Descriptor sets and refactoring

This commit is contained in:
Dynamitos
2024-04-13 23:51:38 +02:00
parent efb2c0e169
commit f5eb12a5de
31 changed files with 1688 additions and 1365 deletions
+244
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@@ -0,0 +1,244 @@
# BasedOnStyle: LLVM
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AlignConsecutiveBitFields:
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AlignConsecutiveDeclarations:
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PadOperators: false
AlignConsecutiveMacros:
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AlignCompound: false
AlignFunctionPointers: false
PadOperators: false
AlignConsecutiveShortCaseStatements:
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AcrossComments: false
AlignCaseColons: false
AlignEscapedNewlines: Right
AlignOperands: Align
AlignTrailingComments:
Kind: Always
OverEmptyLines: 0
AllowAllArgumentsOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: true
AllowBreakBeforeNoexceptSpecifier: Never
AllowShortBlocksOnASingleLine: Never
AllowShortCaseLabelsOnASingleLine: false
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AllowShortEnumsOnASingleLine: true
AllowShortFunctionsOnASingleLine: All
AllowShortIfStatementsOnASingleLine: Never
AllowShortLambdasOnASingleLine: All
AllowShortLoopsOnASingleLine: false
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: MultiLine
AttributeMacros:
- __capability
BinPackArguments: true
BinPackParameters: true
BitFieldColonSpacing: Both
BraceWrapping:
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AfterUnion: false
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SplitEmptyNamespace: true
BreakAdjacentStringLiterals: true
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BreakBeforeBinaryOperators: None
BreakBeforeConceptDeclarations: Always
BreakBeforeBraces: Attach
BreakBeforeInlineASMColon: OnlyMultiline
BreakBeforeTernaryOperators: true
BreakConstructorInitializers: BeforeColon
BreakInheritanceList: BeforeColon
BreakStringLiterals: true
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Cpp11BracedListStyle: true
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EmptyLineAfterAccessModifier: Never
EmptyLineBeforeAccessModifier: LogicalBlock
ExperimentalAutoDetectBinPacking: false
FixNamespaceComments: true
ForEachMacros:
- foreach
- Q_FOREACH
- BOOST_FOREACH
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- KJ_IF_MAYBE
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- Regex: '.*'
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IncludeIsMainRegex: '(Test)?$'
IncludeIsMainSourceRegex: ''
IndentAccessModifiers: false
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IndentCaseLabels: false
IndentExternBlock: AfterExternBlock
IndentGotoLabels: true
IndentPPDirectives: None
IndentRequiresClause: true
IndentWidth: 2
IndentWrappedFunctionNames: false
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InsertTrailingCommas: None
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JavaScriptQuotes: Leave
JavaScriptWrapImports: true
KeepEmptyLinesAtTheStartOfBlocks: true
KeepEmptyLinesAtEOF: false
LambdaBodyIndentation: Signature
LineEnding: DeriveLF
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MacroBlockEnd: ''
MaxEmptyLinesToKeep: 1
NamespaceIndentation: None
ObjCBinPackProtocolList: Auto
ObjCBlockIndentWidth: 2
ObjCBreakBeforeNestedBlockParam: true
ObjCSpaceAfterProperty: false
ObjCSpaceBeforeProtocolList: true
PackConstructorInitializers: BinPack
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PPIndentWidth: -1
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ReflowComments: true
RemoveBracesLLVM: false
RemoveParentheses: Leave
RemoveSemicolon: false
RequiresClausePosition: OwnLine
RequiresExpressionIndentation: OuterScope
SeparateDefinitionBlocks: Leave
ShortNamespaceLines: 1
SkipMacroDefinitionBody: false
SortIncludes: CaseSensitive
SortJavaStaticImport: Before
SortUsingDeclarations: LexicographicNumeric
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SpaceBeforeParens: ControlStatements
SpaceBeforeParensOptions:
AfterControlStatements: true
AfterForeachMacros: true
AfterFunctionDefinitionName: false
AfterFunctionDeclarationName: false
AfterIfMacros: true
AfterOverloadedOperator: false
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BeforeNonEmptyParentheses: false
SpaceBeforeRangeBasedForLoopColon: true
SpaceBeforeSquareBrackets: false
SpaceInEmptyBlock: false
SpacesBeforeTrailingComments: 1
SpacesInAngles: Never
SpacesInContainerLiterals: true
SpacesInLineCommentPrefix:
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Maximum: -1
SpacesInParens: Never
SpacesInParensOptions:
InCStyleCasts: false
InConditionalStatements: false
InEmptyParentheses: false
Other: false
SpacesInSquareBrackets: false
Standard: Latest
StatementAttributeLikeMacros:
- Q_EMIT
StatementMacros:
- Q_UNUSED
- QT_REQUIRE_VERSION
TabWidth: 8
UseTab: Never
VerilogBreakBetweenInstancePorts: true
WhitespaceSensitiveMacros:
- BOOST_PP_STRINGIZE
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...
+4
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@@ -160,4 +160,8 @@
},
"editor.tabSize": 2,
"editor.detectIndentation": false,
"lldb.displayFormat": "auto",
"lldb.showDisassembly": "auto",
"lldb.dereferencePointers": true,
"lldb.consoleMode": "commands",
}
+6 -2
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@@ -49,6 +49,10 @@ find_package(Ktx CONFIG REQUIRED)
find_package(nlohmann_json CONFIG REQUIRED)
find_package(fmt CONFIG REQUIRED)
find_package(VulkanMemoryAllocator CONFIG REQUIRED)
find_package(spirv_cross_core CONFIG REQUIRED)
find_package(spirv_cross_glsl CONFIG REQUIRED)
find_package(spirv_cross_msl CONFIG REQUIRED)
find_package(glslang CONFIG REQUIRED)
if(UNIX)
find_package(Threads REQUIRED)
@@ -74,8 +78,9 @@ target_link_libraries(Engine PUBLIC crcpp)
target_link_libraries(Engine PUBLIC fmt::fmt)
target_link_libraries(Engine PUBLIC GPUOpen::VulkanMemoryAllocator)
target_link_libraries(Engine PUBLIC shader-slang)
target_link_libraries(Engine PUBLIC spirv-cross-glsl spirv-cross-msl)
target_link_libraries(Engine PUBLIC glslang::glslang)
if(APPLE)
target_link_libraries(Engine PUBLIC /usr/local/lib/libmetalirconverter.dylib)
target_link_libraries(Engine PUBLIC metal)
SET(CMAKE_OSX_DEPLOYMENT_TARGET 14.3)
install(FILES
@@ -133,7 +138,6 @@ if(WIN32)
elseif(APPLE)
add_custom_target(dll_copy ALL
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${SLANG_ROOT}bin/libslang.dylib $<TARGET_FILE_DIR:Editor>
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${EXTERNAL_ROOT}/dxc $<TARGET_FILE_DIR:Editor>
COMMAND_EXPAND_LISTS
DEPENDS Editor)
else()
BIN
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Binary file not shown.
+14 -6
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@@ -9,10 +9,18 @@ struct TextData
float4 textColor;
float scale;
}
ParameterBlock<SamplerState> glyphSampler;
struct GlyphSampler
{
SamplerState s;
}
ParameterBlock<GlyphSampler> glyphSampler;
//layout(set = 1)
//ShaderBuffer<GlyphData> glyphData;
ParameterBuffer<Texture2D<uint>[]> pGlyphTextures;
struct GlyphTextures
{
Texture2D[256] textures;
}
ParameterBlock<GlyphTextures> pGlyphTextures;
struct GlyphInstanceData
{
@@ -25,7 +33,7 @@ struct TextRender
StructuredBuffer<GlyphInstanceData> instances;
TextData textData;
}
ParameterBuffer<TextRender> pRender;
ParameterBlock<TextRender> pRender;
struct VertexInput
{
@@ -56,9 +64,9 @@ VertexOutput vertexMain(VertexInput input)
float4(xpos + w, ypos + h, 1, 0)
};
float4 vertex = coordinates[input.vertexId];
VertexStageOutput output;
VertexOutput output;
output.texCoords = vertex.zw;
output.position = mul(viewData.projectionMatrix, float4(vertex.xy, 0, 1));
output.position = mul(pViewParams.projectionMatrix, float4(vertex.xy, 0, 1));
output.glyphIndex = pRender.instances[input.instanceId].glyphIndex;
return output;
}
@@ -70,5 +78,5 @@ float4 fragmentMain(
uint glyphIndex : GLYPHINDEX
) : SV_Target
{
return textData.textColor * pGlyphTextures[glyphIndex].Sample(glyphSampler, texCoords);
return pRender.textData.textColor * pGlyphTextures.textures[glyphIndex].Sample(glyphSampler.s, texCoords);
}
+4 -4
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@@ -48,10 +48,10 @@ int main()
#endif
GraphicsInitializer initializer;
graphics->init(initializer);
graphics->createComputeShader(ShaderCreateInfo {
.entryPoint = "cullLights",
.mainModule = "LightCulling",
.additionalModules = {"LightCulling"},
graphics->createVertexShader(ShaderCreateInfo {
.entryPoint = "fragmentMain",
.mainModule = "TextPass",
.additionalModules = {"TextPass"},
.name = "Test",
});
StaticMeshVertexData* vd = StaticMeshVertexData::getInstance();
+83 -113
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@@ -1,144 +1,114 @@
#pragma once
#include "Resources.h"
namespace Seele
{
namespace Gfx
{
class Buffer : public QueueOwnedResource
{
namespace Seele {
namespace Gfx {
class Buffer : public QueueOwnedResource {
public:
Buffer(QueueFamilyMapping mapping, QueueType startQueueType);
virtual ~Buffer();
virtual void beginFrame() = 0;
Buffer(QueueFamilyMapping mapping, QueueType startQueueType);
virtual ~Buffer();
protected:
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner) = 0;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner) = 0;
};
class VertexBuffer : public Buffer
{
class VertexBuffer : public Buffer {
public:
VertexBuffer(QueueFamilyMapping mapping, uint32 numVertices, uint32 vertexSize, QueueType startQueueType);
virtual ~VertexBuffer();
constexpr uint32 getNumVertices() const
{
return numVertices;
}
// Size of one vertex in bytes
constexpr uint32 getVertexSize() const
{
return vertexSize;
}
VertexBuffer(QueueFamilyMapping mapping, uint32 numVertices, uint32 vertexSize, QueueType startQueueType);
virtual ~VertexBuffer();
constexpr uint32 getNumVertices() const { return numVertices; }
// Size of one vertex in bytes
constexpr uint32 getVertexSize() const { return vertexSize; }
virtual void updateRegion(DataSource update) = 0;
virtual void download(Array<uint8>& buffer) = 0;
virtual void updateRegion(DataSource update) = 0;
virtual void download(Array<uint8>& buffer) = 0;
virtual void beginFrame() = 0;
protected:
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner) = 0;
virtual void executePipelineBarrier(SeAccessFlags srcAccess, SePipelineStageFlags srcStage,
SeAccessFlags dstAccess, SePipelineStageFlags dstStage) = 0;
uint32 numVertices;
uint32 vertexSize;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner) = 0;
virtual void executePipelineBarrier(SeAccessFlags srcAccess, SePipelineStageFlags srcStage, SeAccessFlags dstAccess,
SePipelineStageFlags dstStage) = 0;
uint32 numVertices;
uint32 vertexSize;
};
DEFINE_REF(VertexBuffer)
class IndexBuffer : public Buffer
{
class IndexBuffer : public Buffer {
public:
IndexBuffer(QueueFamilyMapping mapping, uint64 size, Gfx::SeIndexType index, QueueType startQueueType);
virtual ~IndexBuffer();
constexpr uint64 getNumIndices() const
{
return numIndices;
}
constexpr Gfx::SeIndexType getIndexType() const
{
return indexType;
}
IndexBuffer(QueueFamilyMapping mapping, uint64 size, Gfx::SeIndexType index, QueueType startQueueType);
virtual ~IndexBuffer();
constexpr uint64 getNumIndices() const { return numIndices; }
constexpr Gfx::SeIndexType getIndexType() const { return indexType; }
virtual void download(Array<uint8>& buffer) = 0;
virtual void download(Array<uint8>& buffer) = 0;
virtual void beginFrame() = 0;
protected:
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner) = 0;
virtual void executePipelineBarrier(SeAccessFlags srcAccess, SePipelineStageFlags srcStage,
SeAccessFlags dstAccess, SePipelineStageFlags dstStage) = 0;
Gfx::SeIndexType indexType;
uint64 numIndices;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner) = 0;
virtual void executePipelineBarrier(SeAccessFlags srcAccess, SePipelineStageFlags srcStage, SeAccessFlags dstAccess,
SePipelineStageFlags dstStage) = 0;
Gfx::SeIndexType indexType;
uint64 numIndices;
};
DEFINE_REF(IndexBuffer)
DECLARE_REF(UniformBuffer)
class UniformBuffer : public Buffer
{
class UniformBuffer : public Buffer {
public:
UniformBuffer(QueueFamilyMapping mapping, const DataSource& sourceData);
virtual ~UniformBuffer();
// returns true if an update was performed, false if the old contents == new contents
virtual bool updateContents(const DataSource& sourceData);
bool isDataEquals(PUniformBuffer other)
{
if (other == nullptr)
{
return false;
}
if (contents.size() != other->contents.size())
{
return false;
}
if (std::memcmp(contents.data(), other->contents.data(), contents.size()) != 0)
{
return false;
}
return true;
UniformBuffer(QueueFamilyMapping mapping, const DataSource& sourceData);
virtual ~UniformBuffer();
// returns true if an update was performed, false if the old contents == new contents
virtual bool updateContents(const DataSource& sourceData);
bool isDataEquals(PUniformBuffer other) {
if (other == nullptr) {
return false;
}
virtual void beginFrame() = 0;
if (contents.size() != other->contents.size()) {
return false;
}
if (std::memcmp(contents.data(), other->contents.data(), contents.size()) != 0) {
return false;
}
return true;
}
protected:
Array<uint8> contents;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner) = 0;
virtual void executePipelineBarrier(SeAccessFlags srcAccess, SePipelineStageFlags srcStage,
SeAccessFlags dstAccess, SePipelineStageFlags dstStage) = 0;
Array<uint8> contents;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner) = 0;
virtual void executePipelineBarrier(SeAccessFlags srcAccess, SePipelineStageFlags srcStage, SeAccessFlags dstAccess,
SePipelineStageFlags dstStage) = 0;
};
DEFINE_REF(UniformBuffer)
class ShaderBuffer : public Buffer
{
class ShaderBuffer : public Buffer {
public:
ShaderBuffer(QueueFamilyMapping mapping, uint32 numElements, const DataSource& bulkResourceData);
virtual ~ShaderBuffer();
virtual bool updateContents(const DataSource& sourceData);
bool isDataEquals(ShaderBuffer* other)
{
if(other == nullptr)
{
return false;
}
if(contents.size() != other->contents.size())
{
return false;
}
if(std::memcmp(contents.data(), other->contents.data(), contents.size()) != 0)
{
return false;
}
return true;
ShaderBuffer(QueueFamilyMapping mapping, uint32 numElements, const DataSource& bulkResourceData);
virtual ~ShaderBuffer();
virtual bool updateContents(const DataSource& sourceData);
bool isDataEquals(ShaderBuffer* other) {
if (other == nullptr) {
return false;
}
constexpr uint32 getNumElements() const
{
return numElements;
if (contents.size() != other->contents.size()) {
return false;
}
virtual void beginFrame() = 0;
if (std::memcmp(contents.data(), other->contents.data(), contents.size()) != 0) {
return false;
}
return true;
}
constexpr uint32 getNumElements() const { return numElements; }
protected:
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner) = 0;
virtual void executePipelineBarrier(SeAccessFlags srcAccess, SePipelineStageFlags srcStage,
SeAccessFlags dstAccess, SePipelineStageFlags dstStage) = 0;
Array<uint8> contents;
uint32 numElements;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner) = 0;
virtual void executePipelineBarrier(SeAccessFlags srcAccess, SePipelineStageFlags srcStage, SeAccessFlags dstAccess,
SePipelineStageFlags dstStage) = 0;
Array<uint8> contents;
uint32 numElements;
};
DEFINE_REF(ShaderBuffer)
}
}
} // namespace Gfx
} // namespace Seele
+57 -86
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@@ -3,99 +3,70 @@
using namespace Seele;
using namespace Seele::Gfx;
DescriptorPool::DescriptorPool()
{
DescriptorLayout::DescriptorLayout(const std::string& name) : setIndex(0), name(name) {}
DescriptorLayout::DescriptorLayout(const DescriptorLayout& other) {
descriptorBindings.resize(other.descriptorBindings.size());
for (uint32 i = 0; i < descriptorBindings.size(); ++i) {
descriptorBindings[i] = other.descriptorBindings[i];
}
}
DescriptorPool::~DescriptorPool()
{
DescriptorLayout& DescriptorLayout::operator=(const DescriptorLayout& other) {
if (this != &other) {
descriptorBindings.resize(other.descriptorBindings.size());
for (uint32 i = 0; i < descriptorBindings.size(); ++i) {
descriptorBindings[i] = other.descriptorBindings[i];
}
}
return *this;
}
DescriptorLayout::DescriptorLayout(const std::string& name)
: setIndex(0)
, name(name)
{
DescriptorLayout::~DescriptorLayout() {}
void DescriptorLayout::addDescriptorBinding(uint32 bindingIndex, SeDescriptorType type, uint32 arrayCount,
SeDescriptorBindingFlags bindingFlags, SeShaderStageFlags shaderStages) {
if (descriptorBindings.size() <= bindingIndex) {
descriptorBindings.resize(bindingIndex + 1);
}
descriptorBindings[bindingIndex] = DescriptorBinding{
.binding = bindingIndex,
.descriptorType = type,
.descriptorCount = arrayCount,
.bindingFlags = bindingFlags,
.shaderStages = shaderStages,
};
}
DescriptorLayout::DescriptorLayout(const DescriptorLayout& other)
{
descriptorBindings.resize(other.descriptorBindings.size());
for (uint32 i = 0; i < descriptorBindings.size(); ++i)
{
descriptorBindings[i] = other.descriptorBindings[i];
}
PDescriptorSet DescriptorLayout::allocateDescriptorSet() { return pool->allocateDescriptorSet(); }
void DescriptorLayout::reset() { pool->reset(); }
DescriptorPool::DescriptorPool() {}
DescriptorPool::~DescriptorPool() {}
DescriptorSet::DescriptorSet(PDescriptorLayout layout) : layout(layout) {}
DescriptorSet::~DescriptorSet() {}
PipelineLayout::PipelineLayout() {}
PipelineLayout::PipelineLayout(PPipelineLayout baseLayout) {
if (baseLayout != nullptr) {
descriptorSetLayouts = baseLayout->descriptorSetLayouts;
pushConstants = baseLayout->pushConstants;
}
}
DescriptorLayout& DescriptorLayout::operator=(const DescriptorLayout& other)
{
if (this != &other)
{
descriptorBindings.resize(other.descriptorBindings.size());
for (uint32 i = 0; i < descriptorBindings.size(); ++i)
{
descriptorBindings[i] = other.descriptorBindings[i];
}
}
return *this;
PipelineLayout::~PipelineLayout() {}
void PipelineLayout::addDescriptorLayout(uint32 setIndex, PDescriptorLayout layout) {
if (descriptorSetLayouts.size() <= setIndex) {
descriptorSetLayouts.resize(setIndex + 1);
}
descriptorSetLayouts[setIndex] = layout;
layout->setIndex = setIndex;
}
DescriptorLayout::~DescriptorLayout()
{
}
void DescriptorLayout::addDescriptorBinding(uint32 bindingIndex, SeDescriptorType type, uint32 arrayCount, SeDescriptorBindingFlags bindingFlags, SeShaderStageFlags shaderStages)
{
if (descriptorBindings.size() <= bindingIndex)
{
descriptorBindings.resize(bindingIndex + 1);
}
descriptorBindings[bindingIndex] = DescriptorBinding{
.binding = bindingIndex,
.descriptorType = type,
.descriptorCount = arrayCount,
.bindingFlags = bindingFlags,
.shaderStages = shaderStages,
};
}
PDescriptorSet DescriptorLayout::allocateDescriptorSet()
{
return pool->allocateDescriptorSet();
}
void DescriptorLayout::reset()
{
pool->reset();
}
PipelineLayout::PipelineLayout()
{
}
PipelineLayout::PipelineLayout(PPipelineLayout baseLayout)
{
if (baseLayout != nullptr)
{
descriptorSetLayouts = baseLayout->descriptorSetLayouts;
pushConstants = baseLayout->pushConstants;
}
}
PipelineLayout::~PipelineLayout()
{
}
void PipelineLayout::addDescriptorLayout(uint32 setIndex, PDescriptorLayout layout)
{
if (descriptorSetLayouts.size() <= setIndex)
{
descriptorSetLayouts.resize(setIndex + 1);
}
descriptorSetLayouts[setIndex] = layout;
layout->setIndex = setIndex;
}
void PipelineLayout::addPushConstants(const SePushConstantRange& pushConstant)
{
pushConstants.add(pushConstant);
}
void PipelineLayout::addPushConstants(const SePushConstantRange& pushConstant) { pushConstants.add(pushConstant); }
+72 -69
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@@ -1,93 +1,96 @@
#pragma once
#include "Enums.h"
#include "Resources.h"
#include <compare>
namespace Seele
{
namespace Gfx
{
struct DescriptorBinding
{
uint32 binding = 0;
SeDescriptorType descriptorType = SE_DESCRIPTOR_TYPE_MAX_ENUM;
uint32 descriptorCount = 0x7fff;
SeDescriptorBindingFlags bindingFlags = 0;
SeShaderStageFlags shaderStages = SE_SHADER_STAGE_ALL;
namespace Seele {
namespace Gfx {
struct DescriptorBinding {
uint32 binding = 0;
SeDescriptorType descriptorType = SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
uint32 descriptorCount = 0x7fff;
SeDescriptorBindingFlags bindingFlags = 0;
SeShaderStageFlags shaderStages = SE_SHADER_STAGE_ALL;
Gfx::SeDescriptorAccessTypeFlags access = SE_DESCRIPTOR_ACCESS_READ_ONLY_BIT;
};
DEFINE_REF(DescriptorBinding)
DECLARE_REF(DescriptorPool)
DECLARE_REF(DescriptorSet)
class DescriptorLayout {
public:
DescriptorLayout(const std::string& name);
DescriptorLayout(const DescriptorLayout& other);
DescriptorLayout& operator=(const DescriptorLayout& other);
virtual ~DescriptorLayout();
void addDescriptorBinding(uint32 binding, SeDescriptorType type, uint32 arrayCount = 1,
SeDescriptorBindingFlags bindingFlags = 0,
SeShaderStageFlags shaderStages = SeShaderStageFlagBits::SE_SHADER_STAGE_ALL);
void reset();
PDescriptorSet allocateDescriptorSet();
virtual void create() = 0;
constexpr const Array<DescriptorBinding>& getBindings() const { return descriptorBindings; }
constexpr uint32 getSetIndex() const { return setIndex; }
constexpr void setSetIndex(uint32 _setIndex) { setIndex = _setIndex; }
constexpr uint32 getHash() const { return hash; }
protected:
Array<DescriptorBinding> descriptorBindings;
ODescriptorPool pool;
uint32 setIndex;
std::string name;
uint32 hash = 0;
friend class PipelineLayout;
friend class DescriptorPool;
};
DEFINE_REF(DescriptorLayout)
DECLARE_REF(DescriptorSet)
class DescriptorPool
{
class DescriptorPool {
public:
DescriptorPool();
virtual ~DescriptorPool();
virtual PDescriptorSet allocateDescriptorSet() = 0;
virtual void reset() = 0;
DescriptorPool();
virtual ~DescriptorPool();
virtual PDescriptorSet allocateDescriptorSet() = 0;
virtual void reset() = 0;
};
DEFINE_REF(DescriptorPool)
DECLARE_REF(UniformBuffer)
DECLARE_REF(ShaderBuffer)
DECLARE_REF(Texture)
DECLARE_REF(Sampler)
class DescriptorSet
{
class DescriptorSet {
public:
DescriptorSet() {}
virtual ~DescriptorSet() {}
virtual void writeChanges() = 0;
virtual void updateBuffer(uint32 binding, PUniformBuffer uniformBuffer) = 0;
virtual void updateBuffer(uint32 binding, PShaderBuffer ShaderBuffer) = 0;
virtual void updateSampler(uint32 binding, PSampler sampler) = 0;
virtual void updateTexture(uint32 binding, PTexture texture, PSampler samplerState = nullptr) = 0;
virtual void updateTextureArray(uint32_t binding, Array<PTexture> texture) = 0;
virtual bool operator<(PDescriptorSet other) = 0;
DescriptorSet(PDescriptorLayout layout);
virtual ~DescriptorSet();
virtual void writeChanges() = 0;
virtual void updateBuffer(uint32 binding, PUniformBuffer uniformBuffer) = 0;
virtual void updateBuffer(uint32 binding, PShaderBuffer ShaderBuffer) = 0;
virtual void updateSampler(uint32 binding, PSampler sampler) = 0;
virtual void updateTexture(uint32 binding, PTexture texture, PSampler samplerState = nullptr) = 0;
virtual void updateTextureArray(uint32_t binding, Array<PTexture> texture) = 0;
bool operator<(PDescriptorSet other);
virtual uint32 getSetIndex() const = 0;
constexpr uint32 getSetIndex() const { return layout->getSetIndex(); }
protected:
PDescriptorLayout layout;
};
DEFINE_REF(DescriptorSet)
class DescriptorLayout
{
class PipelineLayout {
public:
DescriptorLayout(const std::string& name);
DescriptorLayout(const DescriptorLayout& other);
DescriptorLayout& operator=(const DescriptorLayout& other);
virtual ~DescriptorLayout();
virtual void create() = 0;
virtual void addDescriptorBinding(uint32 binding, SeDescriptorType type, uint32 arrayCount = 1, SeDescriptorBindingFlags bindingFlags = 0, SeShaderStageFlags shaderStages = SeShaderStageFlagBits::SE_SHADER_STAGE_ALL);
virtual void reset();
virtual PDescriptorSet allocateDescriptorSet();
constexpr const Array<DescriptorBinding>& getBindings() const { return descriptorBindings; }
constexpr uint32 getSetIndex() const { return setIndex; }
constexpr void setSetIndex(uint32 _setIndex) { setIndex = _setIndex; }
PipelineLayout();
PipelineLayout(PPipelineLayout baseLayout);
virtual ~PipelineLayout();
virtual void create() = 0;
void addDescriptorLayout(uint32 setIndex, PDescriptorLayout layout);
void addPushConstants(const SePushConstantRange& pushConstants);
constexpr uint32 getHash() const { return layoutHash; }
protected:
Array<DescriptorBinding> descriptorBindings;
ODescriptorPool pool;
uint32 setIndex;
std::string name;
friend class PipelineLayout;
friend class DescriptorPool;
};
DEFINE_REF(DescriptorLayout)
class PipelineLayout
{
public:
PipelineLayout();
PipelineLayout(PPipelineLayout baseLayout);
virtual ~PipelineLayout();
virtual void create() = 0;
virtual void reset() = 0;
void addDescriptorLayout(uint32 setIndex, PDescriptorLayout layout);
void addPushConstants(const SePushConstantRange& pushConstants);
constexpr uint32 getHash() const { return layoutHash; }
protected:
uint32 layoutHash;
Array<PDescriptorLayout> descriptorSetLayouts;
Array<SePushConstantRange> pushConstants;
uint32 layoutHash = 0;
Array<PDescriptorLayout> descriptorSetLayouts;
Array<SePushConstantRange> pushConstants;
};
DEFINE_REF(PipelineLayout)
}
}
} // namespace Gfx
} // namespace Seele
+10 -225
View File
@@ -219,12 +219,6 @@ typedef enum SeResult
SE_ERROR_NOT_PERMITTED_EXT = -1000174001,
SE_ERROR_INVALID_DEVICE_ADDRESS_EXT = -1000244000,
SE_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT = -1000255000,
SE_ERROR_OUT_OF_POOL_MEMORY_KHR = SE_ERROR_OUT_OF_POOL_MEMORY,
SE_ERROR_INVALID_EXTERNAL_HANDLE_KHR = SE_ERROR_INVALID_EXTERNAL_HANDLE,
SE_RESULT_BEGIN_RANGE = SE_ERROR_FRAGMENTED_POOL,
SE_RESULT_END_RANGE = SE_INCOMPLETE,
SE_RESULT_RANGE_SIZE = (SE_INCOMPLETE - SE_ERROR_FRAGMENTED_POOL + 1),
SE_RESULT_MAX_ENUM = 0x7FFFFFFF
} SeResult;
typedef enum SeStructureType
@@ -602,76 +596,6 @@ typedef enum SeStructureType
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT = 1000276000,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT = 1000281000,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT = 1000281001,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES,
SE_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = SE_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
SE_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
SE_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = SE_STRUCTURE_TYPE_FORMAT_PROPERTIES_2,
SE_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = SE_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
SE_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = SE_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2,
SE_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = SE_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2,
SE_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR = SE_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
SE_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO_KHR = SE_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO,
SE_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO_KHR = SE_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO,
SE_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO_KHR = SE_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO,
SE_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO_KHR = SE_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO,
SE_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR = SE_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO,
SE_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR = SE_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES,
SE_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO,
SE_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES_KHR = SE_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO,
SE_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR = SE_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES,
SE_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
SE_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
SE_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR = SE_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO,
SE_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = SE_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES,
SE_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
SE_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO,
SE_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = SE_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO,
SE_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR = SE_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES,
SE_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES,
SE_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO,
SE_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
SE_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES,
SE_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR = SE_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS,
SE_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR = SE_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
SE_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR = SE_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2,
SE_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR = SE_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2,
SE_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2_KHR = SE_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2,
SE_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR = SE_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
SE_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2_KHR = SE_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2,
SE_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO_KHR = SE_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
SE_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR = SE_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
SE_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR = SE_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO,
SE_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO_KHR = SE_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES,
SE_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES_KHR = SE_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES,
SE_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR = SE_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
SE_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR = SE_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES_KHR = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES,
SE_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR = SE_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT,
SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_ADDRESS_FEATURES_EXT = SE_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT,
SE_STRUCTURE_TYPE_BEGIN_RANGE = SE_STRUCTURE_TYPE_APPLICATION_INFO,
SE_STRUCTURE_TYPE_END_RANGE = SE_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO,
SE_STRUCTURE_TYPE_RANGE_SIZE = (SE_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - SE_STRUCTURE_TYPE_APPLICATION_INFO + 1),
SE_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
} SeStructureType;
typedef enum SeSystemAllocationScope
@@ -681,19 +605,11 @@ typedef enum SeSystemAllocationScope
SE_SYSTEM_ALLOCATION_SCOPE_CACHE = 2,
SE_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3,
SE_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4,
SE_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE = SE_SYSTEM_ALLOCATION_SCOPE_COMMAND,
SE_SYSTEM_ALLOCATION_SCOPE_END_RANGE = SE_SYSTEM_ALLOCATION_SCOPE_INSTANCE,
SE_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE = (SE_SYSTEM_ALLOCATION_SCOPE_INSTANCE - SE_SYSTEM_ALLOCATION_SCOPE_COMMAND + 1),
SE_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF
} SeSystemAllocationScope;
typedef enum SeInternalAllocationType
{
SE_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0,
SE_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE = SE_INTERNAL_ALLOCATION_TYPE_EXECUTABLE,
SE_INTERNAL_ALLOCATION_TYPE_END_RANGE = SE_INTERNAL_ALLOCATION_TYPE_EXECUTABLE,
SE_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE = (SE_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - SE_INTERNAL_ALLOCATION_TYPE_EXECUTABLE + 1),
SE_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF
} SeInternalAllocationType;
typedef enum SeFormat
@@ -939,10 +855,6 @@ typedef enum SeFormat
SE_FORMAT_ASTC_10x10_SFLOAT_BLOCK = 1000066011,
SE_FORMAT_ASTC_12x10_SFLOAT_BLOCK = 1000066012,
SE_FORMAT_ASTC_12x12_SFLOAT_BLOCK = 1000066013,
SE_FORMAT_BEGIN_RANGE = SE_FORMAT_UNDEFINED,
SE_FORMAT_END_RANGE = SE_FORMAT_ASTC_12x12_SRGB_BLOCK,
SE_FORMAT_RANGE_SIZE = (SE_FORMAT_ASTC_12x12_SRGB_BLOCK - SE_FORMAT_UNDEFINED + 1),
SE_FORMAT_MAX_ENUM = 0x7FFFFFFF
} SeFormat;
struct FormatCompatibilityInfo
@@ -960,21 +872,12 @@ typedef enum SeImageType
SE_IMAGE_TYPE_1D = 0,
SE_IMAGE_TYPE_2D = 1,
SE_IMAGE_TYPE_3D = 2,
SE_IMAGE_TYPE_BEGIN_RANGE = SE_IMAGE_TYPE_1D,
SE_IMAGE_TYPE_END_RANGE = SE_IMAGE_TYPE_3D,
SE_IMAGE_TYPE_RANGE_SIZE = (SE_IMAGE_TYPE_3D - SE_IMAGE_TYPE_1D + 1),
SE_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF
} SeImageType;
typedef enum SeImageTiling
{
SE_IMAGE_TILING_OPTIMAL = 0,
SE_IMAGE_TILING_LINEAR = 1,
SE_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT = 1000158000,
SE_IMAGE_TILING_BEGIN_RANGE = SE_IMAGE_TILING_OPTIMAL,
SE_IMAGE_TILING_END_RANGE = SE_IMAGE_TILING_LINEAR,
SE_IMAGE_TILING_RANGE_SIZE = (SE_IMAGE_TILING_LINEAR - SE_IMAGE_TILING_OPTIMAL + 1),
SE_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF
} SeImageTiling;
typedef enum SePhysicalDeviceType
@@ -984,10 +887,6 @@ typedef enum SePhysicalDeviceType
SE_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
SE_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
SE_PHYSICAL_DEVICE_TYPE_CPU = 4,
SE_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = SE_PHYSICAL_DEVICE_TYPE_OTHER,
SE_PHYSICAL_DEVICE_TYPE_END_RANGE = SE_PHYSICAL_DEVICE_TYPE_CPU,
SE_PHYSICAL_DEVICE_TYPE_RANGE_SIZE = (SE_PHYSICAL_DEVICE_TYPE_CPU - SE_PHYSICAL_DEVICE_TYPE_OTHER + 1),
SE_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF
} SePhysicalDeviceType;
typedef enum SeQueryType
@@ -998,20 +897,12 @@ typedef enum SeQueryType
SE_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT = 1000028004,
SE_QUERY_TYPE_ACCELERATION_STRUCTURE_COMPACTED_SIZE_NV = 1000165000,
SE_QUERY_TYPE_PERFORMANCE_QUERY_INTEL = 1000210000,
SE_QUERY_TYPE_BEGIN_RANGE = SE_QUERY_TYPE_OCCLUSION,
SE_QUERY_TYPE_END_RANGE = SE_QUERY_TYPE_TIMESTAMP,
SE_QUERY_TYPE_RANGE_SIZE = (SE_QUERY_TYPE_TIMESTAMP - SE_QUERY_TYPE_OCCLUSION + 1),
SE_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF
} SeQueryType;
typedef enum SeSharingMode
{
SE_SHARING_MODE_EXCLUSIVE = 0,
SE_SHARING_MODE_CONCURRENT = 1,
SE_SHARING_MODE_BEGIN_RANGE = SE_SHARING_MODE_EXCLUSIVE,
SE_SHARING_MODE_END_RANGE = SE_SHARING_MODE_CONCURRENT,
SE_SHARING_MODE_RANGE_SIZE = (SE_SHARING_MODE_CONCURRENT - SE_SHARING_MODE_EXCLUSIVE + 1),
SE_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF
} SeSharingMode;
typedef enum SeImageLayout
@@ -1031,12 +922,6 @@ typedef enum SeImageLayout
SE_IMAGE_LAYOUT_SHARED_PRESENT_KHR = 1000111000,
SE_IMAGE_LAYOUT_SHADING_RATE_OPTIMAL_NV = 1000164003,
SE_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT = 1000218000,
SE_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR = SE_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL,
SE_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR = SE_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL,
SE_IMAGE_LAYOUT_BEGIN_RANGE = SE_IMAGE_LAYOUT_UNDEFINED,
SE_IMAGE_LAYOUT_END_RANGE = SE_IMAGE_LAYOUT_PREINITIALIZED,
SE_IMAGE_LAYOUT_RANGE_SIZE = (SE_IMAGE_LAYOUT_PREINITIALIZED - SE_IMAGE_LAYOUT_UNDEFINED + 1),
SE_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF
} SeImageLayout;
typedef enum SeImageViewType
@@ -1048,10 +933,6 @@ typedef enum SeImageViewType
SE_IMAGE_VIEW_TYPE_1D_ARRAY = 4,
SE_IMAGE_VIEW_TYPE_2D_ARRAY = 5,
SE_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6,
SE_IMAGE_VIEW_TYPE_BEGIN_RANGE = SE_IMAGE_VIEW_TYPE_1D,
SE_IMAGE_VIEW_TYPE_END_RANGE = SE_IMAGE_VIEW_TYPE_CUBE_ARRAY,
SE_IMAGE_VIEW_TYPE_RANGE_SIZE = (SE_IMAGE_VIEW_TYPE_CUBE_ARRAY - SE_IMAGE_VIEW_TYPE_1D + 1),
SE_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF
} SeImageViewType;
typedef enum SeComponentSwizzle
@@ -1063,20 +944,12 @@ typedef enum SeComponentSwizzle
SE_COMPONENT_SWIZZLE_G = 4,
SE_COMPONENT_SWIZZLE_B = 5,
SE_COMPONENT_SWIZZLE_A = 6,
SE_COMPONENT_SWIZZLE_BEGIN_RANGE = SE_COMPONENT_SWIZZLE_IDENTITY,
SE_COMPONENT_SWIZZLE_END_RANGE = SE_COMPONENT_SWIZZLE_A,
SE_COMPONENT_SWIZZLE_RANGE_SIZE = (SE_COMPONENT_SWIZZLE_A - SE_COMPONENT_SWIZZLE_IDENTITY + 1),
SE_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF
} SeComponentSwizzle;
typedef enum SeVertexInputRate
{
SE_VERTEX_INPUT_RATE_VERTEX = 0,
SE_VERTEX_INPUT_RATE_INSTANCE = 1,
SE_VERTEX_INPUT_RATE_BEGIN_RANGE = SE_VERTEX_INPUT_RATE_VERTEX,
SE_VERTEX_INPUT_RATE_END_RANGE = SE_VERTEX_INPUT_RATE_INSTANCE,
SE_VERTEX_INPUT_RATE_RANGE_SIZE = (SE_VERTEX_INPUT_RATE_INSTANCE - SE_VERTEX_INPUT_RATE_VERTEX + 1),
SE_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF
} SeVertexInputRate;
typedef enum SePrimitiveTopology
@@ -1092,10 +965,6 @@ typedef enum SePrimitiveTopology
SE_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8,
SE_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9,
SE_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10,
SE_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = SE_PRIMITIVE_TOPOLOGY_POINT_LIST,
SE_PRIMITIVE_TOPOLOGY_END_RANGE = SE_PRIMITIVE_TOPOLOGY_PATCH_LIST,
SE_PRIMITIVE_TOPOLOGY_RANGE_SIZE = (SE_PRIMITIVE_TOPOLOGY_PATCH_LIST - SE_PRIMITIVE_TOPOLOGY_POINT_LIST + 1),
SE_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF
} SePrimitiveTopology;
typedef enum SePolygonMode
@@ -1104,20 +973,12 @@ typedef enum SePolygonMode
SE_POLYGON_MODE_LINE = 1,
SE_POLYGON_MODE_POINT = 2,
SE_POLYGON_MODE_FILL_RECTANGLE_NV = 1000153000,
SE_POLYGON_MODE_BEGIN_RANGE = SE_POLYGON_MODE_FILL,
SE_POLYGON_MODE_END_RANGE = SE_POLYGON_MODE_POINT,
SE_POLYGON_MODE_RANGE_SIZE = (SE_POLYGON_MODE_POINT - SE_POLYGON_MODE_FILL + 1),
SE_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF
} SePolygonMode;
typedef enum SeFrontFace
{
SE_FRONT_FACE_COUNTER_CLOCKWISE = 0,
SE_FRONT_FACE_CLOCKWISE = 1,
SE_FRONT_FACE_BEGIN_RANGE = SE_FRONT_FACE_COUNTER_CLOCKWISE,
SE_FRONT_FACE_END_RANGE = SE_FRONT_FACE_CLOCKWISE,
SE_FRONT_FACE_RANGE_SIZE = (SE_FRONT_FACE_CLOCKWISE - SE_FRONT_FACE_COUNTER_CLOCKWISE + 1),
SE_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF
} SeFrontFace;
typedef enum SeCompareOp
@@ -1130,10 +991,6 @@ typedef enum SeCompareOp
SE_COMPARE_OP_NOT_EQUAL = 5,
SE_COMPARE_OP_GREATER_OR_EQUAL = 6,
SE_COMPARE_OP_ALWAYS = 7,
SE_COMPARE_OP_BEGIN_RANGE = SE_COMPARE_OP_NEVER,
SE_COMPARE_OP_END_RANGE = SE_COMPARE_OP_ALWAYS,
SE_COMPARE_OP_RANGE_SIZE = (SE_COMPARE_OP_ALWAYS - SE_COMPARE_OP_NEVER + 1),
SE_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF
} SeCompareOp;
typedef enum SeStencilOp
@@ -1146,10 +1003,6 @@ typedef enum SeStencilOp
SE_STENCIL_OP_INVERT = 5,
SE_STENCIL_OP_INCREMENT_AND_WRAP = 6,
SE_STENCIL_OP_DECREMENT_AND_WRAP = 7,
SE_STENCIL_OP_BEGIN_RANGE = SE_STENCIL_OP_KEEP,
SE_STENCIL_OP_END_RANGE = SE_STENCIL_OP_DECREMENT_AND_WRAP,
SE_STENCIL_OP_RANGE_SIZE = (SE_STENCIL_OP_DECREMENT_AND_WRAP - SE_STENCIL_OP_KEEP + 1),
SE_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF
} SeStencilOp;
typedef enum SeLogicOp
@@ -1170,10 +1023,6 @@ typedef enum SeLogicOp
SE_LOGIC_OP_OR_INVERTED = 13,
SE_LOGIC_OP_NAND = 14,
SE_LOGIC_OP_SET = 15,
SE_LOGIC_OP_BEGIN_RANGE = SE_LOGIC_OP_CLEAR,
SE_LOGIC_OP_END_RANGE = SE_LOGIC_OP_SET,
SE_LOGIC_OP_RANGE_SIZE = (SE_LOGIC_OP_SET - SE_LOGIC_OP_CLEAR + 1),
SE_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF
} SeLogicOp;
typedef enum SeBlendFactor
@@ -1197,10 +1046,6 @@ typedef enum SeBlendFactor
SE_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16,
SE_BLEND_FACTOR_SRC1_ALPHA = 17,
SE_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18,
SE_BLEND_FACTOR_BEGIN_RANGE = SE_BLEND_FACTOR_ZERO,
SE_BLEND_FACTOR_END_RANGE = SE_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA,
SE_BLEND_FACTOR_RANGE_SIZE = (SE_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA - SE_BLEND_FACTOR_ZERO + 1),
SE_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF
} SeBlendFactor;
typedef enum SeBlendOp
@@ -1256,10 +1101,6 @@ typedef enum SeBlendOp
SE_BLEND_OP_RED_EXT = 1000148043,
SE_BLEND_OP_GREEN_EXT = 1000148044,
SE_BLEND_OP_BLUE_EXT = 1000148045,
SE_BLEND_OP_BEGIN_RANGE = SE_BLEND_OP_ADD,
SE_BLEND_OP_END_RANGE = SE_BLEND_OP_MAX,
SE_BLEND_OP_RANGE_SIZE = (SE_BLEND_OP_MAX - SE_BLEND_OP_ADD + 1),
SE_BLEND_OP_MAX_ENUM = 0x7FFFFFFF
} SeBlendOp;
typedef enum SeDynamicState
@@ -1280,10 +1121,6 @@ typedef enum SeDynamicState
SE_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV = 1000164006,
SE_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV = 1000205001,
SE_DYNAMIC_STATE_LINE_STIPPLE_EXT = 1000259000,
SE_DYNAMIC_STATE_BEGIN_RANGE = SE_DYNAMIC_STATE_VIEWPORT,
SE_DYNAMIC_STATE_END_RANGE = SE_DYNAMIC_STATE_STENCIL_REFERENCE,
SE_DYNAMIC_STATE_RANGE_SIZE = (SE_DYNAMIC_STATE_STENCIL_REFERENCE - SE_DYNAMIC_STATE_VIEWPORT + 1),
SE_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF
} SeDynamicState;
typedef enum SeFilter
@@ -1291,21 +1128,12 @@ typedef enum SeFilter
SE_FILTER_NEAREST = 0,
SE_FILTER_LINEAR = 1,
SE_FILTER_CUBIC_IMG = 1000015000,
SE_FILTER_CUBIC_EXT = SE_FILTER_CUBIC_IMG,
SE_FILTER_BEGIN_RANGE = SE_FILTER_NEAREST,
SE_FILTER_END_RANGE = SE_FILTER_LINEAR,
SE_FILTER_RANGE_SIZE = (SE_FILTER_LINEAR - SE_FILTER_NEAREST + 1),
SE_FILTER_MAX_ENUM = 0x7FFFFFFF
} SeFilter;
typedef enum SeSamplerMipmapMode
{
SE_SAMPLER_MIPMAP_MODE_NEAREST = 0,
SE_SAMPLER_MIPMAP_MODE_LINEAR = 1,
SE_SAMPLER_MIPMAP_MODE_BEGIN_RANGE = SE_SAMPLER_MIPMAP_MODE_NEAREST,
SE_SAMPLER_MIPMAP_MODE_END_RANGE = SE_SAMPLER_MIPMAP_MODE_LINEAR,
SE_SAMPLER_MIPMAP_MODE_RANGE_SIZE = (SE_SAMPLER_MIPMAP_MODE_LINEAR - SE_SAMPLER_MIPMAP_MODE_NEAREST + 1),
SE_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF
} SeSamplerMipmapMode;
typedef enum SeSamplerAddressMode
@@ -1315,11 +1143,6 @@ typedef enum SeSamplerAddressMode
SE_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2,
SE_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3,
SE_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4,
SE_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE_KHR = SE_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE,
SE_SAMPLER_ADDRESS_MODE_BEGIN_RANGE = SE_SAMPLER_ADDRESS_MODE_REPEAT,
SE_SAMPLER_ADDRESS_MODE_END_RANGE = SE_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
SE_SAMPLER_ADDRESS_MODE_RANGE_SIZE = (SE_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER - SE_SAMPLER_ADDRESS_MODE_REPEAT + 1),
SE_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF
} SeSamplerAddressMode;
typedef enum SeBorderColor
@@ -1330,10 +1153,6 @@ typedef enum SeBorderColor
SE_BORDER_COLOR_INT_OPAQUE_BLACK = 3,
SE_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4,
SE_BORDER_COLOR_INT_OPAQUE_WHITE = 5,
SE_BORDER_COLOR_BEGIN_RANGE = SE_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
SE_BORDER_COLOR_END_RANGE = SE_BORDER_COLOR_INT_OPAQUE_WHITE,
SE_BORDER_COLOR_RANGE_SIZE = (SE_BORDER_COLOR_INT_OPAQUE_WHITE - SE_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1),
SE_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF
} SeBorderColor;
typedef enum SeDescriptorType
@@ -1351,10 +1170,6 @@ typedef enum SeDescriptorType
SE_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
SE_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT = 1000138000,
SE_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
SE_DESCRIPTOR_TYPE_BEGIN_RANGE = SE_DESCRIPTOR_TYPE_SAMPLER,
SE_DESCRIPTOR_TYPE_END_RANGE = SE_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
SE_DESCRIPTOR_TYPE_RANGE_SIZE = (SE_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - SE_DESCRIPTOR_TYPE_SAMPLER + 1),
SE_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF
} SeDescriptorType;
typedef enum SeDescriptorBindingFlagBits {
@@ -1362,11 +1177,6 @@ typedef enum SeDescriptorBindingFlagBits {
SE_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT = 0x00000002,
SE_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT = 0x00000004,
SE_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT = 0x00000008,
SE_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT = SE_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT,
SE_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT = SE_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT,
SE_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT = SE_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT,
SE_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT = SE_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT,
SE_DESCRIPTOR_BINDING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} SeDescriptorBindingFlagBits;
typedef SeFlags SeDescriptorBindingFlags;
@@ -1375,20 +1185,12 @@ typedef enum SeAttachmentLoadOp
SE_ATTACHMENT_LOAD_OP_LOAD = 0,
SE_ATTACHMENT_LOAD_OP_CLEAR = 1,
SE_ATTACHMENT_LOAD_OP_DONT_CARE = 2,
SE_ATTACHMENT_LOAD_OP_BEGIN_RANGE = SE_ATTACHMENT_LOAD_OP_LOAD,
SE_ATTACHMENT_LOAD_OP_END_RANGE = SE_ATTACHMENT_LOAD_OP_DONT_CARE,
SE_ATTACHMENT_LOAD_OP_RANGE_SIZE = (SE_ATTACHMENT_LOAD_OP_DONT_CARE - SE_ATTACHMENT_LOAD_OP_LOAD + 1),
SE_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF
} SeAttachmentLoadOp;
typedef enum SeAttachmentStoreOp
{
SE_ATTACHMENT_STORE_OP_STORE = 0,
SE_ATTACHMENT_STORE_OP_DONT_CARE = 1,
SE_ATTACHMENT_STORE_OP_BEGIN_RANGE = SE_ATTACHMENT_STORE_OP_STORE,
SE_ATTACHMENT_STORE_OP_END_RANGE = SE_ATTACHMENT_STORE_OP_DONT_CARE,
SE_ATTACHMENT_STORE_OP_RANGE_SIZE = (SE_ATTACHMENT_STORE_OP_DONT_CARE - SE_ATTACHMENT_STORE_OP_STORE + 1),
SE_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF
} SeAttachmentStoreOp;
typedef enum SePipelineBindPoint
@@ -1396,20 +1198,12 @@ typedef enum SePipelineBindPoint
SE_PIPELINE_BIND_POINT_GRAPHICS = 0,
SE_PIPELINE_BIND_POINT_COMPUTE = 1,
SE_PIPELINE_BIND_POINT_RAY_TRACING_NV = 1000165000,
SE_PIPELINE_BIND_POINT_BEGIN_RANGE = SE_PIPELINE_BIND_POINT_GRAPHICS,
SE_PIPELINE_BIND_POINT_END_RANGE = SE_PIPELINE_BIND_POINT_COMPUTE,
SE_PIPELINE_BIND_POINT_RANGE_SIZE = (SE_PIPELINE_BIND_POINT_COMPUTE - SE_PIPELINE_BIND_POINT_GRAPHICS + 1),
SE_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF
} SePipelineBindPoint;
typedef enum SeCommandBufferLevel
{
SE_COMMAND_BUFFER_LEVEL_PRIMARY = 0,
SE_COMMAND_BUFFER_LEVEL_SECONDARY = 1,
SE_COMMAND_BUFFER_LEVEL_BEGIN_RANGE = SE_COMMAND_BUFFER_LEVEL_PRIMARY,
SE_COMMAND_BUFFER_LEVEL_END_RANGE = SE_COMMAND_BUFFER_LEVEL_SECONDARY,
SE_COMMAND_BUFFER_LEVEL_RANGE_SIZE = (SE_COMMAND_BUFFER_LEVEL_SECONDARY - SE_COMMAND_BUFFER_LEVEL_PRIMARY + 1),
SE_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF
} SeCommandBufferLevel;
typedef enum SeIndexType
@@ -1418,20 +1212,11 @@ typedef enum SeIndexType
SE_INDEX_TYPE_UINT32 = 1,
SE_INDEX_TYPE_NONE_NV = 1000165000,
SE_INDEX_TYPE_UINT8_EXT = 1000265000,
SE_INDEX_TYPE_BEGIN_RANGE = SE_INDEX_TYPE_UINT16,
SE_INDEX_TYPE_END_RANGE = SE_INDEX_TYPE_UINT32,
SE_INDEX_TYPE_RANGE_SIZE = (SE_INDEX_TYPE_UINT32 - SE_INDEX_TYPE_UINT16 + 1),
SE_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF
} SeIndexType;
typedef enum SeSubpassContents
{
SE_SUBPASS_CONTENTS_INLINE = 0,
SE_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1,
SE_SUBPASS_CONTENTS_BEGIN_RANGE = SE_SUBPASS_CONTENTS_INLINE,
SE_SUBPASS_CONTENTS_END_RANGE = SE_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS,
SE_SUBPASS_CONTENTS_RANGE_SIZE = (SE_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS - SE_SUBPASS_CONTENTS_INLINE + 1),
SE_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF
} SeSubpassContents;
typedef enum SeObjectType
@@ -1475,12 +1260,6 @@ typedef enum SeObjectType
SE_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000,
SE_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
SE_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL = 1000210000,
SE_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = SE_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE,
SE_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = SE_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION,
SE_OBJECT_TYPE_BEGIN_RANGE = SE_OBJECT_TYPE_UNKNOWN,
SE_OBJECT_TYPE_END_RANGE = SE_OBJECT_TYPE_COMMAND_POOL,
SE_OBJECT_TYPE_RANGE_SIZE = (SE_OBJECT_TYPE_COMMAND_POOL - SE_OBJECT_TYPE_UNKNOWN + 1),
SE_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF
} SeObjectType;
typedef enum SeVendorId
@@ -1488,10 +1267,6 @@ typedef enum SeVendorId
SE_VENDOR_ID_VIV = 0x10001,
SE_VENDOR_ID_VSI = 0x10002,
SE_VENDOR_ID_KAZAN = 0x10003,
SE_VENDOR_ID_BEGIN_RANGE = SE_VENDOR_ID_VIV,
SE_VENDOR_ID_END_RANGE = SE_VENDOR_ID_KAZAN,
SE_VENDOR_ID_RANGE_SIZE = (SE_VENDOR_ID_KAZAN - SE_VENDOR_ID_VIV + 1),
SE_VENDOR_ID_MAX_ENUM = 0x7FFFFFFF
} SeVendorId;
typedef SeFlags SeInstanceCreateFlags;
@@ -2027,5 +1802,15 @@ typedef union SeClearValue {
SeClearDepthStencilValue depthStencil;
} SeClearValue;
typedef enum SeDescriptorAccessTypeFlagBits {
SE_DESCRIPTOR_ACCESS_READ_ONLY_BIT = 0x00000001,
SE_DESCRIPTOR_ACCESS_READ_WRITE_BIT = 0x00000002,
SE_DESCRIPTOR_ACCESS_WRITE_ONLY_BIT = 0x00000004,
} SeDescriptorAccessTypeFlagBits;
typedef SeFlags SeDescriptorAccessTypeFlags;
} // namespace Gfx
} // namespace Seele
+3 -3
View File
@@ -36,7 +36,7 @@ struct WindowCreateInfo
int32 width;
int32 height;
const char *title;
Gfx::SeFormat preferredFormat = Gfx::SE_FORMAT_MAX_ENUM;
Gfx::SeFormat preferredFormat = Gfx::SE_FORMAT_B8G8R8A8_UNORM;
void *windowHandle;
};
struct ViewportCreateInfo
@@ -178,8 +178,8 @@ struct DepthStencilState
SeCompareOp depthCompareOp = Gfx::SE_COMPARE_OP_LESS;
uint32 depthBoundsTestEnable = 0;
uint32 stencilTestEnable = 0;
SeStencilOp front = Gfx::SE_STENCIL_OP_END_RANGE;
SeStencilOp back = Gfx::SE_STENCIL_OP_END_RANGE;
SeStencilOp front = Gfx::SE_STENCIL_OP_ZERO;
SeStencilOp back = Gfx::SE_STENCIL_OP_ZERO;
float minDepthBounds;
float maxDepthBounds;
};
+52 -37
View File
@@ -7,65 +7,80 @@
namespace Seele {
namespace Metal {
DECLARE_REF(Graphics)
class Buffer
{
class Buffer {
public:
Buffer(PGraphics graphics, uint64 size, void* data, bool dynamic);
Buffer(PGraphics graphics, uint64 size, void *data, bool dynamic);
virtual ~Buffer();
MTL::Buffer* getHandle() const
{
return buffers[currentBuffer];
}
uint64 getSize() const
{
return size;
}
void advanceBuffer()
{
currentBuffer = (currentBuffer + 1) % numBuffers;
}
void* map(bool writeOnly = true);
void* mapRegion(uint64 regionOffset, uint64 regionSize, bool writeOnly);
MTL::Buffer *getHandle() const { return buffers[currentBuffer]; }
uint64 getSize() const { return size; }
void advanceBuffer() { currentBuffer = (currentBuffer + 1) % numBuffers; }
void *map(bool writeOnly = true);
void *mapRegion(uint64 regionOffset, uint64 regionSize, bool writeOnly);
void unmap();
private:
protected:
PGraphics graphics;
uint32 currentBuffer;
uint64 size;
MTL::Buffer* buffers[Gfx::numFramesBuffered];
MTL::Buffer *buffers[Gfx::numFramesBuffered];
uint32 numBuffers;
};
DEFINE_REF(Buffer)
class VertexBuffer : public Gfx::VertexBuffer, public Buffer
{
class VertexBuffer : public Gfx::VertexBuffer, public Buffer {
public:
VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo& createInfo);
VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo &createInfo);
virtual ~VertexBuffer();
private:
virtual void updateRegion(DataSource update) override;
virtual void download(Array<uint8> &buffer) override;
protected:
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(VertexBuffer)
class IndexBuffer : public Gfx::IndexBuffer, public Buffer
{
class IndexBuffer : public Gfx::IndexBuffer, public Buffer {
public:
IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo& createInfo);
IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo &createInfo);
virtual ~IndexBuffer();
private:
virtual void download(Array<uint8> &buffer) override;
protected:
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(IndexBuffer)
class UniformBuffer : public Gfx::UniformBuffer, public Buffer
{
DEFINE_REF(IndexBuffer)
class UniformBuffer : public Gfx::UniformBuffer, public Buffer {
public:
UniformBuffer(PGraphics graphics, const UniformBufferCreateInfo& createInfo);
UniformBuffer(PGraphics graphics, const UniformBufferCreateInfo &createInfo);
virtual ~UniformBuffer();
private:
virtual bool updateContents(const DataSource &sourceData) override;
protected:
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(UniformBuffer)
class ShaderBuffer : public Gfx::ShaderBuffer, public Buffer
{
class ShaderBuffer : public Gfx::ShaderBuffer, public Buffer {
public:
ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo& createInfo);
ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo &createInfo);
virtual ~ShaderBuffer();
private:
virtual bool updateContents(const DataSource &sourceData) override;
protected:
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(ShaderBuffer)
}
}
} // namespace Metal
} // namespace Seele
+67 -32
View File
@@ -8,8 +8,7 @@
using namespace Seele;
using namespace Seele::Metal;
Buffer::Buffer(PGraphics graphics, uint64 size, void *data, bool dynamic)
: graphics(graphics), size(size) {
Buffer::Buffer(PGraphics graphics, uint64 size, void* data, bool dynamic) : graphics(graphics), size(size) {
if (dynamic) {
numBuffers = Gfx::numFramesBuffered;
} else {
@@ -17,11 +16,9 @@ Buffer::Buffer(PGraphics graphics, uint64 size, void *data, bool dynamic)
}
for (size_t i = 0; i < numBuffers; ++i) {
if (data != nullptr) {
buffers[i] = graphics->getDevice()->newBuffer(
data, size, MTL::ResourceOptionCPUCacheModeDefault);
buffers[i] = graphics->getDevice()->newBuffer(data, size, MTL::ResourceOptionCPUCacheModeDefault);
} else {
buffers[i] = graphics->getDevice()->newBuffer(
size, MTL::ResourceOptionCPUCacheModeDefault);
buffers[i] = graphics->getDevice()->newBuffer(size, MTL::ResourceOptionCPUCacheModeDefault);
}
}
}
@@ -32,45 +29,83 @@ Buffer::~Buffer() {
}
}
void *Buffer::map(bool) { return getHandle()->contents(); }
void* Buffer::map(bool) { return getHandle()->contents(); }
void *Buffer::mapRegion(uint64 regionOffset, uint64, bool) {
return (char *)getHandle()->contents() + regionOffset;
}
void* Buffer::mapRegion(uint64 regionOffset, uint64, bool) { return (char*)getHandle()->contents() + regionOffset; }
void unmap() {}
VertexBuffer::VertexBuffer(PGraphics graphics,
const VertexBufferCreateInfo &createInfo)
: Gfx::VertexBuffer(graphics->getFamilyMapping(), createInfo.numVertices,
createInfo.vertexSize, createInfo.sourceData.owner),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
createInfo.sourceData.data, false) {}
VertexBuffer::VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo& createInfo)
: Gfx::VertexBuffer(graphics->getFamilyMapping(), createInfo.numVertices, createInfo.vertexSize,
createInfo.sourceData.owner),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size, createInfo.sourceData.data, false) {}
VertexBuffer::~VertexBuffer() {}
IndexBuffer::IndexBuffer(PGraphics graphics,
const IndexBufferCreateInfo &createInfo)
: Gfx::IndexBuffer(graphics->getFamilyMapping(), createInfo.sourceData.size,
createInfo.indexType, createInfo.sourceData.owner),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
createInfo.sourceData.data, false) {}
void VertexBuffer::updateRegion(DataSource update) {
void* data = getHandle()->contents();
std::memcpy((char*)data + update.offset, update.data, update.size);
}
void VertexBuffer::download(Array<uint8>& buffer) {
void* data = getHandle()->contents();
buffer.resize(size);
std::memcpy(buffer.data(), data, size);
}
void VertexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) { currentOwner = newOwner; }
void VertexBuffer::executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) {}
IndexBuffer::IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo& createInfo)
: Gfx::IndexBuffer(graphics->getFamilyMapping(), createInfo.sourceData.size, createInfo.indexType,
createInfo.sourceData.owner),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size, createInfo.sourceData.data, false) {}
IndexBuffer::~IndexBuffer() {}
UniformBuffer::UniformBuffer(PGraphics graphics,
const UniformBufferCreateInfo &createInfo)
void IndexBuffer::download(Array<uint8>& buffer) {
void* data = getHandle()->contents();
buffer.resize(size);
std::memcpy(buffer.data(), data, size);
}
void IndexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) { currentOwner = newOwner; }
void IndexBuffer::executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) {}
UniformBuffer::UniformBuffer(PGraphics graphics, const UniformBufferCreateInfo& createInfo)
: Gfx::UniformBuffer(graphics->getFamilyMapping(), createInfo.sourceData),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
createInfo.sourceData.data, createInfo.dynamic) {}
Seele::Metal::Buffer(graphics, createInfo.sourceData.size, createInfo.sourceData.data, createInfo.dynamic) {}
UniformBuffer::~UniformBuffer() {}
ShaderBuffer::ShaderBuffer(PGraphics graphics,
const ShaderBufferCreateInfo &createInfo)
: Gfx::ShaderBuffer(graphics->getFamilyMapping(), createInfo.numElements,
createInfo.sourceData),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
createInfo.sourceData.data, createInfo.dynamic) {}
bool UniformBuffer::updateContents(const DataSource& sourceData) {
void* data = getHandle()->contents();
std::memcpy((char*)data + sourceData.offset, sourceData.data, sourceData.size);
return true;
}
void UniformBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) { currentOwner = newOwner; }
void UniformBuffer::executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) {}
ShaderBuffer::ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo& createInfo)
: Gfx::ShaderBuffer(graphics->getFamilyMapping(), createInfo.numElements, createInfo.sourceData),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size, createInfo.sourceData.data, createInfo.dynamic) {}
ShaderBuffer::~ShaderBuffer() {}
bool ShaderBuffer::updateContents(const DataSource& sourceData) {
void* data = getHandle()->contents();
std::memcpy((char*)data + sourceData.offset, sourceData.data, sourceData.size);
return true;
}
void ShaderBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) { currentOwner = newOwner; }
void ShaderBuffer::executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) {}
+2
View File
@@ -12,6 +12,8 @@ target_sources(Engine
Graphics.mm
Pipeline.h
Pipeline.mm
PipelineCache.h
PipelineCache.mm
PrivateImpl.mm
RenderPass.h
RenderPass.mm
+35 -24
View File
@@ -8,64 +8,75 @@
namespace Seele {
namespace Metal {
DECLARE_REF(Graphics)
DECLARE_REF(DescriptorPool)
class DescriptorLayout : public Gfx::DescriptorLayout {
public:
DescriptorLayout(PGraphics graphics, const std::string &name);
DescriptorLayout(PGraphics graphics, const std::string& name);
virtual ~DescriptorLayout();
virtual void create() override;
NS::Array* getArguments() const
{
return arguments;
}
NS::Array* getArguments() const { return arguments; }
private:
PGraphics graphics;
NS::Array* arguments;
};
class PipelineLayout : public Gfx::PipelineLayout {
DEFINE_REF(DescriptorLayout)
DECLARE_REF(DescriptorSet)
class DescriptorPool : public Gfx::DescriptorPool {
public:
PipelineLayout(PGraphics graphics, Gfx::PPipelineLayout baseLayout)
: Gfx::PipelineLayout(baseLayout), graphics(graphics) {}
DescriptorPool(PGraphics graphics, PDescriptorLayout layout);
virtual ~DescriptorPool();
virtual Gfx::PDescriptorSet allocateDescriptorSet() override;
virtual void reset() override;
constexpr NS::Array* getArguments() const { return layout->getArguments(); }
constexpr PDescriptorLayout getLayout() const { return layout; }
private:
PGraphics graphics;
PDescriptorLayout layout;
Array<ODescriptorSet> allocatedSets;
};
DEFINE_REF(PipelineLayout)
DEFINE_REF(DescriptorPool)
class DescriptorSet : public Gfx::DescriptorSet {
public:
DescriptorSet(PGraphics graphics, PDescriptorPool owner);
virtual ~DescriptorSet();
virtual void writeChanges();
virtual void updateBuffer(uint32_t binding,
Gfx::PUniformBuffer uniformBuffer);
virtual void updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer);
virtual void updateBuffer(uint32_t binding, Gfx::PShaderBuffer uniformBuffer);
virtual void updateSampler(uint32_t binding, Gfx::PSampler samplerState);
virtual void updateTexture(uint32_t binding, Gfx::PTexture texture,
Gfx::PSampler sampler = nullptr);
virtual void updateTextureArray(uint32_t binding,
Array<Gfx::PTexture> texture);
virtual void updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSampler sampler = nullptr);
virtual void updateTextureArray(uint32_t binding, Array<Gfx::PTexture> texture);
virtual bool operator<(Gfx::PDescriptorSet other);
constexpr bool isCurrentlyBound() const { return bindCount > 0; }
constexpr bool isCurrentlyInUse() const { return currentlyInUse; }
constexpr void bind() { bindCount++; }
constexpr void unbind() { bindCount--; }
constexpr void allocate() { currentlyInUse = true; }
constexpr void free() { currentlyInUse = false; }
private:
PGraphics graphics;
PDescriptorPool owner;
MTL::Buffer* buffer;
MTL::ArgumentEncoder* encoder;
uint32 bindCount;
bool currentlyInUse;
};
DEFINE_REF(DescriptorSet)
class DescriptorPool : public Gfx::DescriptorPool {
class PipelineLayout : public Gfx::PipelineLayout {
public:
DescriptorPool(PGraphics graphics, DescriptorLayout& layout);
virtual ~DescriptorPool();
NS::Array* getArguments() const
{
return layout.getArguments();
}
PipelineLayout(PGraphics graphics, Gfx::PPipelineLayout baseLayout);
virtual ~PipelineLayout();
virtual void create() override;
private:
PGraphics graphics;
DescriptorLayout& layout;
};
DEFINE_REF(PipelineLayout)
} // namespace Metal
} // namespace Seele
+121 -21
View File
@@ -1,28 +1,128 @@
#include "Descriptor.h"
#include "Graphics.h"
#include "Buffer.h"
#include "Enums.h"
#include "Graphics/Initializer.h"
#include "Texture.h"
using namespace Seele;
using namespace Seele::Metal;
DescriptorSet::DescriptorSet(PGraphics graphics, PDescriptorPool owner)
: graphics(graphics)
, owner(owner)
{
encoder = graphics->getDevice()->newArgumentEncoder(owner->getArguments());
}
DescriptorSet::~DescriptorSet()
{
}
void DescriptorSet::writeChanges()
{
DescriptorLayout::DescriptorLayout(PGraphics graphics, const std::string& name)
: Gfx::DescriptorLayout(name), graphics(graphics) {}
DescriptorLayout::~DescriptorLayout() {}
void DescriptorLayout::create() {
Array<NS::Object*> descriptors;
for (size_t i = 0; i < descriptorBindings.size(); ++i) {
const auto& binding = descriptorBindings[i];
auto desc = MTL::ArgumentDescriptor::alloc()->init();
desc->setAccess(cast(binding.access));
desc->setArrayLength(binding.descriptorCount);
MTL::DataType dataType;
switch (binding.descriptorType) {
case Gfx::SE_DESCRIPTOR_TYPE_SAMPLER:
case Gfx::SE_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
case Gfx::SE_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
case Gfx::SE_DESCRIPTOR_TYPE_STORAGE_IMAGE:
case Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
case Gfx::SE_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
case Gfx::SE_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
dataType = MTL::DataTypeTexture;
break;
case Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
case Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER:
case Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
case Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
case Gfx::SE_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT:
dataType = MTL::DataTypeStruct;
break;
case Gfx::SE_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV:
dataType = MTL::DataTypePrimitiveAccelerationStructure;
break;
default:
throw std::logic_error("Nooo");
}
desc->setDataType(dataType);
descriptors.add(desc);
}
arguments = NS::Array::array(descriptors.data(), descriptors.size());
}
void DescriptorSet::updateBuffer(uint32_t binding,
Gfx::PUniformBuffer uniformBuffer){}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer uniformBuffer){}
void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSampler samplerState){}
void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture,
Gfx::PSampler sampler){}
void DescriptorSet::updateTextureArray(uint32_t binding,
Array<Gfx::PTexture> texture){}
bool DescriptorSet::operator<(Gfx::PDescriptorSet other){return this < other.getHandle();}
DescriptorPool::DescriptorPool(PGraphics graphics, PDescriptorLayout layout) : graphics(graphics), layout(layout) {}
DescriptorPool::~DescriptorPool() {}
Gfx::PDescriptorSet DescriptorPool::allocateDescriptorSet() {
for (uint32 setIndex = 0; setIndex < allocatedSets.size(); ++setIndex) {
if (allocatedSets[setIndex]->isCurrentlyBound() || allocatedSets[setIndex]->isCurrentlyInUse()) {
// Currently in use, skip
continue;
}
allocatedSets[setIndex]->allocate();
// Found set, stop searching
return PDescriptorSet(allocatedSets[setIndex]);
}
allocatedSets.add(new DescriptorSet(graphics, this));
return PDescriptorSet(allocatedSets.back());
}
void DescriptorPool::reset() {
for (auto& set : allocatedSets) {
set->free();
}
}
DescriptorSet::DescriptorSet(PGraphics graphics, PDescriptorPool owner)
: Gfx::DescriptorSet(owner->getLayout()), graphics(graphics), owner(owner), bindCount(0), currentlyInUse(false) {
encoder = graphics->getDevice()->newArgumentEncoder(owner->getArguments());
buffer = graphics->getDevice()->newBuffer(encoder->encodedLength(), MTL::ResourceOptionCPUCacheModeDefault);
encoder->setArgumentBuffer(buffer, 0);
}
DescriptorSet::~DescriptorSet() {}
void DescriptorSet::writeChanges() {}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer) {
PUniformBuffer metalBuffer = uniformBuffer.cast<UniformBuffer>();
encoder->setBuffer(metalBuffer->getHandle(), 0, binding);
}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer uniformBuffer) {
PShaderBuffer metalBuffer = uniformBuffer.cast<ShaderBuffer>();
encoder->setBuffer(metalBuffer->getHandle(), 0, binding);
}
void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSampler samplerState) {
PSampler sampler = samplerState.cast<Sampler>();
encoder->setSamplerState(sampler->getHandle(), binding);
}
void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSampler samplerState) {
PTextureBase base = texture.cast<TextureBase>();
PSampler sampler = samplerState.cast<Sampler>();
encoder->setTexture(base->getTexture(), binding);
encoder->setSamplerState(sampler->getHandle(), binding);
}
void DescriptorSet::updateTextureArray(uint32_t binding, Array<Gfx::PTexture> array) {
for (auto& t : array) {
PTextureBase metalTexture = t.cast<TextureBase>();
encoder->setTexture(metalTexture->getTexture(), binding++);
}
}
bool DescriptorSet::operator<(Gfx::PDescriptorSet other) { return this < other.getHandle(); }
PipelineLayout::PipelineLayout(PGraphics graphics, Gfx::PPipelineLayout baseLayout)
: Gfx::PipelineLayout(baseLayout), graphics(graphics) {}
PipelineLayout::~PipelineLayout(){}
void PipelineLayout::create()
{
for(auto& set : descriptorSetLayouts)
{
uint32 setHash = set->getHash();
layoutHash = CRC::Calculate(&setHash, sizeof(uint32), CRC::CRC_32(), layoutHash);
}
}
+14
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@@ -1,5 +1,7 @@
#pragma once
#include "Graphics/Enums.h"
#include "Metal/MTLDepthStencil.hpp"
#include "Metal/MTLSampler.hpp"
#include "Resources.h"
namespace Seele
@@ -12,5 +14,17 @@ MTL::LoadAction cast(Gfx::SeAttachmentLoadOp loadOp);
Gfx::SeAttachmentLoadOp cast(MTL::LoadAction loadOp);
MTL::StoreAction cast(Gfx::SeAttachmentStoreOp storeOp);
Gfx::SeAttachmentStoreOp cast(MTL::StoreAction storeOp);
MTL::BindingAccess cast(Gfx::SeDescriptorAccessTypeFlags access);
Gfx::SeDescriptorAccessTypeFlags cast(MTL::BindingAccess access);
MTL::SamplerBorderColor cast(Gfx::SeBorderColor color);
Gfx::SeBorderColor cast(MTL::SamplerBorderColor color);
MTL::CompareFunction cast(Gfx::SeCompareOp compare);
Gfx::SeCompareOp cast(MTL::CompareFunction compare);
MTL::SamplerMinMagFilter cast(Gfx::SeFilter filter);
Gfx::SeFilter cast(MTL::SamplerMinMagFilter filter);
MTL::SamplerMipFilter cast(Gfx::SeSamplerMipmapMode filter);
Gfx::SeSamplerMipmapMode cast(MTL::SamplerMipFilter filter);
MTL::SamplerAddressMode cast(Gfx::SeSamplerAddressMode mode);
Gfx::SeSamplerAddressMode cast(MTL::SamplerAddressMode mode);
}
}
+181
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@@ -1,5 +1,8 @@
#include "Enums.h"
#include "Graphics/Enums.h"
#include "Metal/MTLArgument.hpp"
#include "Metal/MTLDepthStencil.hpp"
#include "Metal/MTLSampler.hpp"
#include <stdexcept>
using namespace Seele;
@@ -587,3 +590,181 @@ Gfx::SeAttachmentStoreOp Seele::Metal::cast(MTL::StoreAction storeOp) {
throw std::logic_error("Not implemented");
}
}
MTL::BindingAccess Seele::Metal::cast(Gfx::SeDescriptorAccessTypeFlags access) {
switch (access) {
case Gfx::SE_DESCRIPTOR_ACCESS_READ_ONLY_BIT:
return MTL::ArgumentAccessReadOnly;
case Gfx::SE_DESCRIPTOR_ACCESS_READ_WRITE_BIT:
return MTL::ArgumentAccessReadWrite;
case Gfx::SE_DESCRIPTOR_ACCESS_WRITE_ONLY_BIT:
return MTL::ArgumentAccessWriteOnly;
default:
throw std::logic_error("Not implemented");
}
}
Gfx::SeDescriptorAccessTypeFlags Seele::Metal::cast(MTL::BindingAccess access) {
switch (access) {
case MTL::ArgumentAccessReadOnly:
return Gfx::SE_DESCRIPTOR_ACCESS_READ_ONLY_BIT;
case MTL::ArgumentAccessReadWrite:
return Gfx::SE_DESCRIPTOR_ACCESS_READ_WRITE_BIT;
case MTL::ArgumentAccessWriteOnly:
return Gfx::SE_DESCRIPTOR_ACCESS_WRITE_ONLY_BIT;
default:
throw std::logic_error("Not implemented");
}
}
MTL::SamplerBorderColor Seele::Metal::cast(Gfx::SeBorderColor color) {
switch (color) {
case Gfx::SE_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK:
return MTL::SamplerBorderColorTransparentBlack;
case Gfx::SE_BORDER_COLOR_INT_TRANSPARENT_BLACK:
return MTL::SamplerBorderColorTransparentBlack;
case Gfx::SE_BORDER_COLOR_FLOAT_OPAQUE_BLACK:
return MTL::SamplerBorderColorOpaqueBlack;
case Gfx::SE_BORDER_COLOR_INT_OPAQUE_BLACK:
return MTL::SamplerBorderColorOpaqueBlack;
case Gfx::SE_BORDER_COLOR_FLOAT_OPAQUE_WHITE:
return MTL::SamplerBorderColorOpaqueWhite;
case Gfx::SE_BORDER_COLOR_INT_OPAQUE_WHITE:
return MTL::SamplerBorderColorOpaqueWhite;
default:
throw std::logic_error("Not implemented");
}
}
Gfx::SeBorderColor Seele::Metal::cast(MTL::SamplerBorderColor color) {
switch (color) {
case MTL::SamplerBorderColorTransparentBlack:
return Gfx::SE_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
case MTL::SamplerBorderColorOpaqueBlack:
return Gfx::SE_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
case MTL::SamplerBorderColorOpaqueWhite:
return Gfx::SE_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
default:
throw std::logic_error("Not implemented");
}
}
MTL::CompareFunction Seele::Metal::cast(Gfx::SeCompareOp compare) {
switch (compare) {
case Gfx::SE_COMPARE_OP_NEVER:
return MTL::CompareFunctionNever;
case Gfx::SE_COMPARE_OP_LESS:
return MTL::CompareFunctionLess;
case Gfx::SE_COMPARE_OP_EQUAL:
return MTL::CompareFunctionEqual;
case Gfx::SE_COMPARE_OP_LESS_OR_EQUAL:
return MTL::CompareFunctionLessEqual;
case Gfx::SE_COMPARE_OP_GREATER:
return MTL::CompareFunctionGreater;
case Gfx::SE_COMPARE_OP_NOT_EQUAL:
return MTL::CompareFunctionNotEqual;
case Gfx::SE_COMPARE_OP_GREATER_OR_EQUAL:
return MTL::CompareFunctionGreaterEqual;
case Gfx::SE_COMPARE_OP_ALWAYS:
return MTL::CompareFunctionAlways;
default:
throw std::logic_error("Not implemented");
}
}
Gfx::SeCompareOp Seele::Metal::cast(MTL::CompareFunction compare) {
switch (compare) {
case MTL::CompareFunctionNever:
return Gfx::SE_COMPARE_OP_NEVER;
case MTL::CompareFunctionLess:
return Gfx::SE_COMPARE_OP_LESS;
case MTL::CompareFunctionEqual:
return Gfx::SE_COMPARE_OP_EQUAL;
case MTL::CompareFunctionLessEqual:
return Gfx::SE_COMPARE_OP_LESS_OR_EQUAL;
case MTL::CompareFunctionGreater:
return Gfx::SE_COMPARE_OP_GREATER;
case MTL::CompareFunctionNotEqual:
return Gfx::SE_COMPARE_OP_NOT_EQUAL;
case MTL::CompareFunctionGreaterEqual:
return Gfx::SE_COMPARE_OP_GREATER_OR_EQUAL;
case MTL::CompareFunctionAlways:
return Gfx::SE_COMPARE_OP_ALWAYS;
}
}
MTL::SamplerMinMagFilter Seele::Metal::cast(Gfx::SeFilter filter) {
switch (filter) {
case Gfx::SE_FILTER_NEAREST:
return MTL::SamplerMinMagFilterNearest;
case Gfx::SE_FILTER_LINEAR:
return MTL::SamplerMinMagFilterLinear;
case Gfx::SE_FILTER_CUBIC_IMG:
return MTL::SamplerMinMagFilterLinear;
default:
throw std::logic_error("Not implemented");
}
}
Gfx::SeFilter Seele::Metal::cast(MTL::SamplerMinMagFilter filter) {
switch (filter) {
case MTL::SamplerMinMagFilterNearest:
return Gfx::SE_FILTER_NEAREST;
case MTL::SamplerMinMagFilterLinear:
return Gfx::SE_FILTER_LINEAR;
}
}
MTL::SamplerMipFilter Seele::Metal::cast(Gfx::SeSamplerMipmapMode filter) {
switch (filter) {
case Seele::Gfx::SE_SAMPLER_MIPMAP_MODE_NEAREST:
return MTL::SamplerMipFilterNearest;
case Seele::Gfx::SE_SAMPLER_MIPMAP_MODE_LINEAR:
return MTL::SamplerMipFilterLinear;
default:
throw std::logic_error("Not implemented");
}
}
Gfx::SeSamplerMipmapMode Seele::Metal::cast(MTL::SamplerMipFilter filter) {
switch (filter) {
case MTL::SamplerMipFilterNotMipmapped:
return Gfx::SE_SAMPLER_MIPMAP_MODE_LINEAR;
case MTL::SamplerMipFilterNearest:
return Gfx::SE_SAMPLER_MIPMAP_MODE_NEAREST;
case MTL::SamplerMipFilterLinear:
return Gfx::SE_SAMPLER_MIPMAP_MODE_LINEAR;
}
}
MTL::SamplerAddressMode Seele::Metal::cast(Gfx::SeSamplerAddressMode mode) {
switch (mode) {
case Gfx::SE_SAMPLER_ADDRESS_MODE_REPEAT:
return MTL::SamplerAddressModeRepeat;
case Gfx::SE_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT:
return MTL::SamplerAddressModeMirrorRepeat;
case Gfx::SE_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE:
return MTL::SamplerAddressModeMirrorClampToEdge;
case Gfx::SE_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER:
return MTL::SamplerAddressModeClampToBorderColor;
case Gfx::SE_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE:
return MTL::SamplerAddressModeMirrorClampToEdge;
}
}
Gfx::SeSamplerAddressMode Seele::Metal::cast(MTL::SamplerAddressMode mode) {
switch (mode) {
case MTL::SamplerAddressModeClampToEdge:
return Gfx::SE_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
case MTL::SamplerAddressModeMirrorClampToEdge:
return Gfx::SE_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
case MTL::SamplerAddressModeRepeat:
return Gfx::SE_SAMPLER_ADDRESS_MODE_REPEAT;
case MTL::SamplerAddressModeMirrorRepeat:
return Gfx::SE_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
case MTL::SamplerAddressModeClampToZero:
return Gfx::SE_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
case MTL::SamplerAddressModeClampToBorderColor:
return Gfx::SE_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
}
}
+18 -8
View File
@@ -1,8 +1,10 @@
#include "Graphics.h"
#include "Graphics/Metal/Shader.h"
#include "Graphics/Initializer.h"
#include "Shader.h"
#include "RenderPass.h"
#include "Command.h"
#include "Window.h"
#include "Buffer.h"
using namespace Seele;
using namespace Seele::Metal;
@@ -82,22 +84,22 @@ Gfx::OTextureCube Graphics::createTextureCube(const TextureCreateInfo &createInf
Gfx::OUniformBuffer Graphics::createUniformBuffer(const UniformBufferCreateInfo &bulkData)
{
return new UniformBuffer(this, bulkData);
}
Gfx::OShaderBuffer Graphics::createShaderBuffer(const ShaderBufferCreateInfo &bulkData)
{
return new ShaderBuffer(this, bulkData);
}
Gfx::OVertexBuffer Graphics::createVertexBuffer(const VertexBufferCreateInfo &bulkData)
{
return new VertexBuffer(this, bulkData);
}
Gfx::OIndexBuffer Graphics::createIndexBuffer(const IndexBufferCreateInfo &bulkData)
{
return new IndexBuffer(this, bulkData);
}
Gfx::ORenderCommand Graphics::createRenderCommand(const std::string& name)
@@ -112,11 +114,15 @@ Gfx::OComputeCommand Graphics::createComputeCommand(const std::string& name)
Gfx::OVertexShader Graphics::createVertexShader(const ShaderCreateInfo& createInfo)
{
OVertexShader result = new VertexShader(this);
result->create(createInfo);
return result;
}
Gfx::OFragmentShader Graphics::createFragmentShader(const ShaderCreateInfo& createInfo)
{
OFragmentShader result = new FragmentShader(this);
result->create(createInfo);
return result;
}
Gfx::OComputeShader Graphics::createComputeShader(const ShaderCreateInfo& createInfo)
{
@@ -133,12 +139,16 @@ Gfx::OMeshShader Graphics::createMeshShader(const ShaderCreateInfo& createInfo)
}
Gfx::OTaskShader Graphics::createTaskShader(const ShaderCreateInfo& createInfo)
{
OTaskShader result = new TaskShader(this);
result->create(createInfo);
return result;
}
Gfx::PGraphicsPipeline Graphics::createGraphicsPipeline(Gfx::LegacyPipelineCreateInfo createInfo)
{
}
Gfx::PGraphicsPipeline Graphics::createGraphicsPipeline(Gfx::MeshPipelineCreateInfo createInfo)
{
+14 -2
View File
@@ -1,11 +1,23 @@
#pragma once
#include "Graphics/Pipeline.h"
#include "Graphics/Initializer.h"
#include "Pipeline.h"
namespace Seele {
namespace Metal {
class PipelineCache
{
public:
PipelineCache(PGraphics graphics, const std::string& cacheFilePath);
~PipelineCache();
PGraphicsPipeline createPipeline(Gfx::LegacyPipelineCreateInfo createInfo);
PGraphicsPipeline createPipeline(Gfx::MeshPipelineCreateInfo createInfo);
PComputePipeline createPipeline(Gfx::ComputePipelineCreateInfo createInfo);
private:
PGraphics graphics;
Map<uint32, OGraphicsPipeline> graphicsPipelines;
Map<uint32, OComputePipeline> computePipeline;
std::string cacheFile;
};
DEFINE_REF(PipelineCache)
}
}
@@ -0,0 +1,70 @@
#include "PipelineCache.h"
#include "Descriptor.h"
#include "Graphics.h"
#include "Shader.h"
#include "Graphics/Descriptor.h"
#include "Graphics/Enums.h"
#include "Metal/MTLRenderPipeline.hpp"
#include "Metal/MTLVertexDescriptor.hpp"
using namespace Seele;
using namespace Seele::Metal;
PipelineCache::PipelineCache(PGraphics graphics, const std::string& name) : graphics(graphics), cacheFile(name) {}
PipelineCache::~PipelineCache() {}
PGraphicsPipeline PipelineCache::createPipeline(Gfx::LegacyPipelineCreateInfo createInfo) {
PPipelineLayout layout = Gfx::PPipelineLayout(createInfo.pipelineLayout).cast<PipelineLayout>();
uint32 hash = layout->getHash();
MTL::RenderPipelineDescriptor* pipelineDescriptor = MTL::RenderPipelineDescriptor::alloc()->init();
MTL::VertexDescriptor* vertexDescriptor = MTL::VertexDescriptor::alloc()->init();
MTL::VertexAttributeDescriptorArray* attributes = vertexDescriptor->attributes();
const auto& vertexInfo = createInfo.vertexInput->getInfo();
for (size_t attr = 0; attr < vertexInfo.attributes.size(); ++attr) {
MTL::VertexAttributeDescriptor* attribute = MTL::VertexAttributeDescriptor::alloc()->init();
attribute->setBufferIndex(vertexInfo.attributes[attr].binding);
switch (vertexInfo.attributes[attr].format) {
case Gfx::SE_FORMAT_R32G32B32_SFLOAT:
attribute->setFormat(MTL::VertexFormatFloat3);
break;
default:
throw std::logic_error("TODO");
}
attribute->setOffset(vertexInfo.attributes[attr].offset);
attributes->setObject(attribute, attr);
}
MTL::VertexBufferLayoutDescriptorArray* bufferLayout = vertexDescriptor->layouts();
for (size_t binding = 0; binding < vertexInfo.bindings.size(); ++binding) {
MTL::VertexBufferLayoutDescriptor* buffer = MTL::VertexBufferLayoutDescriptor::alloc()->init();
buffer->setStride(vertexInfo.bindings[binding].stride);
buffer->setStepRate(1);
switch (vertexInfo.bindings[binding].inputRate) {
case Gfx::SE_VERTEX_INPUT_RATE_VERTEX:
buffer->setStepFunction(MTL::VertexStepFunctionPerVertex);
break;
case Gfx::SE_VERTEX_INPUT_RATE_INSTANCE:
buffer->setStepFunction(MTL::VertexStepFunctionPerInstance);
break;
}
bufferLayout->setObject(buffer, binding);
}
pipelineDescriptor->setVertexDescriptor(vertexDescriptor);
pipelineDescriptor->setVertexFunction(createInfo.vertexShader.cast<VertexShader>()->getFunction());
vertexDescriptor->release();
pipelineDescriptor->release();
}
PGraphicsPipeline PipelineCache::createPipeline(Gfx::MeshPipelineCreateInfo createInfo) {}
PComputePipeline PipelineCache::createPipeline(Gfx::ComputePipelineCreateInfo createInfo) {}
+14
View File
@@ -1,5 +1,6 @@
#pragma once
#include "Graphics/Resources.h"
#include "Metal/MTLSampler.hpp"
#include <Foundation/Foundation.hpp>
#include <Metal/Metal.hpp>
#include <QuartzCore/CAMetalLayer.h>
@@ -29,5 +30,18 @@ private:
MTL::Event *handle;
};
DEFINE_REF(Event)
class Sampler : public Gfx::Sampler
{
public:
Sampler(PGraphics graphics, const SamplerCreateInfo& createInfo);
virtual ~Sampler();
MTL::SamplerState* getHandle() const
{
return sampler;
}
private:
MTL::SamplerState* sampler;
};
DEFINE_REF(Sampler)
} // namespace Metal
} // namespace Seele
+29 -1
View File
@@ -1,5 +1,7 @@
#include "Resources.h"
#include "Graphics.h"
#include "Metal/MTLSampler.hpp"
#include "Enums.h"
using namespace Seele;
using namespace Seele::Metal;
@@ -10,4 +12,30 @@ Fence::~Fence() { handle->release(); }
Event::Event(PGraphics graphics) : handle(graphics->getDevice()->newEvent()) {}
Event::~Event() { handle->release(); }
Event::~Event() { handle->release(); }
Sampler::Sampler(PGraphics graphics, const SamplerCreateInfo& createInfo)
{
MTL::SamplerDescriptor* desc = MTL::SamplerDescriptor::alloc()->init();
desc->setBorderColor(cast(createInfo.borderColor));
desc->setCompareFunction(cast(createInfo.compareOp));
desc->setLodAverage(createInfo.mipLodBias);
desc->setLodMaxClamp(createInfo.maxLod);
desc->setLodMinClamp(createInfo.minLod);
desc->setMinFilter(cast(createInfo.minFilter));
desc->setMagFilter(cast(createInfo.magFilter));
desc->setMipFilter(cast(createInfo.mipmapMode));
desc->setMaxAnisotropy(createInfo.maxAnisotropy);
desc->setNormalizedCoordinates(!createInfo.unnormalizedCoordinates);
desc->setRAddressMode(cast(createInfo.addressModeU));
desc->setSAddressMode(cast(createInfo.addressModeV));
desc->setTAddressMode(cast(createInfo.addressModeW));
desc->setSupportArgumentBuffers(true);
sampler = graphics->getDevice()->newSamplerState(desc);
desc->release();
}
Sampler::~Sampler()
{
sampler->release();
}
+26 -58
View File
@@ -1,10 +1,15 @@
#include "Shader.h"
#include "Foundation/NSError.hpp"
#include "Foundation/NSString.hpp"
#include "Graphics.h"
#include "Graphics/Enums.h"
#include "Graphics/slang-compile.h"
#include "Metal/MTLDevice.hpp"
#include "Metal/MTLLibrary.hpp"
#include <iostream>
#include </usr/local/include/metal_irconverter/metal_irconverter.h>
#include <slang.h>
#include <spirv_cross.hpp>
#include <spirv_cross/spirv_msl.hpp>
using namespace Seele;
using namespace Seele::Metal;
@@ -20,64 +25,27 @@ Shader::~Shader() {
void Shader::create(const ShaderCreateInfo &createInfo) {
Slang::ComPtr<slang::IBlob> kernelBlob =
generateShader(createInfo, SLANG_DXIL);
thread_local IRCompiler *pCompiler = nullptr;
if (pCompiler == nullptr) {
pCompiler = IRCompilerCreate();
generateShader(createInfo, SLANG_SPIRV);
spirv_cross::CompilerMSL comp((const uint32 *)kernelBlob->getBufferPointer(),
kernelBlob->getBufferSize() / 4);
auto options = comp.get_msl_options();
options.argument_buffers = true;
options.argument_buffers_tier =
spirv_cross::CompilerMSL::Options::ArgumentBuffersTier::Tier2;
options.set_msl_version(3);
comp.set_msl_options(options);
std::string metalCode = comp.compile();
NS::Error *error = nullptr;
MTL::CompileOptions *mtlOptions = MTL::CompileOptions::alloc()->init();
library = graphics->getDevice()->newLibrary(
NS::String::string(metalCode.c_str(), NS::ASCIIStringEncoding),
mtlOptions, &error);
if (error) {
std::cout << error->debugDescription() << std::endl;
assert(false);
}
IRCompilerSetEntryPointName(pCompiler, "main");
IRObject *pDXIL = IRObjectCreateFromDXIL(
(const uint8 *)kernelBlob->getBufferPointer(),
kernelBlob->getBufferSize(), IRBytecodeOwnershipNone);
// Compile DXIL to Metal IR:
IRError *pError = nullptr;
IRObject *pOutIR =
IRCompilerAllocCompileAndLink(pCompiler, NULL, pDXIL, &pError);
if (!pOutIR) {
// Inspect pError to determine cause.
IRErrorDestroy(pError);
}
IRShaderStage irStage;
switch (stage) {
case Gfx::SE_SHADER_STAGE_VERTEX_BIT: irStage = IRShaderStageVertex;
case Gfx::SE_SHADER_STAGE_FRAGMENT_BIT: irStage = IRShaderStageFragment;
case Gfx::SE_SHADER_STAGE_COMPUTE_BIT: irStage = IRShaderStageCompute;
case Gfx::SE_SHADER_STAGE_TASK_BIT_NV: irStage = IRShaderStageAmplification;
case Gfx::SE_SHADER_STAGE_MESH_BIT_NV: irStage = IRShaderStageMesh;
}
// Retrieve Metallib:
IRMetalLibBinary *pMetallib = IRMetalLibBinaryCreate();
IRObjectGetMetalLibBinary(pOutIR, irStage, pMetallib);
size_t metallibSize = IRMetalLibGetBytecodeSize(pMetallib);
uint8_t *metallib = new uint8_t[metallibSize];
IRMetalLibGetBytecode(pMetallib, metallib);
IRShaderReflection* reflection = IRShaderReflectionCreate();
IRObjectGetReflection(pOutIR, irStage, reflection);
Array<IRResourceLocation> locations(
IRShaderReflectionGetResourceCount(reflection));
IRShaderReflectionGetResourceLocations(reflection, locations.data());
for(auto l : locations)
{
std::cout << "Resource " << l.resourceName << " Type " << l.resourceType << " size " << l.sizeBytes << " slot " << l.slot << " space " << l.space << " offset " << l.topLevelOffset << std::endl;
}
IRShaderReflectionDestroy(reflection);
// Store the metallib to custom format or disk, or use to create a MTLLibrary.
NS::Error *__autoreleasing error = nil;
dispatch_data_t data = dispatch_data_create(metallib, metallibSize,
dispatch_get_main_queue(), NULL);
library = graphics->getDevice()->newLibrary(data, &error);
function =
library->newFunction(NS::String::string("main", NS::ASCIIStringEncoding));
delete[] metallib;
IRMetalLibBinaryDestroy(pMetallib);
IRObjectDestroy(pDXIL);
IRObjectDestroy(pOutIR);
IRCompilerDestroy(pCompiler);
mtlOptions->release();
}
+7 -6
View File
@@ -1,4 +1,5 @@
#pragma once
#include "Graphics/Enums.h"
#include "Resources.h"
#include "Texture.h"
#include "Window.h"
@@ -85,12 +86,12 @@ public:
protected:
PTexture2D texture = nullptr;
PViewport viewport = nullptr;
SeImageLayout initialLayout = SE_IMAGE_LAYOUT_BEGIN_RANGE;
SeImageLayout finalLayout = SE_IMAGE_LAYOUT_BEGIN_RANGE;
SeAttachmentLoadOp loadOp = SE_ATTACHMENT_LOAD_OP_BEGIN_RANGE;
SeAttachmentStoreOp storeOp = SE_ATTACHMENT_STORE_OP_BEGIN_RANGE;
SeAttachmentLoadOp stencilLoadOp = SE_ATTACHMENT_LOAD_OP_BEGIN_RANGE;
SeAttachmentStoreOp stencilStoreOp = SE_ATTACHMENT_STORE_OP_BEGIN_RANGE;
SeImageLayout initialLayout = SE_IMAGE_LAYOUT_UNDEFINED;
SeImageLayout finalLayout = SE_IMAGE_LAYOUT_UNDEFINED;
SeAttachmentLoadOp loadOp = SE_ATTACHMENT_LOAD_OP_DONT_CARE;
SeAttachmentStoreOp storeOp = SE_ATTACHMENT_STORE_OP_DONT_CARE;
SeAttachmentLoadOp stencilLoadOp = SE_ATTACHMENT_LOAD_OP_DONT_CARE;
SeAttachmentStoreOp stencilStoreOp = SE_ATTACHMENT_STORE_OP_DONT_CARE;
};
struct RenderTargetLayout
+109 -121
View File
@@ -1,146 +1,134 @@
#pragma once
#include "Graphics/Buffer.h"
#include "Graphics.h"
#include "Graphics/Buffer.h"
namespace Seele
{
namespace Vulkan
{
class Buffer
{
namespace Seele {
namespace Vulkan {
class Buffer {
public:
Buffer(PGraphics graphics,
uint64 size,
VkBufferUsageFlags usage,
Gfx::QueueType& queueType,
bool dynamic,
std::string name);
virtual ~Buffer();
VkBuffer getHandle() const
{
return buffers[currentBuffer].buffer;
}
uint64 getSize() const
{
return size;
}
void advanceBuffer()
{
currentBuffer = (currentBuffer + 1) % numBuffers;
}
void *map(bool writeOnly = true);
void *mapRegion(uint64 regionOffset, uint64 regionSize, bool writeOnly = true);
void unmap();
Buffer(PGraphics graphics, uint64 size, VkBufferUsageFlags usage,
Gfx::QueueType &queueType, bool dynamic, std::string name);
virtual ~Buffer();
VkBuffer getHandle() const { return buffers[currentBuffer].buffer; }
uint64 getSize() const { return size; }
void *map(bool writeOnly = true);
void *mapRegion(uint64 regionOffset, uint64 regionSize,
bool writeOnly = true);
void unmap();
protected:
struct BufferAllocation
{
VkBuffer buffer;
VmaAllocation allocation;
VmaAllocationInfo info;
VkMemoryPropertyFlags properties;
};
PGraphics graphics;
uint32 currentBuffer;
uint64 size;
Gfx::QueueType& owner;
BufferAllocation buffers[Gfx::numFramesBuffered];
uint32 numBuffers;
std::string name;
struct BufferAllocation {
VkBuffer buffer;
VmaAllocation allocation;
VmaAllocationInfo info;
VkMemoryPropertyFlags properties;
};
PGraphics graphics;
uint32 currentBuffer;
uint64 size;
Gfx::QueueType &owner;
Array<BufferAllocation> buffers;
uint32 numBuffers;
std::string name;
void executeOwnershipBarrier(Gfx::QueueType newOwner);
void executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage);
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) = 0;
void executeOwnershipBarrier(Gfx::QueueType newOwner);
void executePipelineBarrier(VkAccessFlags srcAccess,
VkPipelineStageFlags srcStage,
VkAccessFlags dstAccess,
VkPipelineStageFlags dstStage);
virtual VkAccessFlags getSourceAccessMask() = 0;
virtual VkAccessFlags getDestAccessMask() = 0;
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) = 0;
virtual VkAccessFlags getSourceAccessMask() = 0;
virtual VkAccessFlags getDestAccessMask() = 0;
};
DEFINE_REF(Buffer)
class UniformBuffer : public Gfx::UniformBuffer, public Buffer
{
class VertexBuffer : public Gfx::VertexBuffer, public Buffer {
public:
UniformBuffer(PGraphics graphics, const UniformBufferCreateInfo &sourceData);
virtual ~UniformBuffer();
virtual bool updateContents(const DataSource &sourceData) override;
virtual void beginFrame() override;
VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo &sourceData);
virtual ~VertexBuffer();
virtual void updateRegion(DataSource update) override;
virtual void download(Array<uint8> &buffer) override;
protected:
// Inherited via Vulkan::Buffer
virtual VkAccessFlags getSourceAccessMask() override;
virtual VkAccessFlags getDestAccessMask() override;
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) override;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) override;
// Inherited via Vulkan::Buffer
virtual VkAccessFlags getSourceAccessMask() override;
virtual VkAccessFlags getDestAccessMask() override;
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) override;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(Gfx::SeAccessFlags srcAccess,
Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(VertexBuffer)
class IndexBuffer : public Gfx::IndexBuffer, public Buffer {
public:
IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo &sourceData);
virtual ~IndexBuffer();
virtual void download(Array<uint8> &buffer) override;
protected:
// Inherited via Vulkan::Buffer
virtual VkAccessFlags getSourceAccessMask() override;
virtual VkAccessFlags getDestAccessMask() override;
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) override;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(Gfx::SeAccessFlags srcAccess,
Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(IndexBuffer)
class UniformBuffer : public Gfx::UniformBuffer, public Buffer {
public:
UniformBuffer(PGraphics graphics, const UniformBufferCreateInfo &sourceData);
virtual ~UniformBuffer();
virtual bool updateContents(const DataSource &sourceData) override;
protected:
// Inherited via Vulkan::Buffer
virtual VkAccessFlags getSourceAccessMask() override;
virtual VkAccessFlags getDestAccessMask() override;
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) override;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(Gfx::SeAccessFlags srcAccess,
Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) override;
private:
};
DEFINE_REF(UniformBuffer)
class ShaderBuffer : public Gfx::ShaderBuffer, public Buffer
{
class ShaderBuffer : public Gfx::ShaderBuffer, public Buffer {
public:
ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo &sourceData);
virtual ~ShaderBuffer();
virtual bool updateContents(const DataSource &sourceData) override;
virtual void beginFrame() override;
ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo &sourceData);
virtual ~ShaderBuffer();
virtual bool updateContents(const DataSource &sourceData) override;
protected:
// Inherited via Vulkan::Buffer
virtual VkAccessFlags getSourceAccessMask() override;
virtual VkAccessFlags getDestAccessMask() override;
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) override;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) override;
// Inherited via Vulkan::Buffer
virtual VkAccessFlags getSourceAccessMask() override;
virtual VkAccessFlags getDestAccessMask() override;
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) override;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(Gfx::SeAccessFlags srcAccess,
Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) override;
private:
};
DEFINE_REF(ShaderBuffer)
class VertexBuffer : public Gfx::VertexBuffer, public Buffer
{
public:
VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo &sourceData);
virtual ~VertexBuffer();
virtual void updateRegion(DataSource update) override;
virtual void download(Array<uint8>& buffer) override;
virtual void beginFrame() override;
protected:
// Inherited via Vulkan::Buffer
virtual VkAccessFlags getSourceAccessMask() override;
virtual VkAccessFlags getDestAccessMask() override;
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) override;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) override;
};
DEFINE_REF(VertexBuffer)
class IndexBuffer : public Gfx::IndexBuffer, public Buffer
{
public:
IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo &sourceData);
virtual ~IndexBuffer();
virtual void download(Array<uint8>& buffer) override;
virtual void beginFrame() override;
protected:
// Inherited via Vulkan::Buffer
virtual VkAccessFlags getSourceAccessMask() override;
virtual VkAccessFlags getDestAccessMask() override;
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) override;
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) override;
};
DEFINE_REF(IndexBuffer)
}
}
} // namespace Vulkan
} // namespace Seele
+312 -378
View File
@@ -1,433 +1,367 @@
#include "Descriptor.h"
#include "Graphics.h"
#include "Texture.h"
#include "Buffer.h"
#include "Command.h"
#include "Graphics.h"
#include "Texture.h"
using namespace Seele;
using namespace Seele::Vulkan;
DescriptorLayout::DescriptorLayout(PGraphics graphics, const std::string& name)
: Gfx::DescriptorLayout(name)
, graphics(graphics)
, layoutHandle(VK_NULL_HANDLE)
{
}
DescriptorLayout::~DescriptorLayout()
{
if (layoutHandle != VK_NULL_HANDLE)
{
vkDestroyDescriptorSetLayout(graphics->getDevice(), layoutHandle, nullptr);
}
: Gfx::DescriptorLayout(name), graphics(graphics), layoutHandle(VK_NULL_HANDLE) {}
DescriptorLayout::~DescriptorLayout() {
if (layoutHandle != VK_NULL_HANDLE) {
vkDestroyDescriptorSetLayout(graphics->getDevice(), layoutHandle, nullptr);
}
}
void DescriptorLayout::create()
{
if (layoutHandle != VK_NULL_HANDLE)
{
return;
}
bindings.resize(descriptorBindings.size());
Array<VkDescriptorBindingFlags> bindingFlags(descriptorBindings.size());
for (size_t i = 0; i < descriptorBindings.size(); ++i)
{
const Gfx::DescriptorBinding &gfxBinding = descriptorBindings[i];
bindings[i] = {
.binding = gfxBinding.binding,
.descriptorType = cast(gfxBinding.descriptorType),
.descriptorCount = gfxBinding.descriptorCount,
.stageFlags = gfxBinding.shaderStages,
.pImmutableSamplers = nullptr,
};
bindingFlags[i] = gfxBinding.bindingFlags;
}
VkDescriptorSetLayoutBindingFlagsCreateInfo bindingFlagsInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO,
.pNext = nullptr,
.bindingCount = static_cast<uint32>(bindingFlags.size()),
.pBindingFlags = bindingFlags.data(),
void DescriptorLayout::create() {
if (layoutHandle != VK_NULL_HANDLE) {
return;
}
bindings.resize(descriptorBindings.size());
Array<VkDescriptorBindingFlags> bindingFlags(descriptorBindings.size());
for (size_t i = 0; i < descriptorBindings.size(); ++i) {
const Gfx::DescriptorBinding& gfxBinding = descriptorBindings[i];
bindings[i] = {
.binding = gfxBinding.binding,
.descriptorType = cast(gfxBinding.descriptorType),
.descriptorCount = gfxBinding.descriptorCount,
.stageFlags = gfxBinding.shaderStages,
.pImmutableSamplers = nullptr,
};
VkDescriptorSetLayoutCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.pNext = &bindingFlagsInfo,
.flags = 0,
.bindingCount = (uint32)bindings.size(),
.pBindings = bindings.data(),
};
VK_CHECK(vkCreateDescriptorSetLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle));
bindingFlags[i] = gfxBinding.bindingFlags;
}
VkDescriptorSetLayoutBindingFlagsCreateInfo bindingFlagsInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO,
.pNext = nullptr,
.bindingCount = static_cast<uint32>(bindingFlags.size()),
.pBindingFlags = bindingFlags.data(),
};
VkDescriptorSetLayoutCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.pNext = &bindingFlagsInfo,
.flags = 0,
.bindingCount = (uint32)bindings.size(),
.pBindings = bindings.data(),
};
VK_CHECK(vkCreateDescriptorSetLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle));
pool = new DescriptorPool(graphics, *this);
pool = new DescriptorPool(graphics, this);
hash = CRC::Calculate(bindings.data(), sizeof(VkDescriptorSetLayoutBinding) * bindings.size(), CRC::CRC_32());
hash = CRC::Calculate(bindings.data(), sizeof(VkDescriptorSetLayoutBinding) * bindings.size(), CRC::CRC_32());
}
PipelineLayout::~PipelineLayout()
{
}
DescriptorPool::DescriptorPool(PGraphics graphics, PDescriptorLayout layout) : graphics(graphics), layout(layout) {
for (uint32 i = 0; i < cachedHandles.size(); ++i) {
cachedHandles[i] = nullptr;
}
Map<uint32, VkPipelineLayout> cachedLayouts;
void PipelineLayout::create()
{
vulkanDescriptorLayouts.resize(descriptorSetLayouts.size());
for (size_t i = 0; i < descriptorSetLayouts.size(); ++i)
{
// There could be unused descriptor set indices
if(descriptorSetLayouts[i] == nullptr)
{
vulkanDescriptorLayouts[i] = VK_NULL_HANDLE;
continue;
}
PDescriptorLayout layout = descriptorSetLayouts[i].cast<DescriptorLayout>();
layout->create();
vulkanDescriptorLayouts[i] = layout->getHandle();
uint32 perTypeSizes[VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT]; // TODO: FIX ENUM
std::memset(perTypeSizes, 0, sizeof(perTypeSizes));
for (uint32 i = 0; i < layout->getBindings().size(); ++i) {
auto& binding = layout->getBindings()[i];
int typeIndex = binding.descriptorType;
perTypeSizes[typeIndex] += 256;
}
Array<VkDescriptorPoolSize> poolSizes;
for (uint32 i = 0; i < VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; ++i) {
if (perTypeSizes[i] > 0) {
VkDescriptorPoolSize size;
size.descriptorCount = perTypeSizes[i];
size.type = (VkDescriptorType)i;
poolSizes.add(size);
}
Array<VkPushConstantRange> vkPushConstants(pushConstants.size());
for (size_t i = 0; i < pushConstants.size(); i++)
{
vkPushConstants[i].offset = pushConstants[i].offset;
vkPushConstants[i].size = pushConstants[i].size;
vkPushConstants[i].stageFlags = (VkShaderStageFlagBits)pushConstants[i].stageFlags;
}
VkPipelineLayoutCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.setLayoutCount = (uint32)vulkanDescriptorLayouts.size(),
.pSetLayouts = vulkanDescriptorLayouts.data(),
.pushConstantRangeCount = (uint32)vkPushConstants.size(),
.pPushConstantRanges = vkPushConstants.data(),
};
layoutHash = CRC::Calculate(createInfo.pPushConstantRanges, sizeof(VkPushConstantRange) * createInfo.pushConstantRangeCount, CRC::CRC_32());
layoutHash = CRC::Calculate(createInfo.pSetLayouts, sizeof(VkDescriptorSetLayout) * createInfo.setLayoutCount, CRC::CRC_32(), layoutHash);
if (cachedLayouts.contains(layoutHash))
{
layoutHandle = cachedLayouts[layoutHash];
return;
}
VK_CHECK(vkCreatePipelineLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle));
cachedLayouts[layoutHash] = layoutHandle;
}
VkDescriptorPoolCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.maxSets = maxSets * Gfx::numFramesBuffered,
.poolSizeCount = (uint32)poolSizes.size(),
.pPoolSizes = poolSizes.data(),
};
VK_CHECK(vkCreateDescriptorPool(graphics->getDevice(), &createInfo, nullptr, &poolHandle));
}
void PipelineLayout::reset()
{
vkDestroyPipelineLayout(graphics->getDevice(), layoutHandle, nullptr);
descriptorSetLayouts.clear();
pushConstants.clear();
DescriptorPool::~DescriptorPool() {
graphics->getDestructionManager()->queueDescriptorPool(graphics->getGraphicsCommands()->getCommands(), poolHandle);
if (nextAlloc) {
delete nextAlloc;
}
}
DescriptorSet::~DescriptorSet()
{
}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer)
{
PUniformBuffer vulkanBuffer = uniformBuffer.cast<UniformBuffer>();
UniformBuffer* cachedBuffer = reinterpret_cast<UniformBuffer*>(cachedData[binding]);
if(vulkanBuffer->isDataEquals(cachedBuffer))
{
//std::cout << "uniform data equal, skip" << std::endl;
return;
Gfx::PDescriptorSet DescriptorPool::allocateDescriptorSet() {
VkDescriptorSetLayout layoutHandle = layout->getHandle();
VkDescriptorSetVariableDescriptorCountAllocateInfo setCounts = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO,
.pNext = nullptr,
.descriptorSetCount = 1,
};
VkDescriptorSetAllocateInfo allocInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
.pNext = nullptr,
.descriptorPool = poolHandle,
.descriptorSetCount = 1,
.pSetLayouts = &layoutHandle,
};
uint32 counts = 0;
for (const auto& binding : layout->bindings) {
if (binding.descriptorCount > 0) {
counts = binding.descriptorCount;
}
bufferInfos.add(VkDescriptorBufferInfo{
.buffer = vulkanBuffer->getHandle(),
.offset = 0,
.range = vulkanBuffer->getSize(),
});
}
if (layout->bindings.size() > 0) {
setCounts.pDescriptorCounts = &counts;
allocInfo.pNext = &setCounts;
}
for (uint32 setIndex = 0; setIndex < cachedHandles.size(); ++setIndex) {
if (cachedHandles[setIndex] == nullptr) {
cachedHandles[setIndex] = new DescriptorSet(graphics, this);
}
if (cachedHandles[setIndex]->isCurrentlyBound() || cachedHandles[setIndex]->isCurrentlyInUse()) {
// Currently in use, skip
continue;
}
if (cachedHandles[setIndex]->getHandle() == VK_NULL_HANDLE) {
// If it hasnt been initialized, allocate it
VK_CHECK(vkAllocateDescriptorSets(graphics->getDevice(), &allocInfo, &cachedHandles[setIndex]->setHandle));
}
cachedHandles[setIndex]->allocate();
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.pBufferInfo = &bufferInfos.back(),
});
PDescriptorSet vulkanSet = cachedHandles[setIndex];
vulkanSet->cachedData.resize(layout->bindings.size());
// Not really pretty, but this way the set knows which ones are valid
std::memset(vulkanSet->cachedData.data(), 0, sizeof(void*) * vulkanSet->cachedData.size());
cachedData[binding] = vulkanBuffer.getHandle();
// Found set, stop searching
return vulkanSet;
}
if (nextAlloc == nullptr) {
nextAlloc = new DescriptorPool(graphics, layout);
}
// std::cout << "Out of descriptors, forwarding" << std::endl;
return nextAlloc->allocateDescriptorSet();
// throw std::logic_error("Out of descriptor sets");
}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer shaderBuffer)
{
PShaderBuffer vulkanBuffer = shaderBuffer.cast<ShaderBuffer>();
ShaderBuffer* cachedBuffer = reinterpret_cast<ShaderBuffer*>(cachedData[binding]);
if(vulkanBuffer.getHandle() == cachedBuffer)
{
return;
void DescriptorPool::reset() {
for (uint32 i = 0; i < cachedHandles.size(); ++i) {
if (cachedHandles[i] == nullptr) {
return;
}
bufferInfos.add(VkDescriptorBufferInfo{
.buffer = vulkanBuffer->getHandle(),
.offset = 0,
.range = vulkanBuffer->getSize(),
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.pBufferInfo = &bufferInfos.back(),
});
cachedData[binding] = vulkanBuffer.getHandle();
cachedHandles[i]->free();
}
if (nextAlloc != nullptr) {
nextAlloc->reset();
}
}
void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSampler samplerState)
{
PSampler vulkanSampler = samplerState.cast<Sampler>();
Sampler* cachedSampler = reinterpret_cast<Sampler*>(cachedData[binding]);
if(vulkanSampler.getHandle() == cachedSampler)
{
return;
}
DescriptorSet::DescriptorSet(PGraphics graphics, PDescriptorPool owner)
: Gfx::DescriptorSet(owner->getLayout()), setHandle(VK_NULL_HANDLE), graphics(graphics), owner(owner), bindCount(0),
currentlyInUse(false) {}
DescriptorSet::~DescriptorSet() {}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer) {
PUniformBuffer vulkanBuffer = uniformBuffer.cast<UniformBuffer>();
UniformBuffer* cachedBuffer = reinterpret_cast<UniformBuffer*>(cachedData[binding]);
if (vulkanBuffer->isDataEquals(cachedBuffer)) {
// std::cout << "uniform data equal, skip" << std::endl;
return;
}
bufferInfos.add(VkDescriptorBufferInfo{
.buffer = vulkanBuffer->getHandle(),
.offset = 0,
.range = vulkanBuffer->getSize(),
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.pBufferInfo = &bufferInfos.back(),
});
cachedData[binding] = vulkanBuffer.getHandle();
}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer shaderBuffer) {
PShaderBuffer vulkanBuffer = shaderBuffer.cast<ShaderBuffer>();
ShaderBuffer* cachedBuffer = reinterpret_cast<ShaderBuffer*>(cachedData[binding]);
if (vulkanBuffer.getHandle() == cachedBuffer) {
return;
}
bufferInfos.add(VkDescriptorBufferInfo{
.buffer = vulkanBuffer->getHandle(),
.offset = 0,
.range = vulkanBuffer->getSize(),
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.pBufferInfo = &bufferInfos.back(),
});
cachedData[binding] = vulkanBuffer.getHandle();
}
void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSampler samplerState) {
PSampler vulkanSampler = samplerState.cast<Sampler>();
Sampler* cachedSampler = reinterpret_cast<Sampler*>(cachedData[binding]);
if (vulkanSampler.getHandle() == cachedSampler) {
return;
}
imageInfos.add(VkDescriptorImageInfo{
.sampler = vulkanSampler->sampler,
.imageView = VK_NULL_HANDLE,
.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED,
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER,
.pImageInfo = &imageInfos.back(),
});
cachedData[binding] = vulkanSampler.getHandle();
}
void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSampler samplerState) {
TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
TextureBase* cachedTexture = reinterpret_cast<TextureBase*>(cachedData[binding]);
if (vulkanTexture == cachedTexture) {
return;
}
// It is assumed that the image is in the correct layout
imageInfos.add(VkDescriptorImageInfo{
.sampler = samplerState != nullptr ? samplerState.cast<Sampler>()->sampler : VK_NULL_HANDLE,
.imageView = vulkanTexture->getView(),
.imageLayout = cast(vulkanTexture->getLayout()),
});
VkDescriptorType descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
if (samplerState != nullptr) {
descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
} else if (vulkanTexture->getUsage() & VK_IMAGE_USAGE_STORAGE_BIT) {
descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
}
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = descriptorType,
.pImageInfo = &imageInfos.back(),
});
cachedData[binding] = vulkanTexture;
}
void DescriptorSet::updateTextureArray(uint32_t binding, Array<Gfx::PTexture> textures) {
// maybe make this a parameter?
uint32 arrayElement = 0;
for (auto& gfxTexture : textures) {
TextureBase* vulkanTexture = gfxTexture.cast<TextureBase>().getHandle();
imageInfos.add(VkDescriptorImageInfo{
.sampler = vulkanSampler->sampler,
.imageView = VK_NULL_HANDLE,
.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED,
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER,
.pImageInfo = &imageInfos.back(),
});
cachedData[binding] = vulkanSampler.getHandle();
}
void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSampler samplerState)
{
TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
TextureBase* cachedTexture = reinterpret_cast<TextureBase*>(cachedData[binding]);
if(vulkanTexture == cachedTexture)
{
return;
}
//It is assumed that the image is in the correct layout
imageInfos.add(VkDescriptorImageInfo{
.sampler = samplerState != nullptr ? samplerState.cast<Sampler>()->sampler : VK_NULL_HANDLE,
.sampler = VK_NULL_HANDLE,
.imageView = vulkanTexture->getView(),
.imageLayout = cast(vulkanTexture->getLayout()),
});
VkDescriptorType descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
if(samplerState != nullptr)
{
descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
}
else if (vulkanTexture->getUsage() & VK_IMAGE_USAGE_STORAGE_BIT)
{
descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
if (vulkanTexture->getUsage() & VK_IMAGE_USAGE_STORAGE_BIT) {
descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
}
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.dstArrayElement = arrayElement++,
.descriptorCount = 1,
.descriptorType = descriptorType,
.pImageInfo = &imageInfos.back(),
});
cachedData[binding] = vulkanTexture;
}
void DescriptorSet::updateTextureArray(uint32_t binding, Array<Gfx::PTexture> textures)
{
// maybe make this a parameter?
uint32 arrayElement = 0;
for(auto& gfxTexture : textures)
{
TextureBase* vulkanTexture = gfxTexture.cast<TextureBase>().getHandle();
imageInfos.add(VkDescriptorImageInfo{
.sampler = VK_NULL_HANDLE,
.imageView = vulkanTexture->getView(),
.imageLayout = cast(vulkanTexture->getLayout()),
});
VkDescriptorType descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
if (vulkanTexture->getUsage() & VK_IMAGE_USAGE_STORAGE_BIT)
{
descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
}
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = arrayElement++,
.descriptorCount = 1,
.descriptorType = descriptorType,
.pImageInfo = &imageInfos.back(),
});
}
});
}
}
bool DescriptorSet::operator<(Gfx::PDescriptorSet other)
{
PDescriptorSet otherSet = other.cast<DescriptorSet>();
return this < otherSet.getHandle();
void DescriptorSet::writeChanges() {
if (writeDescriptors.size() > 0) {
if (isCurrentlyBound()) {
std::cout << "Descriptor currently bound, allocate a new one instead" << std::endl;
assert(!isCurrentlyBound());
}
vkUpdateDescriptorSets(graphics->getDevice(), (uint32)writeDescriptors.size(), writeDescriptors.data(), 0, nullptr);
writeDescriptors.clear();
imageInfos.clear();
bufferInfos.clear();
}
}
uint32 DescriptorSet::getSetIndex() const
{
return owner->getLayout().getSetIndex();
}
PipelineLayout::PipelineLayout(PGraphics graphics, Gfx::PPipelineLayout baseLayout)
: Gfx::PipelineLayout(baseLayout), graphics(graphics), layoutHandle(VK_NULL_HANDLE) {}
void DescriptorSet::writeChanges()
{
if (writeDescriptors.size() > 0)
{
if(isCurrentlyBound())
{
std::cout << "Descriptor currently bound, allocate a new one instead" << std::endl;
assert(!isCurrentlyBound());
}
vkUpdateDescriptorSets(graphics->getDevice(), (uint32)writeDescriptors.size(), writeDescriptors.data(), 0, nullptr);
writeDescriptors.clear();
imageInfos.clear();
bufferInfos.clear();
}
}
PipelineLayout::~PipelineLayout() {}
DescriptorPool::DescriptorPool(PGraphics graphics, DescriptorLayout &layout)
: graphics(graphics)
, layout(layout)
{
for(uint32 i = 0; i < cachedHandles.size(); ++i)
{
cachedHandles[i] = nullptr;
}
Map<uint32, VkPipelineLayout> cachedLayouts;
uint32 perTypeSizes[VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT]; // TODO: FIX ENUM
std::memset(perTypeSizes, 0, sizeof(perTypeSizes));
for (uint32 i = 0; i < layout.getBindings().size(); ++i)
{
auto &binding = layout.getBindings()[i];
int typeIndex = binding.descriptorType;
perTypeSizes[typeIndex] += 256;
void PipelineLayout::create() {
vulkanDescriptorLayouts.resize(descriptorSetLayouts.size());
for (size_t i = 0; i < descriptorSetLayouts.size(); ++i) {
// There could be unused descriptor set indices
if (descriptorSetLayouts[i] == nullptr) {
vulkanDescriptorLayouts[i] = VK_NULL_HANDLE;
continue;
}
Array<VkDescriptorPoolSize> poolSizes;
for (uint32 i = 0; i < VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; ++i)
{
if (perTypeSizes[i] > 0)
{
VkDescriptorPoolSize size;
size.descriptorCount = perTypeSizes[i];
size.type = (VkDescriptorType)i;
poolSizes.add(size);
}
}
VkDescriptorPoolCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.maxSets = maxSets * Gfx::numFramesBuffered,
.poolSizeCount = (uint32)poolSizes.size(),
.pPoolSizes = poolSizes.data(),
};
VK_CHECK(vkCreateDescriptorPool(graphics->getDevice(), &createInfo, nullptr, &poolHandle));
}
PDescriptorLayout layout = descriptorSetLayouts[i].cast<DescriptorLayout>();
layout->create();
vulkanDescriptorLayouts[i] = layout->getHandle();
}
DescriptorPool::~DescriptorPool()
{
graphics->getDestructionManager()->queueDescriptorPool(graphics->getGraphicsCommands()->getCommands(), poolHandle);
if(nextAlloc)
{
delete nextAlloc;
}
}
Array<VkPushConstantRange> vkPushConstants(pushConstants.size());
for (size_t i = 0; i < pushConstants.size(); i++) {
vkPushConstants[i].offset = pushConstants[i].offset;
vkPushConstants[i].size = pushConstants[i].size;
vkPushConstants[i].stageFlags = (VkShaderStageFlagBits)pushConstants[i].stageFlags;
}
Gfx::PDescriptorSet DescriptorPool::allocateDescriptorSet()
{
VkDescriptorSetLayout layoutHandle = layout.getHandle();
VkDescriptorSetVariableDescriptorCountAllocateInfo setCounts = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO,
.pNext = nullptr,
.descriptorSetCount = 1,
};
VkDescriptorSetAllocateInfo allocInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
.pNext = nullptr,
.descriptorPool = poolHandle,
.descriptorSetCount = 1,
.pSetLayouts = &layoutHandle,
};
uint32 counts = 0;
for(const auto& binding : layout.bindings)
{
if(binding.descriptorCount > 0)
{
counts = binding.descriptorCount;
}
}
if (layout.bindings.size() > 0)
{
setCounts.pDescriptorCounts = &counts;
allocInfo.pNext = &setCounts;
}
for(uint32 setIndex = 0; setIndex < cachedHandles.size(); ++setIndex)
{
if(cachedHandles[setIndex] == nullptr)
{
cachedHandles[setIndex] = new DescriptorSet(graphics, this);
}
if(cachedHandles[setIndex]->isCurrentlyBound() || cachedHandles[setIndex]->isCurrentlyInUse())
{
// Currently in use, skip
continue;
}
if(cachedHandles[setIndex]->getHandle() == VK_NULL_HANDLE)
{
//If it hasnt been initialized, allocate it
VK_CHECK(vkAllocateDescriptorSets(graphics->getDevice(), &allocInfo, &cachedHandles[setIndex]->setHandle));
}
cachedHandles[setIndex]->allocate();
PDescriptorSet vulkanSet = cachedHandles[setIndex];
vulkanSet->cachedData.resize(layout.bindings.size());
// Not really pretty, but this way the set knows which ones are valid
std::memset(vulkanSet->cachedData.data(), 0, sizeof(void*) * vulkanSet->cachedData.size());
//Found set, stop searching
return vulkanSet;
}
if(nextAlloc == nullptr)
{
nextAlloc = new DescriptorPool(graphics, layout);
}
//std::cout << "Out of descriptors, forwarding" << std::endl;
return nextAlloc->allocateDescriptorSet();
//throw std::logic_error("Out of descriptor sets");
}
VkPipelineLayoutCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.setLayoutCount = (uint32)vulkanDescriptorLayouts.size(),
.pSetLayouts = vulkanDescriptorLayouts.data(),
.pushConstantRangeCount = (uint32)vkPushConstants.size(),
.pPushConstantRanges = vkPushConstants.data(),
};
void DescriptorPool::reset()
{
for(uint32 i = 0; i < cachedHandles.size(); ++i)
{
if(cachedHandles[i] == nullptr)
{
return;
}
cachedHandles[i]->free();
}
if(nextAlloc != nullptr)
{
nextAlloc->reset();
}
layoutHash = CRC::Calculate(createInfo.pPushConstantRanges,
sizeof(VkPushConstantRange) * createInfo.pushConstantRangeCount, CRC::CRC_32());
layoutHash = CRC::Calculate(createInfo.pSetLayouts, sizeof(VkDescriptorSetLayout) * createInfo.setLayoutCount,
CRC::CRC_32(), layoutHash);
if (cachedLayouts.contains(layoutHash)) {
layoutHandle = cachedLayouts[layoutHash];
return;
}
VK_CHECK(vkCreatePipelineLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle));
cachedLayouts[layoutHash] = layoutHandle;
}
+73 -123
View File
@@ -1,150 +1,100 @@
#pragma once
#include "Containers/List.h"
#include "Enums.h"
#include "Graphics/Descriptor.h"
#include "Containers/List.h"
#include "Resources.h"
namespace Seele
{
namespace Vulkan
{
namespace Seele {
namespace Vulkan {
DECLARE_REF(Graphics)
class DescriptorLayout : public Gfx::DescriptorLayout
{
class DescriptorLayout : public Gfx::DescriptorLayout {
public:
DescriptorLayout(PGraphics graphics, const std::string& name);
virtual ~DescriptorLayout();
virtual void create() override;
constexpr VkDescriptorSetLayout getHandle() const
{
return layoutHandle;
}
DescriptorLayout(PGraphics graphics, const std::string& name);
virtual ~DescriptorLayout();
virtual void create() override;
constexpr VkDescriptorSetLayout getHandle() const { return layoutHandle; }
private:
uint32 hash;
PGraphics graphics;
Array<VkDescriptorSetLayoutBinding> bindings;
VkDescriptorSetLayout layoutHandle;
friend class DescriptorPool;
PGraphics graphics;
Array<VkDescriptorSetLayoutBinding> bindings;
VkDescriptorSetLayout layoutHandle;
friend class DescriptorPool;
};
DEFINE_REF(DescriptorLayout)
class PipelineLayout : public Gfx::PipelineLayout
{
DECLARE_REF(DescriptorSet)
class DescriptorPool : public Gfx::DescriptorPool {
public:
PipelineLayout(PGraphics graphics, Gfx::PPipelineLayout baseLayout)
: Gfx::PipelineLayout(baseLayout)
, graphics(graphics)
, layoutHandle(VK_NULL_HANDLE)
{}
virtual ~PipelineLayout();
virtual void create();
virtual void reset();
constexpr VkPipelineLayout getHandle() const
{
return layoutHandle;
}
DescriptorPool(PGraphics graphics, PDescriptorLayout layout);
virtual ~DescriptorPool();
virtual Gfx::PDescriptorSet allocateDescriptorSet() override;
virtual void reset() override;
constexpr VkDescriptorPool getHandle() const { return poolHandle; }
constexpr PDescriptorLayout getLayout() const { return layout; }
private:
Array<VkDescriptorSetLayout> vulkanDescriptorLayouts;
PGraphics graphics;
VkPipelineLayout layoutHandle;
PGraphics graphics;
PDescriptorLayout layout;
const static int maxSets = 64;
StaticArray<ODescriptorSet, maxSets> cachedHandles;
VkDescriptorPool poolHandle;
DescriptorPool* nextAlloc = nullptr;
};
DEFINE_REF(PipelineLayout)
DEFINE_REF(DescriptorPool)
class DescriptorSet : public Gfx::DescriptorSet
{
class DescriptorSet : public Gfx::DescriptorSet {
public:
DescriptorSet(PGraphics graphics, PDescriptorPool owner)
: setHandle(VK_NULL_HANDLE)
, graphics(graphics)
, owner(owner)
, bindCount(0)
, currentlyInUse(false)
{
}
virtual ~DescriptorSet();
virtual void writeChanges();
virtual void updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer);
virtual void updateBuffer(uint32_t binding, Gfx::PShaderBuffer uniformBuffer);
virtual void updateSampler(uint32_t binding, Gfx::PSampler samplerState);
virtual void updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSampler sampler = nullptr);
virtual void updateTextureArray(uint32_t binding, Array<Gfx::PTexture> texture);
virtual bool operator<(Gfx::PDescriptorSet other);
constexpr bool isCurrentlyBound() const
{
return bindCount > 0;
}
constexpr bool isCurrentlyInUse() const
{
return currentlyInUse;
}
constexpr void bind()
{
bindCount++;
}
constexpr void unbind()
{
bindCount--;
}
constexpr void allocate()
{
currentlyInUse = true;
}
constexpr void free()
{
currentlyInUse = false;
}
constexpr VkDescriptorSet getHandle() const
{
return setHandle;
}
virtual uint32 getSetIndex() const;
DescriptorSet(PGraphics graphics, PDescriptorPool owner);
virtual ~DescriptorSet();
virtual void writeChanges() override;
virtual void updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer) override;
virtual void updateBuffer(uint32_t binding, Gfx::PShaderBuffer uniformBuffer) override;
virtual void updateSampler(uint32_t binding, Gfx::PSampler samplerState) override;
virtual void updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSampler sampler = nullptr) override;
virtual void updateTextureArray(uint32_t binding, Array<Gfx::PTexture> texture) override;
constexpr bool isCurrentlyBound() const { return bindCount > 0; }
constexpr bool isCurrentlyInUse() const { return currentlyInUse; }
constexpr void bind() { bindCount++; }
constexpr void unbind() { bindCount--; }
constexpr void allocate() { currentlyInUse = true; }
constexpr void free() { currentlyInUse = false; }
constexpr VkDescriptorSet getHandle() const { return setHandle; }
private:
List<VkDescriptorImageInfo> imageInfos;
List<VkDescriptorBufferInfo> bufferInfos;
Array<VkWriteDescriptorSet> writeDescriptors;
// contains the previously bound resources at every binding
// since the layout is fixed, trying to bind a texture to a buffer
// would not work anyways, so casts should be safe
Array<void*> cachedData;
VkDescriptorSet setHandle;
PGraphics graphics;
PDescriptorPool owner;
uint32 bindCount;
bool currentlyInUse;
friend class DescriptorPool;
friend class Command;
friend class RenderCommand;
friend class ComputeCommand;
List<VkDescriptorImageInfo> imageInfos;
List<VkDescriptorBufferInfo> bufferInfos;
Array<VkWriteDescriptorSet> writeDescriptors;
// contains the previously bound resources at every binding
// since the layout is fixed, trying to bind a texture to a buffer
// would not work anyways, so casts should be safe
Array<void*> cachedData;
VkDescriptorSet setHandle;
PGraphics graphics;
PDescriptorPool owner;
uint32 bindCount;
bool currentlyInUse;
friend class DescriptorPool;
friend class Command;
friend class RenderCommand;
friend class ComputeCommand;
};
DEFINE_REF(DescriptorSet)
class DescriptorPool : public Gfx::DescriptorPool
{
class PipelineLayout : public Gfx::PipelineLayout {
public:
DescriptorPool(PGraphics graphics, DescriptorLayout &layout);
virtual ~DescriptorPool();
virtual Gfx::PDescriptorSet allocateDescriptorSet() override;
virtual void reset() override;
constexpr VkDescriptorPool getHandle() const
{
return poolHandle;
}
constexpr DescriptorLayout& getLayout() const
{
return layout;
}
PipelineLayout(PGraphics graphics, Gfx::PPipelineLayout baseLayout);
virtual ~PipelineLayout();
virtual void create();
constexpr VkPipelineLayout getHandle() const { return layoutHandle; }
private:
PGraphics graphics;
DescriptorLayout &layout;
const static int maxSets = 64;
StaticArray<ODescriptorSet, maxSets> cachedHandles;
VkDescriptorPool poolHandle;
DescriptorPool* nextAlloc = nullptr;
Array<VkDescriptorSetLayout> vulkanDescriptorLayouts;
PGraphics graphics;
VkPipelineLayout layoutHandle;
};
DEFINE_REF(DescriptorPool)
DEFINE_REF(PipelineLayout)
} // namespace Vulkan
} // namespace Seele
+43 -44
View File
@@ -1,4 +1,5 @@
#include "Enums.h"
#include <stdexcept>
using namespace Seele;
using namespace Seele::Vulkan;
@@ -76,9 +77,8 @@ Seele::Gfx::SeDescriptorType Seele::Vulkan::cast(const VkDescriptorType &descrip
return SE_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV;
#endif
default:
break;
throw std::logic_error("Not implemented");
}
return SE_DESCRIPTOR_TYPE_MAX_ENUM;
}
VkShaderStageFlagBits Seele::Vulkan::cast(const Seele::Gfx::SeShaderStageFlagBits &stage)
@@ -120,10 +120,9 @@ VkShaderStageFlagBits Seele::Vulkan::cast(const Seele::Gfx::SeShaderStageFlagBit
case SE_SHADER_STAGE_MESH_BIT_NV:
return VK_SHADER_STAGE_MESH_BIT_NV;
#endif
default:
break;
default: throw std::logic_error("Not implemented");
}
return VK_SHADER_STAGE_ALL;
}
Seele::Gfx::SeShaderStageFlagBits Seele::Vulkan::cast(const VkShaderStageFlagBits &stage)
@@ -164,10 +163,10 @@ Seele::Gfx::SeShaderStageFlagBits Seele::Vulkan::cast(const VkShaderStageFlagBit
case VK_SHADER_STAGE_MESH_BIT_NV:
return SE_SHADER_STAGE_MESH_BIT_NV;
#endif
default:
break;
default: throw std::logic_error("Not implemented");
}
return SE_SHADER_STAGE_ALL;
}
VkFormat Seele::Vulkan::cast(const Seele::Gfx::SeFormat &format)
@@ -1090,8 +1089,8 @@ Seele::Gfx::SeFormat Seele::Vulkan::cast(const VkFormat &format)
return SE_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG;
case VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
return SE_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG;
default:
return SE_FORMAT_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
@@ -1129,8 +1128,8 @@ VkImageLayout Seele::Vulkan::cast(const Gfx::SeImageLayout &imageLayout)
return VK_IMAGE_LAYOUT_SHADING_RATE_OPTIMAL_NV;
case SE_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT:
return VK_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT;
default:
return VK_IMAGE_LAYOUT_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
Gfx::SeImageLayout Seele::Vulkan::cast(const VkImageLayout &imageLayout)
@@ -1167,8 +1166,8 @@ Gfx::SeImageLayout Seele::Vulkan::cast(const VkImageLayout &imageLayout)
return SE_IMAGE_LAYOUT_SHADING_RATE_OPTIMAL_NV;
case VK_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT:
return SE_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT;
default:
return SE_IMAGE_LAYOUT_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
VkAttachmentStoreOp Seele::Vulkan::cast(const Gfx::SeAttachmentStoreOp &storeOp)
@@ -1179,8 +1178,8 @@ VkAttachmentStoreOp Seele::Vulkan::cast(const Gfx::SeAttachmentStoreOp &storeOp)
return VK_ATTACHMENT_STORE_OP_STORE;
case SE_ATTACHMENT_STORE_OP_DONT_CARE:
return VK_ATTACHMENT_STORE_OP_DONT_CARE;
default:
return VK_ATTACHMENT_STORE_OP_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
Gfx::SeAttachmentStoreOp Seele::Vulkan::cast(const VkAttachmentStoreOp &storeOp)
@@ -1191,8 +1190,8 @@ Gfx::SeAttachmentStoreOp Seele::Vulkan::cast(const VkAttachmentStoreOp &storeOp)
return SE_ATTACHMENT_STORE_OP_STORE;
case VK_ATTACHMENT_STORE_OP_DONT_CARE:
return SE_ATTACHMENT_STORE_OP_DONT_CARE;
default:
return SE_ATTACHMENT_STORE_OP_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
VkAttachmentLoadOp Seele::Vulkan::cast(const Gfx::SeAttachmentLoadOp &loadOp)
@@ -1205,8 +1204,8 @@ VkAttachmentLoadOp Seele::Vulkan::cast(const Gfx::SeAttachmentLoadOp &loadOp)
return VK_ATTACHMENT_LOAD_OP_CLEAR;
case SE_ATTACHMENT_LOAD_OP_DONT_CARE:
return VK_ATTACHMENT_LOAD_OP_DONT_CARE;
default:
return VK_ATTACHMENT_LOAD_OP_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
Gfx::SeAttachmentLoadOp Seele::Vulkan::cast(const VkAttachmentLoadOp &loadOp)
@@ -1219,8 +1218,8 @@ Gfx::SeAttachmentLoadOp Seele::Vulkan::cast(const VkAttachmentLoadOp &loadOp)
return SE_ATTACHMENT_LOAD_OP_CLEAR;
case VK_ATTACHMENT_LOAD_OP_DONT_CARE:
return SE_ATTACHMENT_LOAD_OP_DONT_CARE;
default:
return SE_ATTACHMENT_LOAD_OP_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
@@ -1244,8 +1243,8 @@ Gfx::SeIndexType Seele::Vulkan::cast(const VkIndexType &indexType)
return Gfx::SE_INDEX_TYPE_UINT16;
case VK_INDEX_TYPE_UINT32:
return Gfx::SE_INDEX_TYPE_UINT32;
default:
return Gfx::SE_INDEX_TYPE_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
@@ -1305,8 +1304,8 @@ Gfx::SePrimitiveTopology Seele::Vulkan::cast(const VkPrimitiveTopology &topology
return SE_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY;
case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
return SE_PRIMITIVE_TOPOLOGY_PATCH_LIST;
default:
return SE_PRIMITIVE_TOPOLOGY_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
@@ -1334,8 +1333,8 @@ Gfx::SePolygonMode Seele::Vulkan::cast(const VkPolygonMode &mode)
return SE_POLYGON_MODE_LINE;
case VK_POLYGON_MODE_POINT:
return SE_POLYGON_MODE_POINT;
default:
return SE_POLYGON_MODE_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
VkCompareOp Seele::Vulkan::cast(const Gfx::SeCompareOp &op)
@@ -1358,8 +1357,8 @@ VkCompareOp Seele::Vulkan::cast(const Gfx::SeCompareOp &op)
return VK_COMPARE_OP_GREATER_OR_EQUAL;
case SE_COMPARE_OP_ALWAYS:
return VK_COMPARE_OP_ALWAYS;
default:
return VK_COMPARE_OP_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
Gfx::SeCompareOp Seele::Vulkan::cast(const VkCompareOp &op)
@@ -1382,8 +1381,8 @@ Gfx::SeCompareOp Seele::Vulkan::cast(const VkCompareOp &op)
return SE_COMPARE_OP_GREATER_OR_EQUAL;
case VK_COMPARE_OP_ALWAYS:
return SE_COMPARE_OP_ALWAYS;
default:
return SE_COMPARE_OP_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
@@ -1455,8 +1454,8 @@ Gfx::SeSamplerAddressMode Seele::Vulkan::cast(const VkSamplerAddressMode &mode)
return SE_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
case VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE:
return SE_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
default:
return SE_SAMPLER_ADDRESS_MODE_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
VkBorderColor Seele::Vulkan::cast(const Gfx::SeBorderColor &color)
@@ -1495,8 +1494,8 @@ Gfx::SeBorderColor Seele::Vulkan::cast(const VkBorderColor &color)
return SE_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
case VK_BORDER_COLOR_INT_OPAQUE_WHITE:
return SE_BORDER_COLOR_INT_OPAQUE_WHITE;
default:
return SE_BORDER_COLOR_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
@@ -1510,8 +1509,8 @@ VkFilter Seele::Vulkan::cast(const Gfx::SeFilter &filter)
return VK_FILTER_LINEAR;
case SE_FILTER_CUBIC_IMG:
return VK_FILTER_CUBIC_IMG;
default:
return VK_FILTER_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
Gfx::SeFilter Seele::Vulkan::cast(const VkFilter &filter)
@@ -1524,8 +1523,8 @@ Gfx::SeFilter Seele::Vulkan::cast(const VkFilter &filter)
return SE_FILTER_LINEAR;
case VK_FILTER_CUBIC_IMG:
return SE_FILTER_CUBIC_IMG;
default:
return SE_FILTER_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
@@ -1537,8 +1536,8 @@ VkSamplerMipmapMode Seele::Vulkan::cast(const Gfx::SeSamplerMipmapMode &filter)
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
case SE_SAMPLER_MIPMAP_MODE_LINEAR:
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
default:
return VK_SAMPLER_MIPMAP_MODE_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
Gfx::SeSamplerMipmapMode Seele::Vulkan::cast(const VkSamplerMipmapMode &filter)
@@ -1549,8 +1548,8 @@ Gfx::SeSamplerMipmapMode Seele::Vulkan::cast(const VkSamplerMipmapMode &filter)
return SE_SAMPLER_MIPMAP_MODE_NEAREST;
case VK_SAMPLER_MIPMAP_MODE_LINEAR:
return SE_SAMPLER_MIPMAP_MODE_LINEAR;
default:
return SE_SAMPLER_MIPMAP_MODE_MAX_ENUM;
default: throw std::logic_error("Not implemented");
}
}
VkAccessFlagBits Seele::Vulkan::cast(const Gfx::SeAccessFlagBits &flags)
+1 -1
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@@ -14,7 +14,7 @@ public:
PGraphicsPipeline createPipeline(Gfx::MeshPipelineCreateInfo createInfo);
PComputePipeline createPipeline(Gfx::ComputePipelineCreateInfo createInfo);
private:
std::map<uint32, OGraphicsPipeline> graphicsPipelines;
Map<uint32, OGraphicsPipeline> graphicsPipelines;
Map<uint32, OComputePipeline> computePipelines;
std::mutex cacheLock;
VkPipelineCache cache;
+3 -1
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@@ -12,6 +12,8 @@
"fmt",
"gtest",
"vulkan-memory-allocator",
"shader-slang"
"shader-slang",
"spirv-cross",
"glslang"
]
}