Files
Seele/src/Engine/Window/Window.h
T
2024-06-09 12:20:53 +02:00

26 lines
644 B
C++

#pragma once
#include "Graphics/RenderTarget.h"
#include "View.h"
namespace Seele {
DECLARE_REF(WindowManager)
// The logical window, with the graphics proxy
class Window {
public:
Window(PWindowManager owner, Gfx::OWindow handle);
~Window();
void addView(PView view);
void pollInputs();
void render();
Gfx::PWindow getGfxHandle();
void setFocused(PView view);
void onResize(uint32 width, uint32 height);
constexpr bool isPaused() const { return gfxHandle->isPaused(); }
protected:
PWindowManager owner;
Array<PView> views;
Gfx::OWindow gfxHandle;
};
DEFINE_REF(Window)
} // namespace Seele