46 lines
1.1 KiB
CMake
46 lines
1.1 KiB
CMake
target_sources(Engine
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PRIVATE
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BasePass.h
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BasePass.cpp
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CachedDepthPass.h
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CachedDepthPass.cpp
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DepthCullingPass.h
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DepthCullingPass.cpp
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LightCullingPass.h
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LightCullingPass.cpp
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RayTracingPass.h
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RayTracingPass.cpp
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RenderGraph.h
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RenderGraphResources.h
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RenderGraphResources.cpp
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RenderPass.h
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RenderPass.cpp
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ShadowPass.h
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ShadowPass.cpp
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#TerrainRenderer.h
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#TerrainRenderer.cpp
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ToneMappingPass.h
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ToneMappingPass.cpp
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UIPass.h
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UIPass.cpp
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VisibilityPass.h
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VisibilityPass.cpp
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WaterRenderer.h
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WaterRenderer.cpp)
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target_sources(Engine
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PUBLIC FILE_SET HEADERS
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FILES
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BasePass.h
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CachedDepthPass.h
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DepthCullingPass.h
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LightCullingPass.h
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ToneMappingPass.h
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RayTracingPass.h
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RenderGraph.h
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RenderGraphResources.h
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RenderPass.h
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ShadowPass.h
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#TerrainRenderer.h
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UIPass.h
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VisibilityPass.h) |