Files
Seele/src/Engine/Scene/Components/MyOtherComponent.h
T
2022-04-15 23:45:44 +02:00

16 lines
292 B
C++

#pragma once
#include "Component.h"
namespace Seele
{
class MyOtherComponent : public Component
{
public:
virtual void tick(float deltaTime) const;
virtual void update();
Writable<uint32> data = Writable<uint32>(0);
private:
};
DEFINE_REF(MyOtherComponent);
} // namespace Seele