Files
Seele/src/Engine/Graphics/Texture.cpp
T
2025-08-08 22:29:54 +02:00

30 lines
668 B
C++

#include "Texture.h"
using namespace Seele;
using namespace Seele::Gfx;
TextureView::TextureView() {}
TextureView::~TextureView() {}
Texture::Texture(QueueFamilyMapping mapping) : QueueOwnedResource(mapping) {}
Texture::~Texture() {}
Texture2D::Texture2D(QueueFamilyMapping mapping) : Texture(mapping) {}
Texture2D::~Texture2D() {}
Texture2DArray::Texture2DArray(QueueFamilyMapping mapping) : Texture(mapping) {}
Texture2DArray::~Texture2DArray() {}
Texture3D::Texture3D(QueueFamilyMapping mapping) : Texture(mapping) {}
Texture3D::~Texture3D() {}
TextureCube::TextureCube(QueueFamilyMapping mapping) : Texture(mapping) {}
TextureCube::~TextureCube() {}