2020-03-05 11:43:38 +01:00
|
|
|
#pragma once
|
|
|
|
|
#include "RenderPath.h"
|
|
|
|
|
|
|
|
|
|
namespace Seele
|
|
|
|
|
{
|
2020-04-12 15:47:19 +02:00
|
|
|
class SceneRenderPath : public RenderPath
|
|
|
|
|
{
|
|
|
|
|
public:
|
2020-04-15 02:03:56 +02:00
|
|
|
SceneRenderPath(Gfx::PGraphics graphics, Gfx::PViewport target);
|
2020-04-12 15:47:19 +02:00
|
|
|
virtual ~SceneRenderPath();
|
2020-04-15 02:03:56 +02:00
|
|
|
virtual void beginFrame() = 0;
|
|
|
|
|
virtual void render() = 0;
|
|
|
|
|
virtual void endFrame() = 0;
|
2020-04-12 15:47:19 +02:00
|
|
|
};
|
|
|
|
|
} // namespace Seele
|