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MeshShadingDemo/import/models/cubeMaterial0.json
T

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{
"code": [
{
"exp": "Const",
"value": "input.vertexColor.xyz"
},
{
"exp": "Const",
"value": "float3(0, 0, 1)"
},
{
"exp": "BRDF",
"profile": "CelShading",
"values": {
"baseColor": 0,
"normal": 1
}
}
],
"name": "cubeMaterial0",
"profile": "CelShading"
}