Files
Seele/src/Engine/Graphics/Vulkan/PipelineCache.h
T

26 lines
726 B
C++

#pragma once
#include "Pipeline.h"
namespace Seele
{
namespace Vulkan
{
class PipelineCache
{
public:
PipelineCache(PGraphics graphics, const std::string& cacheFilePath);
~PipelineCache();
PGraphicsPipeline createPipeline(Gfx::LegacyPipelineCreateInfo createInfo);
PGraphicsPipeline createPipeline(Gfx::MeshPipelineCreateInfo createInfo);
PComputePipeline createPipeline(Gfx::ComputePipelineCreateInfo createInfo);
private:
Map<uint32, OGraphicsPipeline> graphicsPipelines;
Map<uint32, OComputePipeline> computePipelines;
std::mutex cacheLock;
VkPipelineCache cache;
PGraphics graphics;
std::string cacheFile;
};
DEFINE_REF(PipelineCache)
} // namespace Vulkan
} // namespace Seele