03-19 22:45:30 +01:00 |
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Dynamitos
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84049a762c
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Light Culling still doesn't work properly
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2022-02-24 22:38:26 +01:00 |
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Dynamitos
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bc09920462
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trying to fix light culling still
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2021-07-11 22:23:01 +02:00 |
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Dynamitos
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7f019a28b4
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Basic light culling but without the culling
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2021-06-12 18:51:29 +02:00 |
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Dynamitos
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22adb08bfc
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adding aftermath debugging and fixing forward plus
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2021-06-04 18:27:49 +02:00 |
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Dynamitos
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e00b382d4a
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Provisional light culling
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2021-05-10 23:57:55 +02:00 |
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Dynamitos
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0cf13bcff5
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Adding basic depth prepass
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2021-05-06 17:02:10 +02:00 |
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Dynamitos
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ceee96b462
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Trying to fix invalid descriptorlayout
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2020-10-03 11:00:10 +02:00 |
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Dynamitos
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facbfed79c
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Improving Material shader code generation
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2020-09-19 14:36:50 +02:00 |
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Dynamitos
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f27859a02c
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Fixing slang compilation temporarily, renaming vertexfactory
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2020-08-06 00:54:43 +02:00 |
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Dynamitos
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356e6058fe
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Redo of render paths
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2020-06-02 11:46:18 +02:00 |
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