Files
Seele/src/Engine/Actor/StaticMeshActor.cpp
T

24 lines
451 B
C++

#include "StaticMeshActor.h"
using namespace Seele;
StaticMeshActor::StaticMeshActor(PScene scene, PMeshAsset mesh)
: Actor(scene)
{
attachComponent<Component::Mesh>(mesh);
}
Seele::StaticMeshActor::~StaticMeshActor()
{
}
Component::Mesh &Seele::StaticMeshActor::getMesh()
{
return accessComponent<Component::Mesh>();
}
const Component::Mesh &Seele::StaticMeshActor::getMesh() const
{
return accessComponent<Component::Mesh>();
}