Files
Seele/src/Engine/Graphics/CMakeLists.txt
T

62 lines
1.3 KiB
CMake
Raw Normal View History

2022-02-24 22:38:26 +01:00
target_sources(Engine
2022-11-17 16:47:42 +01:00
PRIVATE
2023-10-26 18:37:29 +02:00
Buffer.h
Buffer.cpp
2023-11-15 00:06:00 +01:00
Command.h
Command.cpp
2023-01-21 18:43:21 +01:00
DebugVertex.h
2023-10-26 18:37:29 +02:00
Descriptor.h
Descriptor.cpp
Enums.h
Enums.cpp
Graphics.h
Graphics.cpp
2023-10-26 18:37:29 +02:00
Initializer.h
2023-11-01 13:38:49 +01:00
Initializer.cpp
2020-04-15 02:03:56 +02:00
Mesh.h
Mesh.cpp
2023-12-23 18:26:54 +01:00
Meshlet.h
Meshlet.cpp
2023-11-15 00:06:00 +01:00
Pipeline.h
Pipeline.cpp
2023-10-26 18:37:29 +02:00
RenderTarget.h
RenderTarget.cpp
Resources.h
Resources.cpp
Shader.h
Shader.cpp
2023-10-07 19:29:53 +02:00
StaticMeshVertexData.h
StaticMeshVertexData.cpp
2023-10-26 18:37:29 +02:00
Texture.h
Texture.cpp
2023-08-28 21:23:13 +02:00
VertexData.h
2023-11-16 22:58:47 +01:00
VertexData.cpp
Window.h
Window.cpp)
2023-02-24 22:09:07 +01:00
2022-11-22 22:11:37 +01:00
target_sources(Engine
PUBLIC FILE_SET HEADERS
FILES
2023-10-26 18:37:29 +02:00
Buffer.h
2023-11-15 00:06:00 +01:00
Command.h
2023-01-21 18:43:21 +01:00
DebugVertex.h
2023-10-26 18:37:29 +02:00
Descriptor.h
2023-11-06 14:47:21 +01:00
Enums.h
2022-11-22 22:11:37 +01:00
Graphics.h
2023-10-26 18:37:29 +02:00
Initializer.h
2022-11-22 22:11:37 +01:00
Mesh.h
2023-12-23 18:26:54 +01:00
Meshlet.h
2023-11-15 00:06:00 +01:00
Pipeline.h
2023-10-26 18:37:29 +02:00
RenderTarget.h
Resources.h
Shader.h
2023-10-07 19:29:53 +02:00
StaticMeshVertexData.h
2023-10-26 18:37:29 +02:00
Texture.h
2023-11-16 22:58:47 +01:00
VertexData.h
Window.h)
2020-06-02 11:46:18 +02:00
add_subdirectory(RenderPass/)
2024-03-18 15:28:56 +01:00
add_subdirectory(Vulkan/)
if(APPLE)
add_subdirectory(Metal/)
endif()