Files
Seele/src/Engine/Window/Window.cpp
T
2023-11-08 23:27:21 +01:00

60 lines
1.7 KiB
C++

#include "Window.h"
#include "WindowManager.h"
#include <functional>
using namespace Seele;
Window::Window(PWindowManager owner, Gfx::OWindow handle)
: owner(owner)
, gfxHandle(std::move(handle))
{
}
Window::~Window()
{
}
void Window::addView(PView view)
{
views.add(view);
}
void Window::render()
{
while(owner->isActive())
{
gfxHandle->beginFrame();
for(auto& view : views)
{
view->beginUpdate();
view->update();
view->commitUpdate();
view->prepareRender();
view->render();
}
gfxHandle->endFrame();
}
}
Gfx::PWindow Window::getGfxHandle()
{
return gfxHandle;
}
void Window::setFocused(PView view)
{
auto keyFunction = std::bind(&View::keyCallback, view.getHandle(), std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
auto mouseMoveFunction = std::bind(&View::mouseMoveCallback, view.getHandle(), std::placeholders::_1, std::placeholders::_2);
auto mouseButtonFunction = std::bind(&View::mouseButtonCallback, view.getHandle() , std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
auto scrollFunction = std::bind(&View::scrollCallback, view.getHandle(), std::placeholders::_1, std::placeholders::_2);
auto fileFunction = std::bind(&View::fileCallback, view.getHandle(), std::placeholders::_1, std::placeholders::_2);
gfxHandle->setKeyCallback(keyFunction);
gfxHandle->setMouseMoveCallback(mouseMoveFunction);
gfxHandle->setMouseButtonCallback(mouseButtonFunction);
gfxHandle->setScrollCallback(scrollFunction);
gfxHandle->setFileCallback(fileFunction);
gfxHandle->setCloseCallback([this](){
owner->notifyWindowClosed(this);
});
}