Files
Seele/src/Engine/Asset/MaterialInstanceAsset.h
T

21 lines
550 B
C++

#pragma once
#include "Asset.h"
#include "Material/MaterialInstance.h"
namespace Seele
{
class MaterialInstanceAsset : public Asset
{
public:
static constexpr uint64 IDENTIFIER = 0x8;
MaterialInstanceAsset();
MaterialInstanceAsset(std::string_view folderPath, std::string_view name);
virtual ~MaterialInstanceAsset();
virtual void save(ArchiveBuffer& buffer) const override;
virtual void load(ArchiveBuffer& buffer) override;
private:
PMaterialInstance material;
};
DEFINE_REF(MaterialInstanceAsset)
} // namespace Seele