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Seele/src/Engine/Graphics/Vulkan/VulkanGraphics.cpp
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#include "VulkanGraphics.h"
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#include "VulkanAllocator.h"
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#include "VulkanQueue.h"
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#include "Containers/Array.h"
#include "VulkanInitializer.h"
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#include "VulkanCommandBuffer.h"
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#include <GLFW/glfw3.h>
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using namespace Seele::Vulkan;
Graphics::Graphics()
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: callback(VK_NULL_HANDLE), handle(VK_NULL_HANDLE), instance(VK_NULL_HANDLE), physicalDevice(VK_NULL_HANDLE)
{
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
}
Graphics::~Graphics()
{
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vkDestroyDevice(handle, nullptr);
DestroyDebugReportCallbackEXT(instance, nullptr, callback);
vkDestroyInstance(instance, nullptr);
glfwTerminate();
}
void Graphics::init(GraphicsInitializer initInfo)
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{
initInstance(initInfo);
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setupDebugCallback();
pickPhysicalDevice();
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createDevice(initInfo);
allocator = new Allocator(this);
graphicsCommands = new CommandBufferManager(this, graphicsQueue);
computeCommands = new CommandBufferManager(this, computeQueue);
transferCommands = new CommandBufferManager(this, transferQueue);
dedicatedTransferCommands = new CommandBufferManager(this, dedicatedTransferQueue);
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}
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void Graphics::beginFrame(void *windowHandle)
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{
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GLFWwindow *window = static_cast<GLFWwindow *>(windowHandle);
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glfwPollEvents();
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}
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void Graphics::endFrame(void *windowHandle)
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{
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GLFWwindow *window = static_cast<GLFWwindow *>(windowHandle);
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}
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void *Graphics::createWindow(const WindowCreateInfo &createInfo)
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{
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GLFWwindow *window = glfwCreateWindow(createInfo.width, createInfo.height, createInfo.title, createInfo.bFullscreen ? glfwGetPrimaryMonitor() : nullptr, nullptr);
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return window;
}
VkDevice Graphics::getDevice() const
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{
return handle;
}
VkPhysicalDevice Graphics::getPhysicalDevice() const
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{
return physicalDevice;
}
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Array<const char *> Graphics::getRequiredExtensions()
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{
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Array<const char *> extensions;
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unsigned int glfwExtensionCount = 0;
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const char **glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
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for (unsigned int i = 0; i < glfwExtensionCount; i++)
{
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extensions.add(glfwExtensions[i]);
}
#ifdef ENABLE_VALIDATION
extensions.add(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
#endif // ENABLE_VALIDATION
return extensions;
}
void Graphics::initInstance(GraphicsInitializer initInfo)
{
VkApplicationInfo appInfo = {};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = initInfo.applicationName;
appInfo.applicationVersion = VK_MAKE_VERSION(0, 0, 1);
appInfo.pEngineName = initInfo.engineName;
appInfo.engineVersion = VK_MAKE_VERSION(0, 0, 1);
appInfo.apiVersion = VK_API_VERSION_1_1;
VkInstanceCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
info.pApplicationInfo = &appInfo;
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Array<const char *> extensions = getRequiredExtensions();
for (uint32 i = 0; i < initInfo.instanceExtensions.size(); ++i)
{
extensions.add(initInfo.instanceExtensions[i]);
}
info.enabledExtensionCount = (uint32)extensions.size();
info.ppEnabledExtensionNames = extensions.data();
#ifdef ENABLE_VALIDATION
info.enabledLayerCount = (uint32)initInfo.layers.size();
info.ppEnabledLayerNames = initInfo.layers.data();
#else
info.enabledLayerCount = 0;
#endif
VK_CHECK(vkCreateInstance(&info, nullptr, &instance));
}
void Graphics::setupDebugCallback()
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{
VkDebugReportCallbackCreateInfoEXT createInfo =
init::DebugReportCallbackCreateInfo(
VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT);
VK_CHECK(CreateDebugReportCallbackEXT(instance, &createInfo, nullptr, &callback));
}
void Graphics::pickPhysicalDevice()
{
uint32 physicalDeviceCount;
vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, nullptr);
Array<VkPhysicalDevice> physicalDevices(physicalDeviceCount);
vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, physicalDevices.data());
VkPhysicalDevice bestDevice;
uint32 deviceRating = 0;
for (auto physicalDevice : physicalDevices)
{
uint32 currentRating = 0;
vkGetPhysicalDeviceProperties(physicalDevice, &props);
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vkGetPhysicalDeviceFeatures(physicalDevice, &features);
if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
{
currentRating += 100;
}
else if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU)
{
currentRating += 10;
}
if (currentRating > deviceRating)
{
deviceRating = currentRating;
bestDevice = physicalDevice;
}
}
this->physicalDevice = bestDevice;
}
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void Graphics::createDevice(GraphicsInitializer initializer)
{
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uint32_t numQueueFamilies = 0;
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &numQueueFamilies, nullptr);
Array<VkQueueFamilyProperties> queueProperties(numQueueFamilies);
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &numQueueFamilies, queueProperties.data());
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Array<VkDeviceQueueCreateInfo> queueInfos;
int32_t graphicsQueueFamilyIndex = -1;
int32_t transferQueueFamilyIndex = -1;
int32_t dedicatedTransferQueueFamilyIndex = -1;
int32_t computeQueueFamilyIndex = -1;
int32_t asyncComputeFamilyIndex = -1;
for (int32_t familyIndex = 0; familyIndex < queueProperties.size(); ++familyIndex)
{
const VkQueueFamilyProperties currProps = queueProperties[familyIndex];
if ((currProps.queueFlags & VK_QUEUE_GRAPHICS_BIT) == VK_QUEUE_GRAPHICS_BIT)
{
if (graphicsQueueFamilyIndex == -1)
{
graphicsQueueFamilyIndex = familyIndex;
}
}
if ((currProps.queueFlags & VK_QUEUE_COMPUTE_BIT) == VK_QUEUE_COMPUTE_BIT)
{
if (computeQueueFamilyIndex == -1)
{
computeQueueFamilyIndex = familyIndex;
}
if (Gfx::useAsyncCompute)
{
if (asyncComputeFamilyIndex == -1)
{
if (familyIndex == graphicsQueueFamilyIndex)
{
if (currProps.queueCount > 1)
{
asyncComputeFamilyIndex = familyIndex;
}
}
else
{
asyncComputeFamilyIndex = familyIndex;
}
}
}
}
if ((currProps.queueFlags & VK_QUEUE_TRANSFER_BIT) == VK_QUEUE_TRANSFER_BIT)
{
if (transferQueueFamilyIndex == -1)
{
transferQueueFamilyIndex = familyIndex;
}
if ((currProps.queueFlags ^ VK_QUEUE_TRANSFER_BIT) == 0)
{
dedicatedTransferQueueFamilyIndex = familyIndex;
}
}
VkDeviceQueueCreateInfo info =
init::DeviceQueueCreateInfo(familyIndex, 1);
queueInfos.add(info);
}
VkDeviceCreateInfo deviceInfo = init::DeviceCreateInfo(
queueInfos.data(),
(uint32)queueInfos.size(),
&features);
deviceInfo.enabledExtensionCount = (uint32)initializer.deviceExtensions.size();
deviceInfo.ppEnabledExtensionNames = initializer.deviceExtensions.data();
deviceInfo.enabledLayerCount = (uint32_t)initializer.layers.size();
deviceInfo.ppEnabledLayerNames = initializer.layers.data();
VK_CHECK(vkCreateDevice(physicalDevice, &deviceInfo, nullptr, &handle));
graphicsQueue = new Queue(this, QueueType::GRAPHICS, graphicsQueueFamilyIndex, 0);
if (Gfx::useAsyncCompute && asyncComputeFamilyIndex != -1)
{
if (asyncComputeFamilyIndex == graphicsQueueFamilyIndex)
{
// Same family as graphics, but different queue
computeQueue = new Queue(this, QueueType::COMPUTE, asyncComputeFamilyIndex, 1);
}
else
{
// Different family
computeQueue = new Queue(this, QueueType::COMPUTE, asyncComputeFamilyIndex, 0);
}
}
else
{
computeQueue = new Queue(this, QueueType::COMPUTE, computeQueueFamilyIndex, 0);
}
transferQueue = new Queue(this, QueueType::TRANSFER, transferQueueFamilyIndex, 0);
if (dedicatedTransferQueueFamilyIndex != -1)
{
dedicatedTransferQueue = new Queue(this, QueueType::DEDICATED_TRANSFER, dedicatedTransferQueueFamilyIndex, 0);
}
queueMapping.graphicsFamily = graphicsQueue->getFamilyIndex();
queueMapping.computeFamily = computeQueue->getFamilyIndex();
queueMapping.transferFamily = transferQueue->getFamilyIndex();
queueMapping.dedicatedTransferFamily = dedicatedTransferQueue->getFamilyIndex();
}