Files
Seele/src/Engine/Graphics/Metal/PipelineCache.h
T
2024-06-09 12:20:53 +02:00

23 lines
710 B
C++

#pragma once
#include "Graphics/Initializer.h"
#include "Pipeline.h"
namespace Seele {
namespace Metal {
class PipelineCache {
public:
PipelineCache(PGraphics graphics, const std::string& cacheFilePath);
~PipelineCache();
PGraphicsPipeline createPipeline(Gfx::LegacyPipelineCreateInfo createInfo);
PGraphicsPipeline createPipeline(Gfx::MeshPipelineCreateInfo createInfo);
PComputePipeline createPipeline(Gfx::ComputePipelineCreateInfo createInfo);
private:
PGraphics graphics;
Map<uint32, OGraphicsPipeline> graphicsPipelines;
Map<uint32, OComputePipeline> computePipelines;
std::string cacheFile;
};
DEFINE_REF(PipelineCache)
} // namespace Metal
} // namespace Seele