59 lines
1.7 KiB
C++
59 lines
1.7 KiB
C++
#include "Queue.h"
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#include "Graphics.h"
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#include "Allocator.h"
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#include "Command.h"
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using namespace Seele;
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using namespace Seele::Vulkan;
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Queue::Queue(PGraphics graphics, Gfx::QueueType queueType, uint32 familyIndex, uint32 queueIndex)
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: graphics(graphics)
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, familyIndex(familyIndex)
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, queueType(queueType)
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{
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vkGetDeviceQueue(graphics->getDevice(), familyIndex, queueIndex, &queue);
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}
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Queue::~Queue()
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{
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}
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void Queue::submitCommandBuffer(PCommand command, const Array<VkSemaphore>& signalSemaphores)
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{
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std::unique_lock lock(queueLock);
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assert(command->state == Command::State::End);
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assert(!(command->fence->isSignaled()));
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VkCommandBuffer cmdHandle = command->handle;
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Array<VkSemaphore> waitSemaphores;
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for (PSemaphore semaphore : command->waitSemaphores)
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{
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waitSemaphores.add(semaphore->getHandle());
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}
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VkSubmitInfo submitInfo = {
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.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
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.pNext = nullptr,
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.waitSemaphoreCount = static_cast<uint32>(command->waitSemaphores.size()),
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.pWaitSemaphores = waitSemaphores.data(),
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.pWaitDstStageMask = command->waitFlags.data(),
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.commandBufferCount = 1,
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.pCommandBuffers = &cmdHandle,
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.signalSemaphoreCount = static_cast<uint32>(signalSemaphores.size()),
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.pSignalSemaphores = signalSemaphores.data(),
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};
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VK_CHECK(vkQueueSubmit(queue, 1, &submitInfo, command->fence->getHandle()));
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command->state = Command::State::Submit;
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command->waitFlags.clear();
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command->waitSemaphores.clear();
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if (Gfx::waitIdleOnSubmit)
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{
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command->fence->wait(1000 * 1000ull);
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}
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command->checkFence();
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} |