Files
Seele/src/Editor/Asset/TextureLoader.cpp
T

190 lines
7.3 KiB
C++

#include "TextureLoader.h"
#include "Asset/AssetRegistry.h"
#include "Asset/TextureAsset.h"
#include "Graphics/Graphics.h"
#include "Graphics/Vulkan/Enums.h"
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wsign-compare"
#pragma GCC diagnostic ignored "-Wunused-but-set-variable"
#pragma GCC diagnostic ignored "-Wunused-variable"
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <stb_image_write.h>
#pragma GCC diagnostic pop
#include "ktx.h"
#include <fstream>
using namespace Seele;
TextureLoader::TextureLoader(Gfx::PGraphics graphics) : graphics(graphics) {
OTextureAsset placeholder = new TextureAsset();
placeholderAsset = placeholder;
import(
TextureImportArgs{
.filePath = std::filesystem::absolute("textures/placeholder.png"),
.importPath = "",
},
placeholderAsset);
AssetRegistry::get().assetRoot->textures[""] = std::move(placeholder);
}
TextureLoader::~TextureLoader() {}
void TextureLoader::importAsset(TextureImportArgs args) {
std::string str = args.filePath.filename().string();
auto pos = str.rfind(".");
str.replace(str.begin() + pos, str.end(), "");
OTextureAsset asset = new TextureAsset(args.importPath, str);
PTextureAsset ref = asset;
asset->setStatus(Asset::Status::Loading);
AssetRegistry::get().registerTexture(std::move(asset));
import(args, ref);
}
PTextureAsset TextureLoader::getPlaceholderTexture() { return placeholderAsset; }
#define KTX_ASSERT(x) \
{ \
auto error = x; \
if (error != KTX_SUCCESS) { \
std::cout << ktxErrorString(error) << std::endl; \
abort(); \
} \
}
void TextureLoader::import(TextureImportArgs args, PTextureAsset textureAsset) {
// manually transcode ktx textures using toktx
if (args.filePath.extension().compare("ktx") != 0) {
auto ktxFile = args.filePath;
ktxFile.replace_extension("ktx");
std::stringstream ss;
ss << "toktx --encode etc1s ";
if (args.type == TextureImportType::TEXTURE_NORMAL) {
// ss << "--normal_mode ";
}
if (args.type == TextureImportType::TEXTURE_CUBEMAP) {
}
ss << ktxFile << " " << args.filePath;
system(ss.str().c_str());
args.filePath = ktxFile;
}
ktxTexture2* ktxHandle;
KTX_ASSERT(ktxTexture_CreateFromNamedFile(args.filePath.string().c_str(), 0, (ktxTexture**)&ktxHandle));
// int totalWidth = 0, totalHeight = 0, n = 0;
// unsigned char* data = stbi_load(args.filePath.string().c_str(), &totalWidth, &totalHeight, &n, 4);
// ktxTexture2* kTexture = nullptr;
// VkFormat format = VK_FORMAT_R8G8B8A8_UNORM;
// ktxTextureCreateInfo createInfo = {
// .vkFormat = (uint32)format,
// .baseDepth = 1,
// .numLevels = 1,
// .numLayers = 1,
// .isArray = false,
// .generateMipmaps = false,
// };
//
// if (args.type == TextureImportType::TEXTURE_CUBEMAP)
//{
// uint32 faceWidth = totalWidth / 4;
// // uint32 faceHeight = totalHeight / 3;
// // Cube map
// createInfo.baseWidth = totalWidth / 4;
// createInfo.baseHeight = totalHeight / 3;
// createInfo.numFaces = 6;
// createInfo.numDimensions = 2;
// KTX_ASSERT(ktxTexture2_Create(&createInfo,
// KTX_TEXTURE_CREATE_ALLOC_STORAGE,
// &kTexture));
// auto loadCubeFace = [&kTexture, &faceWidth, &totalWidth, &data](int xPos, int yPos, int faceName)
// {
// std::vector<unsigned char> vec(faceWidth * faceWidth * 4);
// for (uint32 y = 0; y < faceWidth; ++y)
// {
// for (uint32 x = 0; x < faceWidth; ++x)
// {
// int imgX = x + (xPos * faceWidth);
// int imgY = y + (yPos * faceWidth);
// std::memcpy(&vec[(x + (faceWidth * y)) * 4], &data[(imgX + (totalWidth * imgY)) * 4], 4);
// }
// }
// ktxTexture_SetImageFromMemory(ktxTexture(kTexture),
// 0, 0, faceName, vec.data(), vec.size());
// };
// loadCubeFace(2, 1, 0); // +X
// loadCubeFace(0, 1, 1); // -X
// loadCubeFace(1, 0, 2); // +Y
// loadCubeFace(1, 2, 3); // -Y
// loadCubeFace(1, 1, 4); // +Z
// loadCubeFace(3, 1, 5); // -Z
//}
// else
//{
// createInfo.baseWidth = totalWidth;
// createInfo.baseHeight = totalHeight;
// createInfo.numFaces = 1;
// createInfo.numDimensions = 1 + (totalHeight > 1);
// ktxTexture2_Create(&createInfo,
// KTX_TEXTURE_CREATE_ALLOC_STORAGE,
// &kTexture);
// ktxTexture_SetImageFromMemory(ktxTexture(kTexture),
// 0, 0, 0, data, totalWidth * totalHeight * n * sizeof(unsigned char));
//}
// ktxTexture_WriteToNamedFile(ktxTexture(kTexture), args.filePath.replace_extension(".ktx").string().c_str());
// ktxBasisParams basisParams = {
// .structSize = sizeof(ktxBasisParams),
// .uastc = true,
// .threadCount = std::thread::hardware_concurrency(),
// .normalMap = normalMap,
// .uastcFlags = KTX_PACK_UASTC_LEVEL_VERYSLOW,
// .uastcRDO = true,
// .uastcRDOQualityScalar = 1,
// };
// KTX_ASSERT(ktxTexture2_CompressBasisEx(kTexture, &basisParams));
// KTX_ASSERT(ktxTexture2_DeflateZstd(kTexture, 3));
// char writer[100];
// snprintf(writer, sizeof(writer), "%s version %s", "SeeleEngine", "0.0.1");
// ktxHashList_AddKVPair(&kTexture->kvDataHead, KTX_WRITER_KEY,
// (ktx_uint32_t)strlen(writer) + 1,
// writer);
// uint8* texData;
// size_t texSize;
// KTX_ASSERT(ktxTexture_WriteToMemory(ktxTexture(kTexture), &texData, &texSize));
//
// stbi_image_free(data);
if (textureAsset->getName().empty()) {
return;
}
std::string path = (std::filesystem::path(args.importPath) / textureAsset->getName()).string().append(".asset");
auto assetStream = AssetRegistry::createWriteStream(std::move(path), std::ios::binary);
ArchiveBuffer buffer(graphics);
// write identifier
Serialization::save(buffer, TextureAsset::IDENTIFIER);
// write name
Serialization::save(buffer, textureAsset->getName());
// write folder
Serialization::save(buffer, textureAsset->getFolderPath());
// write asset data
Serialization::save(buffer, args.filePath.string());
buffer.writeToStream(assetStream);
buffer.rewind();
AssetRegistry::get().loadAsset(buffer);
}