Files
Seele/cmake/SuperBuild.cmake
T

83 lines
2.3 KiB
CMake

include (ExternalProject)
set_property(DIRECTORY PROPERTY EP_BASE external)
set(DEPENDENCIES)
set(EXTRA_CMAKE_ARGS)
set(DEPENDENT_BINARIES "")
#-------------BOOST----------------
list(APPEND DEPENDENCIES boost)
if(WIN32)
set(BOOTSTRAP_EXTENSION bat)
elseif(UNIX)
set(BOOTSTRAP_EXTENSION sh)
endif()
ExternalProject_Add(boost
SOURCE_DIR ${BOOST_ROOT}
UPDATE_COMMAND ""
CONFIGURE_COMMAND ./bootstrap.${BOOTSTRAP_EXTENSION} --with-libraries=serialization,test
BUILD_COMMAND ./b2 link=static
BUILD_IN_SOURCE 1
INSTALL_COMMAND "")
list (APPEND EXTRA_CMAKE_ARGS
-DBoost_NO_SYSTEM_PATHS=ON)
#----------------GLM-----------------------
list(APPEND DEPENDENCIES glm)
ExternalProject_Add(glm
SOURCE_DIR ${GLM_ROOT}
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND "")
list(APPEND EXTRA_CMAKE_ARGS
-DGLM_INCLUDE_DIRS=${GLM_ROOT}
)
#--------------GLFW------------------------------
list(APPEND DEPENDENCIES glfw)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
ExternalProject_Add(glfw
SOURCE_DIR ${GLFW_ROOT}
BINARY_DIR ${CMAKE_BINARY_DIR}/lib
INSTALL_COMMAND "")
list(APPEND EXTRA_CMAKE_ARGS
-DGLFW_INCLUDE_DIRS=${GLFW_ROOT}/include
-DGLFW_LIBRARY=${CMAKE_BINARY_DIR}/lib/src/glfw3.lib
)
#--------------SLang------------------------------
list(APPEND DEPENDENCIES slang)
ExternalProject_Add(slang
SOURCE_DIR ${SLANG_ROOT}
BINARY_DIR ${CMAKE_BINARY_DIR}/lib
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
# BUILD_COMMAND devenv /upgrade ${SLANG_ROOT}/source/slang/slang.vcxproj
# COMMAND msbuild -m /p:WindowsTargetPlatformVersion=10.0 ${SLANG_ROOT}/source/slang/slang.vcxproj
INSTALL_COMMAND "")
list(APPEND EXTRA_CMAKE_ARGS
-DSLANG_INCLUDE_DIRS=${EXTERNAL_ROOT}
-DSLANG_LIBRARY=${SLANG_ROOT}/bin/windows-x64/${CMAKE_BUILD_TYPE}/slang.lib)
set(SLANG_DLL)
string(TOLOWER bin/windows-x64/${CMAKE_BUILD_TYPE}/slang.dll SLANG_DLL)
list(APPEND DEPENDENT_BINARIES ${SLANG_ROOT}/${SLANG_DLL})
list(APPEND EXTRA_CMAKE_ARGS
-DDEPENDENT_BINARIES=${DEPENDENT_BINARIES})
#-----------------SeeleEngine--------------------
ExternalProject_Add(SeeleEngine
DEPENDS ${DEPENDENCIES}
SOURCE_DIR ${PROJECT_SOURCE_DIR}
CMAKE_ARGS -DUSE_SUPERBUILD=OFF ${EXTRA_CMAKE_ARGS}
INSTALL_COMMAND ""
BINARY_DIR ${CMAKE_BINARY_DIR})